Player Matchup

Artemis
Artemis
Barger6090
Artemis
Level 14
God Stats
16W - 10L
1,529 SR
Queue Stats
20W - 18L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
Dracoon3232
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
998 Elo+
Solo
Ullr
Ullr
LK_CoriPR
Ullr
Level 11
God Stats
3W - 2L
1,583 SR
Queue Stats
8W - 10L
1,307 Elo+
Solo
Olorun
Olorun
mgfifas_onecri
Olorun
Level 7
God Stats
12W - 10L
1,629 SR
Queue Stats
102W - 129L
1,270 Elo+
Solo
Cthulhu
Cthulhu
windy_factor69
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
971 Elo+
Solo
Team Averages
Level 8
1,548 SR
1,171 Elo+

VS

Team Averages
Level 17
1,369 SR
1,288 Elo+
Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BerriSerious-_-
Sun Wukong
Level 16
God Stats
8W - 18L
1,312 SR
Queue Stats
170W - 181L
1,230 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShinSephian
Tsukuyomi
Level 28
God Stats
21W - 15L
1,459 SR
Queue Stats
79W - 89L
1,357 Elo+
Party 1
Izanami
Izanami
nonsentius
Izanami
Level 7
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 7L
1,180 Elo+
Party 1
Neith
Neith
rebather
Neith
Level 19
God Stats
6W - 8L
1,287 SR
Queue Stats
53W - 72L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Barger6090
Artemis
17
5 / 7 / 5
12,395
477
14,236
15,690
4,854
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Dracoon3232
Gilgamesh
20
18 / 1 / 4
17,073
657
25,114
20,298
17,678
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
19
5 / 5 / 4
13,058
502
11,027
21,466
8,129
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 4 / 8
12,869
495
16,071
18,345
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 5 / 9
11,057
425
8,540
21,687
23,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 3 / 4
11,632
447
6,030
14,006
17,953
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
BerriSerious-_-
Sun Wukong
18
6 / 10 / 3
11,718
451
16,198
27,221
13,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
ShinSephian
Tsukuyomi
19
11 / 9 / 3
13,140
505
23,190
24,701
11,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
nonsentius
Izanami
17
1 / 8 / 5
10,878
418
14,167
18,573
6,581
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
rebather
Neith
17
0 / 6 / 4
10,919
420
6,467
17,223
6,621
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
35
Kills
21
22
Deaths
36
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
3
4
1.67
W
Artemis
Barger6090
Artemis
5
7
5
1.07
L
Sun Wukong
BerriSerious-_-
Sun Wukong
6
10
3
0.75
W
Gilgamesh
Dracoon3232
Gilgamesh
18
1
4
20
W
Ullr
5
5
4
1.4
L
Tsukuyomi
ShinSephian
Tsukuyomi
11
9
3
1.39
W
7
4
8
2.75
L
Izanami
nonsentius
Izanami
1
8
5
0.44
L
Neith
rebather
Neith
0
6
4
0.33
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,988
Damage
66,052
97,486
Taken
101,724
62,750
Mitigated
56,553
28,989
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,030
1,111
3,285
1,955
14,006
17,953
355
2,015
11,991
21,958
0
W
Artemis
Barger6090
Artemis
14,236
8,098
0
3,643
15,690
4,854
2,535
1,833
13,857
0
60,357
L
Sun Wukong
BerriSerious-_-
Sun Wukong
16,198
6,726
0
1,554
27,221
13,427
1,816
5,557
21,664
0
67,772
W
Gilgamesh
Dracoon3232
Gilgamesh
25,114
10,659
0
5,618
20,298
17,678
7,356
1,356
18,942
0
153,623
W
Ullr
11,027
5,408
266
4,501
21,466
8,129
5,728
2,182
19,284
0
84,722
L
Tsukuyomi
ShinSephian
Tsukuyomi
23,190
7,120
0
6,480
24,701
11,971
198
6,571
18,130
0
88,954
W
16,071
6,236
1,212
10,020
18,345
8,727
1,088
1,238
17,107
46,541
4,819
L
Izanami
nonsentius
Izanami
14,167
9,001
0
3,520
18,573
6,581
869
3,496
15,077
0
106,436
L
Neith
rebather
Neith
6,467
2,777
199
4,537
17,223
6,621
1,354
5,681
11,542
0
67,156
W
8,540
748
165
3,564
21,687
23,362
0
2,137
19,550
39,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,452
Gold Earned
58,287
541
Minions Killed
526
0
Camps Cleared
0
2,285,793
Distance Traveled
2,107,769
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,632
447
26
1
0
435,350
2
W
Artemis
12,395
477
89
3
0
399,807
4
L
Sun Wukong
11,718
451
99
4
0
448,680
3
W
Gilgamesh
17,073
657
214
8
0
559,380
1
W
Ullr
13,058
502
124
5
0
459,485
0
L
Tsukuyomi
13,140
505
105
4
0
464,096
0
W
Olorun
12,869
495
66
3
0
434,708
4
L
Izanami
10,878
418
188
7
0
372,899
0
L
Neith
10,919
420
108
4
0
386,744
8
W
Cthulhu
11,057
425
48
2
0
432,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role