Player Matchup

Cu Chulainn
Cu Chulainn
CallMeOrochi
Cu Chulainn
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 118L
1,422 Elo+
Party 1
Thor
Thor
Ds2co
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,751 Elo+
Solo
Izanami
Izanami
KVSHM1R-
Izanami
Level 3
God Stats
88W - 112L
1,500 SR
Queue Stats
144W - 180L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
minichayan13
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Solo
Persephone
Persephone
thomas12893
Persephone
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 128L
1,540 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,578 Elo+

VS

Team Averages
Level 14
1,519 SR
1,523 Elo+
King Arthur
King Arthur
Louivenchi
King Arthur
Level 28
God Stats
23W - 21L
1,560 SR
Queue Stats
178W - 190L
1,430 Elo+
Solo
Bellona
Bellona
PapaJune69
Bellona
Level 4
God Stats
20W - 26L
1,533 SR
Queue Stats
20W - 26L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheCarryMain
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 9L
1,714 Elo+
Solo
Kukulkan
Kukulkan
imbakaran
Kukulkan
Level 5
God Stats
7W - 7L
1,500 SR
Queue Stats
150W - 147L
1,632 Elo+
Solo
Freya
Freya
kaisersea21
Freya
Level 29
God Stats
21W - 15L
1,503 SR
Queue Stats
40W - 42L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CallMeOrochi
Cu Chulainn
14
2 / 4 / 2
8,803
587
9,445
13,791
12,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Ds2co
Thor
13
3 / 6 / 2
8,330
555
5,461
10,876
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KVSHM1R-
Izanami
10
1 / 7 / 2
6,699
447
3,755
10,566
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
minichayan13
Cthulhu
8
0 / 13 / 2
5,737
382
1,904
15,530
8,151
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
thomas12893
Persephone
10
1 / 3 / 0
6,959
464
6,420
8,361
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Louivenchi
King Arthur
14
2 / 3 / 7
8,426
562
6,665
11,745
11,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
PapaJune69
Bellona
12
2 / 1 / 4
7,516
501
3,572
9,857
5,357
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
TheCarryMain
Tsukuyomi
18
14 / 1 / 3
10,814
721
15,310
12,747
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
imbakaran
Kukulkan
17
10 / 1 / 2
10,771
718
9,654
5,340
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 5
7,899
527
6,058
9,580
3,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
31
33
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CallMeOrochi
Cu Chulainn
2
4
2
0.75
L
Thor
Ds2co
Thor
3
6
2
0.67
L
Izanami
KVSHM1R-
Izanami
1
7
2
0.29
W
King Arthur
Louivenchi
King Arthur
2
3
7
1.83
W
Bellona
PapaJune69
Bellona
2
1
4
4
W
Tsukuyomi
TheCarryMain
Tsukuyomi
14
1
3
15.5
W
Kukulkan
imbakaran
Kukulkan
10
1
2
11
W
3
1
5
5.5
L
Cthulhu
minichayan13
Cthulhu
0
13
2
0.08
L
Persephone
thomas12893
Persephone
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,985
Damage
41,259
59,124
Taken
49,269
29,683
Mitigated
27,993
12,345
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CallMeOrochi
Cu Chulainn
9,445
2,114
0
5,078
13,791
12,510
368
1,008
12,783
6,185
44,484
L
Thor
Ds2co
Thor
5,461
1,531
0
2,070
10,876
4,487
0
1,235
9,641
0
49,524
L
Izanami
KVSHM1R-
Izanami
3,755
2,731
489
2,513
10,566
2,586
602
3,072
7,494
0
20,885
W
King Arthur
Louivenchi
King Arthur
6,665
1,263
0
2,746
11,745
11,539
221
1,928
9,765
0
31,228
W
Bellona
PapaJune69
Bellona
3,572
1,270
18
2,165
9,857
5,357
1,879
1,628
8,095
0
31,261
W
Tsukuyomi
TheCarryMain
Tsukuyomi
15,310
3,680
0
2,965
12,747
5,642
0
1,544
11,077
0
84,902
W
Kukulkan
imbakaran
Kukulkan
9,654
2,362
0
590
5,340
2,140
1,751
1,182
4,158
83,298
0
W
6,058
2,013
0
4,769
9,580
3,315
2,493
3,259
6,169
40,792
0
L
Cthulhu
minichayan13
Cthulhu
1,904
288
0
716
15,530
8,151
24
8,082
7,448
15,577
0
L
Persephone
thomas12893
Persephone
6,420
450
0
1,479
8,361
1,949
0
2,313
6,045
29,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,528
Gold Earned
45,426
303
Minions Killed
487
0
Camps Cleared
0
1,329,282
Distance Traveled
1,463,526
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,803
587
98
7
0
271,059
4
L
Thor
8,330
555
96
6
0
261,832
3
L
Izanami
6,699
447
42
3
0
239,341
3
W
King Arthur
8,426
562
59
4
0
300,741
4
W
Bellona
7,516
501
58
4
0
291,439
0
W
Tsukuyomi
10,814
721
126
8
0
335,141
0
W
Kukulkan
10,771
718
176
12
0
292,587
5
W
Freya
7,899
527
68
5
0
243,618
0
L
Cthulhu
5,737
382
28
2
0
264,052
0
L
Persephone
6,959
464
39
3
0
292,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role