Player Matchup

Aphrodite
Aphrodite
Donny201
Aphrodite
Level 66
God Stats
7W - 1L
1,794 SR
Queue Stats
122W - 174L
1,418 Elo+
Party 2
Zeus
Zeus
Foosinie
Zeus
Level 67
God Stats
10W - 13L
1,351 SR
Queue Stats
153W - 224L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
Mapache Mx
Sun Wukong
Level 62
God Stats
42W - 55L
1,449 SR
Queue Stats
119W - 161L
1,409 Elo+
Party 2
Kali
Kali
Tok LuidmiMX
Kali
Level 56
God Stats
5W - 7L
1,391 SR
Queue Stats
66W - 91L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
mashingun53
Danzaburou
Level 63
God Stats
45W - 62L
1,406 SR
Queue Stats
118W - 174L
1,388 Elo+
Party 2
Team Averages
Level 63
1,478 SR
1,407 Elo+

VS

Team Averages
Level 98
1,461 SR
1,399 Elo+
Erlang Shen
Erlang Shen
Guner
Erlang Shen
Level 108
God Stats
36W - 28L
1,377 SR
Queue Stats
181W - 188L
1,406 Elo+
Solo
Sylvanus
Sylvanus
KKP-STRIKER-12
Sylvanus
Level 86
God Stats
38W - 31L
1,499 SR
Queue Stats
132W - 113L
1,435 Elo+
Solo
Danzaburou
Danzaburou
RiskyThrombeaux
Danzaburou
Level 109
God Stats
12W - 14L
1,486 SR
Queue Stats
306W - 334L
1,392 Elo+
Party 1
Tiamat
Tiamat
Salty_Dolchay
Tiamat
Level 129
God Stats
9W - 7L
1,527 SR
Queue Stats
352W - 378L
1,393 Elo+
Party 1
Neith
Neith
squerrels32
Neith
Level 56
God Stats
112W - 133L
1,414 SR
Queue Stats
252W - 278L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Donny201
Aphrodite
12
0 / 2 / 9
7,287
486
3,655
8,873
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
12
4 / 4 / 4
7,421
495
11,542
8,042
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Mapache Mx
Sun Wukong
15
5 / 0 / 1
8,815
588
6,243
9,766
6,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 1
8,020
535
4,344
10,853
4,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
mashingun53
Danzaburou
13
2 / 0 / 3
7,440
496
2,905
6,630
2,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Guner
Erlang Shen
11
2 / 3 / 2
6,790
453
5,502
11,300
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
11
2 / 2 / 2
6,752
450
7,094
9,053
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RiskyThrombeaux
Danzaburou
11
0 / 4 / 0
6,385
426
1,563
7,073
2,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 1
7,431
495
5,218
8,116
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
7,333
489
5,708
8,902
2,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
7
7
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Donny201
Aphrodite
0
2
9
2.25
W
Zeus
4
4
4
1.5
L
Erlang Shen
Guner
Erlang Shen
2
3
2
1
L
Sylvanus
2
2
2
1.5
W
Sun Wukong
Mapache Mx
Sun Wukong
5
0
1
5.5
L
Danzaburou
RiskyThrombeaux
Danzaburou
0
4
0
0
L
2
2
1
1.25
W
4
1
1
4.5
W
Danzaburou
mashingun53
Danzaburou
2
0
3
3.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
25,085
44,164
Taken
44,444
22,438
Mitigated
21,079
20,445
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Donny201
Aphrodite
3,655
372
3,837
6,311
8,873
6,598
232
3,719
5,042
24,112
0
W
Zeus
11,542
2,008
0
889
8,042
2,274
0
2,089
5,831
37,546
0
L
Erlang Shen
Guner
Erlang Shen
5,502
2,229
0
2,681
11,300
4,603
0
4,600
6,479
0
35,297
L
Sylvanus
7,094
2,377
514
2,545
9,053
7,407
297
3,939
4,859
22,887
5,675
W
Sun Wukong
Mapache Mx
Sun Wukong
6,243
1,210
77
3,500
9,766
6,871
1,105
2,150
7,504
0
56,279
L
Danzaburou
RiskyThrombeaux
Danzaburou
1,563
362
0
1,901
7,073
2,232
0
975
6,018
0
30,863
L
5,218
187
0
3,436
8,116
3,952
150
2,610
5,340
49,180
0
W
4,344
1,976
0
3,467
10,853
4,548
466
1,819
8,924
0
50,896
W
Danzaburou
mashingun53
Danzaburou
2,905
769
0
2,364
6,630
2,147
1,204
1,195
5,435
0
42,892
L
5,708
1,896
0
2,455
8,902
2,885
1,010
2,262
6,551
0
53,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
34,691
392
Minions Killed
387
0
Camps Cleared
0
1,433,447
Distance Traveled
1,306,999
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,287
486
36
2
0
289,498
7
W
Zeus
7,421
495
63
4
0
246,086
1
L
Erlang Shen
6,790
453
60
4
0
332,306
3
L
Sylvanus
6,752
450
57
4
0
272,657
1
W
Sun Wukong
8,815
588
115
8
0
293,851
0
L
Danzaburou
6,385
426
78
5
0
217,983
0
L
Tiamat
7,431
495
92
6
0
273,686
1
W
Kali
8,020
535
92
6
0
332,176
0
W
Danzaburou
7,440
496
86
6
0
271,836
4
L
Neith
7,333
489
100
7
0
210,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role