Player Matchup

Janus
Janus
Asunace
Janus
Level 24
God Stats
8W - 6L
1,500 SR
Queue Stats
425W - 446L
1,519 Elo+
Party 1
Terra
Terra
BaconLord123
Terra
Level 89
God Stats
4W - 5L
1,784 SR
Queue Stats
222W - 221L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
CarryMeSenpaiPlz
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,709 Elo+
Solo
Camazotz
Camazotz
Traplandpat
Camazotz
Level 12
God Stats
11W - 11L
1,701 SR
Queue Stats
103W - 108L
1,554 Elo+
Party 1
Scylla
Scylla
TysonLee
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,528 Elo+
Solo
Team Averages
Level 31
1,597 SR
1,559 Elo+

VS

Team Averages
Level 19
1,482 SR
1,554 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MsDixyNormus
Merlin
Level 10
God Stats
1W - 1L
1,257 SR
Queue Stats
10W - 10L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
TomCross
Baron Samedi
Level 23
God Stats
2W - 0L
1,714 SR
Queue Stats
8W - 6L
1,706 Elo+
Solo
Bellona
Bellona
samoht33
Bellona
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
167W - 208L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
xAbaddonLevi666x
Ao Kuang
Level 16
God Stats
6W - 11L
1,441 SR
Queue Stats
34W - 38L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asunace
Janus
16
1 / 4 / 1
9,375
446
6,230
13,779
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 4 / 0
8,158
388
2,646
13,543
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
CarryMeSenpaiPlz
Danzaburou
14
0 / 3 / 1
8,869
422
1,928
10,702
3,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
Traplandpat
Camazotz
15
0 / 4 / 1
9,200
438
4,307
13,717
6,887
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
TysonLee
Scylla
17
4 / 2 / 0
10,918
520
3,509
6,745
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
2 / 1 / 7
12,416
591
7,501
12,423
5,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
18
0 / 4 / 1
11,177
532
3,433
8,379
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TomCross
Baron Samedi
15
6 / 0 / 4
10,296
490
7,311
6,059
6,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
samoht33
Bellona
19
2 / 1 / 3
11,971
570
9,155
9,725
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 0 / 4
12,792
609
10,033
15,555
6,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
17
17
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
7
5.5
L
Janus
Asunace
Janus
1
4
1
0.38
L
1
4
0
0.25
L
Danzaburou
CarryMeSenpaiPlz
Danzaburou
0
3
1
0.17
W
Merlin
0
4
1
0.13
W
Baron Samedi
TomCross
Baron Samedi
6
0
4
8
L
Camazotz
Traplandpat
Camazotz
0
4
1
0.13
L
Scylla
TysonLee
Scylla
4
2
0
2
W
Bellona
samoht33
Bellona
2
1
3
3.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,620
Damage
37,433
58,486
Taken
52,141
28,732
Mitigated
28,877
15,450
Healing
25,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,501
2,112
0
8,273
12,423
5,428
5,969
2,580
9,733
0
104,500
L
Janus
Asunace
Janus
6,230
150
0
3,767
13,779
4,582
0
3,640
10,089
73,131
0
L
2,646
548
328
2,141
13,543
11,306
0
7,863
5,680
17,032
0
L
Danzaburou
CarryMeSenpaiPlz
Danzaburou
1,928
779
0
3,606
10,702
3,554
0
2,963
7,739
0
68,363
W
Merlin
3,433
152
0
1,947
8,379
3,188
1,075
3,321
5,032
77,195
0
W
Baron Samedi
TomCross
Baron Samedi
7,311
832
1,250
3,159
6,059
6,291
374
2,230
3,739
39,992
0
L
Camazotz
Traplandpat
Camazotz
4,307
305
0
4,630
13,717
6,887
0
1,703
10,667
0
42,506
L
Scylla
TysonLee
Scylla
3,509
289
0
978
6,745
2,403
0
4,850
1,895
72,437
0
W
Bellona
samoht33
Bellona
9,155
1,215
0
3,312
9,725
7,184
2,094
1,460
8,192
0
57,792
W
10,033
2,723
0
7,549
15,555
6,786
0
2,778
12,741
114,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,520
Gold Earned
58,652
542
Minions Killed
627
0
Camps Cleared
0
1,811,140
Distance Traveled
1,965,986
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,416
591
195
9
0
401,625
4
L
Janus
9,375
446
116
6
0
355,274
1
L
Terra
8,158
388
31
1
0
421,109
8
L
Danzaburou
8,869
422
154
7
0
313,338
7
W
Merlin
11,177
532
147
7
0
354,228
2
W
Baron Samedi
10,296
490
36
2
0
341,379
4
L
Camazotz
9,200
438
87
4
0
392,902
5
L
Scylla
10,918
520
154
7
0
328,517
0
W
Bellona
11,971
570
110
5
0
412,683
3
W
Ao Kuang
12,792
609
139
7
0
456,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role