Player Matchup

Khepri
Khepri
EnderDrew
Khepri
Level 108
God Stats
6W - 2L
1,607 SR
Queue Stats
173W - 121L
1,713 Elo+
Party 2
Nox
Nox
Justinx16
Nox
Level 118
God Stats
9W - 5L
1,600 SR
Queue Stats
414W - 266L
1,658 Elo+
Party 2
Ullr
Ullr
TGGBABY
Ullr
Level 159
God Stats
24W - 25L
1,662 SR
Queue Stats
74W - 68L
1,631 Elo+
Solo
Team Averages
Level 128
1,623 SR
1,667 Elo+

VS

Team Averages
Level 138
1,667 SR
1,623 Elo+
Ra
Ra
ItsLeikotha
Ra
Level 146
God Stats
5W - 3L
1,915 SR
Queue Stats
215W - 185L
1,624 Elo+
Party 1
Amaterasu
Amaterasu
VodiGayKing
Amaterasu
Level 159
God Stats
8W - 10L
1,549 SR
Queue Stats
237W - 194L
1,683 Elo+
Party 1
Fenrir
Fenrir
Vxltik
Fenrir
Level 108
God Stats
1W - 9L
1,537 SR
Queue Stats
72W - 89L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EnderDrew
Khepri
18
4 / 0 / 18
14,049
639
14,428
15,473
22,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 2 / 14
14,758
671
22,782
14,629
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
TGGBABY
Ullr
19
13 / 2 / 8
15,508
705
27,521
17,846
8,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 3
12,153
552
14,250
16,806
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
VodiGayKing
Amaterasu
15
2 / 10 / 1
12,591
572
12,150
33,741
36,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Vxltik
Fenrir
15
2 / 5 / 1
12,179
554
11,207
27,424
18,539
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
24
Kills
4
4
Deaths
24
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
EnderDrew
Khepri
4
0
18
13
L
0
9
3
0.17
W
7
2
14
7
W
Ullr
TGGBABY
Ullr
13
2
8
8.5
L
Amaterasu
VodiGayKing
Amaterasu
2
10
1
0.25
L
Fenrir
Vxltik
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,731
Damage
37,607
47,948
Taken
77,971
37,748
Mitigated
67,360
11,858
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
EnderDrew
Khepri
14,428
2,510
0
2,423
15,473
22,491
108
5,051
9,555
26,374
0
L
14,250
1,006
1,978
2,645
16,806
12,301
50
9,903
6,903
69,493
0
W
22,782
3,303
0
3,815
14,629
6,874
1,122
4,586
9,464
76,683
0
W
Ullr
TGGBABY
Ullr
27,521
12,167
0
5,620
17,846
8,383
1,694
4,315
13,263
0
102,575
L
Amaterasu
VodiGayKing
Amaterasu
12,150
3,082
526
7,425
33,741
36,520
0
11,454
22,287
2,656
38,157
L
Fenrir
Vxltik
Fenrir
11,207
4,155
0
2,944
27,424
18,539
0
16,228
11,196
0
29,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,315
Gold Earned
36,923
255
Minions Killed
235
12
Camps Cleared
7
1,258,243
Distance Traveled
1,116,242
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,049
639
16
1
0
422,837
2
L
Ra
12,153
552
124
6
1
383,980
0
W
Nox
14,758
671
118
5
2
425,516
4
W
Ullr
15,508
705
121
6
10
409,890
5
L
Amaterasu
12,591
572
69
3
2
363,535
8
L
Fenrir
12,179
554
42
2
4
368,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role