Player Matchup

Danzaburou
Danzaburou
CleverClover16
Danzaburou
Level 89
God Stats
8W - 2L
1,811 SR
Queue Stats
131W - 124L
1,532 Elo+
Party 2
Osiris
Osiris
Kråïysïk
Osiris
Level 29
God Stats
6W - 3L
1,610 SR
Queue Stats
215W - 154L
1,713 Elo+
Party 3
Arachne
Arachne
Symir
Arachne
Level 48
God Stats
40W - 12L
1,925 SR
Queue Stats
337W - 258L
1,726 Elo+
Party 3
Raijin
Raijin
XMAMASPAGHETTIX
Raijin
Level 30
God Stats
6W - 1L
2,005 SR
Queue Stats
392W - 235L
1,839 Elo+
Party 2
Hera
Hera
wcricket
Hera
Level 109
God Stats
8W - 3L
1,649 SR
Queue Stats
255W - 223L
1,635 Elo+
Party 2
Team Averages
Level 61
1,800 SR
1,689 Elo+

VS

Team Averages
Level 45
1,508 SR
1,538 Elo+
Hachiman
Hachiman
DJGews
Hachiman
Level 14
God Stats
0W - 1L
1,280 SR
Queue Stats
5W - 3L
1,565 Elo+
Party 1
Ganesha
Ganesha
Flores3003
Ganesha
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,565 Elo+
Party 1
Pele
Pele
KoudaIka1
Pele
Level 34
God Stats
3W - 5L
1,667 SR
Queue Stats
112W - 87L
1,582 Elo+
Solo
Agni
Agni
RadiatedNut
Agni
Level 22
God Stats
0W - 3L
1,425 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Awilix
Awilix
Trollemon
Awilix
Level 64
God Stats
1W - 2L
1,669 SR
Queue Stats
5W - 4L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CleverClover16
Danzaburou
10
0 / 2 / 1
5,722
520
3,479
4,942
1,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
4 / 0 / 3
7,214
656
4,472
7,080
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
Symir
Arachne
1
0 / 0 / 0
3,620
329
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 3 / 2
7,147
650
7,123
6,437
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
10
2 / 3 / 1
6,097
554
3,843
4,614
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJGews
Hachiman
8
2 / 1 / 1
5,315
483
2,299
4,887
1,325
Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Flores3003
Ganesha
8
0 / 2 / 5
4,977
452
2,039
7,205
3,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
11
3 / 2 / 1
6,365
579
4,142
6,777
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 1
4,737
431
1,650
5,217
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Trollemon
Awilix
10
3 / 5 / 1
5,960
542
1,838
7,981
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
12
Kills
8
8
Deaths
14
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CleverClover16
Danzaburou
0
2
1
0.25
L
Hachiman
DJGews
Hachiman
2
1
1
2.5
L
Ganesha
Flores3003
Ganesha
0
2
5
1.25
L
Pele
3
2
1
1.75
W
Osiris
4
0
3
5.5
L
0
4
1
0.13
W
Arachne
Symir
Arachne
0
0
0
0
L
Awilix
Trollemon
Awilix
3
5
1
0.7
W
6
3
2
2.33
W
Hera
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,917
Damage
11,968
23,073
Taken
32,067
10,225
Mitigated
12,226
6,099
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CleverClover16
Danzaburou
3,479
1,135
0
1,286
4,942
1,303
48
951
3,949
0
32,372
L
Hachiman
DJGews
Hachiman
2,299
1,346
0
1,589
4,887
1,325
0
1,238
3,613
0
20,374
L
Ganesha
Flores3003
Ganesha
2,039
308
60
635
7,205
3,682
0
2,566
4,479
11,134
0
L
Pele
4,142
542
0
1,874
6,777
3,385
34
2,451
4,250
0
33,340
W
Osiris
4,472
1,778
0
2,643
7,080
4,404
0
1,536
5,322
0
46,342
L
1,650
90
0
100
5,217
1,522
0
2,557
2,660
18,125
0
W
Arachne
Symir
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
Trollemon
Awilix
1,838
677
0
2,292
7,981
2,312
116
1,882
6,099
0
21,204
W
7,123
438
0
1,550
6,437
1,935
284
697
5,692
45,126
0
W
Hera
3,843
934
0
620
4,614
2,583
0
301
4,138
27,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,800
Gold Earned
27,354
307
Minions Killed
230
0
Camps Cleared
0
868,051
Distance Traveled
1,053,611
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,722
520
65
6
0
195,376
6
L
Hachiman
5,315
483
63
6
0
196,161
2
L
Ganesha
4,977
452
1
0
0
217,296
0
L
Pele
6,365
579
79
7
0
232,007
3
W
Osiris
7,214
656
96
9
0
245,640
3
L
Agni
4,737
431
39
4
0
188,209
1
W
Arachne
3,620
329
0
0
0
12,100
1
L
Awilix
5,960
542
48
4
0
219,938
0
W
Raijin
7,147
650
87
8
0
207,771
2
W
Hera
6,097
554
59
5
0
207,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role