Player Matchup

Rama
Rama
KempZ NoVacainE
Rama
Level 18
God Stats
14W - 22L
1,708 SR
Queue Stats
37W - 68L
1,265 Elo+
Solo
Nu Wa
Nu Wa
SarahSmalls
Nu Wa
Level 13
God Stats
1W - 1L
1,752 SR
Queue Stats
2W - 10L
1,259 Elo+
Solo
Gilgamesh
Gilgamesh
TakeMyRemote
Gilgamesh
Level 106
God Stats
1W - 6L
1,725 SR
Queue Stats
107W - 114L
1,483 Elo+
Solo
Team Averages
Level 46
1,728 SR
1,336 Elo+

VS

Team Averages
Level 90
1,536 SR
1,360 Elo+
Hou Yi
Hou Yi
Mokuboi3798
Hou Yi
Level 59
God Stats
13W - 13L
1,488 SR
Queue Stats
171W - 305L
1,251 Elo+
Solo
Chronos
Chronos
Rat_Maestro
Chronos
Level 119
God Stats
4W - 1L
1,753 SR
Queue Stats
56W - 71L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
TheBetaMail
Sylvanus
Level 92
God Stats
3W - 5L
1,367 SR
Queue Stats
69W - 80L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,793
779
6,413
9,526
2,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 7 / 3
7,062
706
6,494
8,825
2,188
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TakeMyRemote
Gilgamesh
9
2 / 3 / 4
6,938
694
5,675
9,209
3,939
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
4 / 2 / 6
7,817
782
3,711
7,525
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Rat_Maestro
Chronos
12
2 / 1 / 8
7,584
758
8,973
7,464
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
TheBetaMail
Sylvanus
12
7 / 3 / 5
8,314
831
9,202
9,797
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
13
14
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Hou Yi
4
2
6
3.5
W
Chronos
Rat_Maestro
Chronos
2
1
8
6
L
2
7
3
0.5
L
Gilgamesh
TakeMyRemote
Gilgamesh
2
3
4
1.33
W
Sylvanus
TheBetaMail
Sylvanus
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,582
Damage
21,886
27,560
Taken
24,786
8,817
Mitigated
10,118
4,444
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,413
6,299
346
2,738
9,526
2,690
0
6,647
2,879
0
26,435
W
Hou Yi
3,711
2,142
0
1,987
7,525
2,571
585
2,272
5,253
0
20,602
W
Chronos
Rat_Maestro
Chronos
8,973
2,824
0
1,230
7,464
2,254
370
2,480
4,984
28,322
0
L
6,494
895
402
401
8,825
2,188
22
6,789
2,036
16,723
0
L
Gilgamesh
TakeMyRemote
Gilgamesh
5,675
975
0
557
9,209
3,939
30
4,860
4,349
0
13,277
W
Sylvanus
TheBetaMail
Sylvanus
9,202
1,860
1,217
3,101
9,797
5,293
414
2,247
7,550
18,246
2,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,793
Gold Earned
23,715
100
Minions Killed
113
4
Camps Cleared
5
513,770
Distance Traveled
542,688
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,793
779
47
5
2
172,524
3
W
Hou Yi
7,817
782
40
4
1
177,810
2
W
Chronos
7,584
758
41
4
2
201,276
2
L
Nu Wa
7,062
706
24
2
2
141,491
0
L
Gilgamesh
6,938
694
29
3
0
199,755
2
W
Sylvanus
8,314
831
32
3
2
163,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role