Player Matchup

Janus
Janus
Cscobie15
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 141L
1,553 Elo+
Party 2
Ao Kuang
Ao Kuang
X-RAY-04
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,470 Elo+
Party 2
Sol
Sol
zLeGiTxMaNAFest
Sol
Level 129
God Stats
1W - 2L
1,524 SR
Queue Stats
392W - 321L
1,576 Elo+
Party 2
Team Averages
Level 88
1,508 SR
1,533 Elo+

VS

Team Averages
Level 80
1,594 SR
1,317 Elo+
Tiamat
Tiamat
Elnevin0
Tiamat
Level 118
God Stats
10W - 9L
1,485 SR
Queue Stats
243W - 271L
1,387 Elo+
Party 1
Sobek
Sobek
GxD xSNiPEz
Sobek
Level 108
God Stats
8W - 9L
1,500 SR
Queue Stats
287W - 318L
1,348 Elo+
Party 1
Neith
Neith
SarahSmalls
Neith
Level 13
God Stats
0W - 1L
1,795 SR
Queue Stats
2W - 10L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cscobie15
Janus
12
8 / 1 / 6
8,650
865
7,610
5,239
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
X-RAY-04
Ao Kuang
10
1 / 1 / 7
6,651
665
2,863
6,001
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 7
7,874
787
10,219
7,075
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Elnevin0
Tiamat
9
1 / 5 / 1
6,255
626
5,087
8,045
5,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 3 / 1
5,840
584
5,132
12,457
12,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 6 / 2
5,888
589
4,019
7,026
2,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
2
2
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
Cscobie15
Janus
8
1
6
11
L
Tiamat
Elnevin0
Tiamat
1
5
1
0.3
L
1
3
1
0.5
L
0
6
2
0.17
W
Ao Kuang
X-RAY-04
Ao Kuang
1
1
7
4.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,692
Damage
14,238
18,315
Taken
27,528
6,265
Mitigated
21,337
6,606
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cscobie15
Janus
7,610
86
126
2,221
5,239
1,740
673
3,117
2,122
28,418
0
L
Tiamat
Elnevin0
Tiamat
5,087
160
959
1,370
8,045
5,659
0
5,363
2,682
17,549
0
L
5,132
511
175
3,907
12,457
12,685
0
8,791
3,666
10,114
0
L
4,019
516
221
602
7,026
2,993
0
5,661
1,365
0
19,734
W
Ao Kuang
X-RAY-04
Ao Kuang
2,863
960
0
1,463
6,001
1,973
638
3,930
2,071
3,815
0
W
10,219
4,542
0
2,796
7,075
2,552
1,537
3,373
3,702
28,915
4,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,175
Gold Earned
17,983
102
Minions Killed
75
5
Camps Cleared
3
520,590
Distance Traveled
490,296
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,650
865
52
5
2
183,810
0
L
Tiamat
6,255
626
32
3
1
160,654
1
L
Sobek
5,840
584
4
0
0
178,878
2
L
Neith
5,888
589
39
4
2
150,764
0
W
Ao Kuang
6,651
665
3
0
0
166,794
1
W
Sol
7,874
787
47
5
3
169,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role