Player Matchup

Thanatos
Thanatos
Azvzx
Thanatos
Level 25
God Stats
13W - 18L
1,483 SR
Queue Stats
34W - 46L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
DevilSquid26
Cabrakan
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 237L
1,378 Elo+
Party 2
King Arthur
King Arthur
DosaaVada
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,569 Elo+
Solo
Sol
Sol
QueueDodge
Sol
Level 41
God Stats
13W - 13L
1,524 SR
Queue Stats
457W - 474L
1,500 Elo+
Party 2
Medusa
Medusa
Travarmybase0552
Medusa
Level 29
God Stats
17W - 19L
1,461 SR
Queue Stats
47W - 80L
1,237 Elo+
Solo
Team Averages
Level 26
1,494 SR
1,435 Elo+

VS

Team Averages
Level 29
1,507 SR
1,498 Elo+
Anubis
Anubis
Gato_Berto-_-
Anubis
Level 27
God Stats
36W - 43L
1,531 SR
Queue Stats
38W - 49L
1,481 Elo+
Party 1
Persephone
Persephone
MerK_NMEX
Persephone
Level 28
God Stats
14W - 13L
1,525 SR
Queue Stats
41W - 54L
1,481 Elo+
Party 1
Ymir
Ymir
at0micmufffin
Ymir
Level 22
God Stats
2W - 4L
1,479 SR
Queue Stats
3W - 4L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
g0ten911
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
nanapool
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azvzx
Thanatos
11
9 / 2 / 9
8,889
494
11,156
9,398
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
DevilSquid26
Cabrakan
10
1 / 3 / 3
7,784
432
1,164
12,801
9,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
DosaaVada
King Arthur
14
6 / 1 / 6
9,588
533
7,467
11,576
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
12 / 1 / 5
10,978
610
22,032
8,942
2,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 0 / 1
9,160
509
684
7,530
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
6,575
365
407
8,085
1,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
MerK_NMEX
Persephone
7
0 / 5 / 3
6,088
338
460
7,517
1,087
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 3
6,202
345
1,611
7,531
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
g0ten911
Morgan Le Fay
7
0 / 9 / 3
5,781
321
1,873
13,596
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
nanapool
Nemesis
10
3 / 11 / 1
7,258
403
1,801
12,783
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
29
Kills
3
7
Deaths
29
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Azvzx
Thanatos
9
2
9
6.75
W
Cabrakan
DevilSquid26
Cabrakan
1
3
3
0.83
W
King Arthur
DosaaVada
King Arthur
6
1
6
9
L
0
0
3
1.5
L
Persephone
MerK_NMEX
Persephone
0
5
3
0.3
W
12
1
5
14.5
W
1
0
1
1.5
L
0
4
3
0.38
L
Morgan Le Fay
g0ten911
Morgan Le Fay
0
9
3
0.17
L
Nemesis
nanapool
Nemesis
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,503
Damage
6,152
50,247
Taken
49,512
26,157
Mitigated
11,617
20,181
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Azvzx
Thanatos
11,156
2,714
0
7,768
9,398
3,352
670
1,242
7,011
0
37,405
W
Cabrakan
DevilSquid26
Cabrakan
1,164
109
1,244
1,747
12,801
9,662
466
737
10,976
16,133
0
W
King Arthur
DosaaVada
King Arthur
7,467
418
0
3,661
11,576
7,800
487
1,517
8,175
0
43,014
L
407
38
0
726
8,085
1,751
0
4,137
3,729
20,096
0
L
Persephone
MerK_NMEX
Persephone
460
209
249
676
7,517
1,087
400
3,603
3,531
14,342
0
W
22,032
4,902
146
4,168
8,942
2,821
4,245
773
7,371
87,207
0
W
684
252
0
1,447
7,530
2,522
3,271
82
7,448
0
60,259
L
1,611
357
0
269
7,531
2,811
63
2,193
4,865
12,090
0
L
Morgan Le Fay
g0ten911
Morgan Le Fay
1,873
403
0
886
13,596
2,252
551
7,138
6,040
15,581
0
L
Nemesis
nanapool
Nemesis
1,801
773
0
532
12,783
3,716
289
4,914
7,372
0
6,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
31,904
429
Minions Killed
116
0
Camps Cleared
0
1,461,076
Distance Traveled
844,781
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,889
494
61
3
0
248,667
0
W
Cabrakan
7,784
432
30
2
0
268,731
0
W
King Arthur
9,588
533
85
5
0
322,894
0
L
Anubis
6,575
365
47
3
0
163,360
0
L
Persephone
6,088
338
24
1
0
141,359
0
W
Sol
10,978
610
142
8
0
297,858
0
W
Medusa
9,160
509
111
6
0
322,926
3
L
Ymir
6,202
345
18
1
0
192,992
0
L
Morgan Le Fay
5,781
321
20
1
0
171,256
0
L
Nemesis
7,258
403
7
0
0
175,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role