Player Matchup

Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
GermanysPride
Thor
Level 154
God Stats
1W - 0L
1,274 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ra
Ra
PhDSpookster
Ra
Level 28
God Stats
1W - 0L
1,743 SR
Queue Stats
6W - 2L
1,698 Elo+
Party 1
Terra
Terra
RussiasPride
Terra
Level 147
God Stats
3W - 0L
1,761 SR
Queue Stats
10W - 3L
1,698 Elo+
Party 1
Team Averages
Level 109
1,570 SR
1,599 Elo+

VS

Team Averages
Level 46
1,458 SR
1,485 Elo+
Nike
Nike
Aperson6633
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
The777Beast
Guan Yu
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,650 Elo+
Solo
Scylla
Scylla
Vincentwwws
Scylla
Level 123
God Stats
3W - 7L
1,332 SR
Queue Stats
60W - 69L
1,539 Elo+
Solo
Olorun
Olorun
zetgod
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
9 / 0 / 8
10,046
1,005
14,145
9,423
3,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
12 / 1 / 4
9,719
972
9,979
7,358
2,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 12
7,813
781
2,576
4,036
1,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 16
9,141
914
4,361
8,493
5,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,933
693
3,393
8,562
3,767
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
The777Beast
Guan Yu
12
1 / 5 / 0
6,832
683
5,137
10,126
10,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
12
0 / 4 / 1
7,146
715
6,985
7,905
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
zetgod
Olorun
11
0 / 7 / 0
6,778
678
2,786
10,457
3,525
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
22
Kills
1
1
Deaths
22
40
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
0
8
13
L
0
6
0
0
W
12
1
4
14
W
0
0
12
6
W
1
0
16
9
L
Guan Yu
The777Beast
Guan Yu
1
5
0
0.2
L
Scylla
0
4
1
0.13
L
Olorun
zetgod
Olorun
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,061
Damage
18,301
29,310
Taken
37,050
13,258
Mitigated
19,130
11,629
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,145
5,758
728
2,996
9,423
3,590
2,733
3,661
5,762
0
42,942
L
3,393
1,030
0
0
8,562
3,767
796
1,015
7,547
0
15,920
W
9,979
1,713
0
1,160
7,358
2,838
990
2,946
4,412
0
29,540
W
2,576
253
457
694
4,036
1,447
339
968
3,068
13,388
0
W
4,361
390
3,380
2,214
8,493
5,383
168
2,936
5,557
16,646
0
L
Guan Yu
The777Beast
Guan Yu
5,137
588
510
1,707
10,126
10,398
0
3,316
6,810
0
14,949
L
Scylla
6,985
1,051
0
1,499
7,905
1,440
0
903
7,002
26,984
0
L
Olorun
zetgod
Olorun
2,786
2,056
469
1,993
10,457
3,525
0
2,422
8,035
19,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,719
Gold Earned
27,689
167
Minions Killed
136
11
Camps Cleared
8
825,521
Distance Traveled
620,292
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,046
1,005
69
7
5
201,135
0
L
Nike
6,933
693
29
3
2
162,897
1
W
Thor
9,719
972
51
5
4
205,118
2
W
Ra
7,813
781
25
3
1
201,738
0
W
Terra
9,141
914
22
2
1
217,530
1
L
Guan Yu
6,832
683
21
2
3
164,600
0
L
Scylla
7,146
715
53
5
1
160,181
3
L
Olorun
6,778
678
33
3
2
132,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role