Player Matchup

Chaac
Chaac
 
Chaac
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Doreiku0
He Bo
Level 17
God Stats
7W - 3L
1,686 SR
Queue Stats
37W - 27L
1,628 Elo+
Party 3
Sylvanus
Sylvanus
Ste1nMeister
Sylvanus
Level 12
God Stats
1W - 2L
1,446 SR
Queue Stats
12W - 18L
1,512 Elo+
Party 1
Anubis
Anubis
UnrealOnset
Anubis
Level 32
God Stats
5W - 3L
1,597 SR
Queue Stats
114W - 97L
1,636 Elo+
Party 3
Ratatoskr
Ratatoskr
blue8heart
Ratatoskr
Level 121
God Stats
5W - 0L
1,628 SR
Queue Stats
560W - 578L
1,541 Elo+
Party 1
Team Averages
Level 44
1,571 SR
1,564 Elo+

VS

Team Averages
Level 23
1,532 SR
1,563 Elo+
Medusa
Medusa
CT9731Jormun
Medusa
Level 28
God Stats
42W - 36L
1,614 SR
Queue Stats
104W - 111L
1,535 Elo+
Solo
Thor
Thor
ChinoBoyManKid
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 2
Ares
Ares
Deliveredstone
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2
Chronos
Chronos
Ereshkigals
Chronos
Level 18
God Stats
4W - 4L
1,819 SR
Queue Stats
47W - 26L
1,681 Elo+
Solo
Ra
Ra
VeteranFun
Ra
Level 61
God Stats
0W - 1L
1,227 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
7 / 0 / 7
7,241
658
7,061
6,188
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Doreiku0
He Bo
12
6 / 0 / 1
6,991
636
7,140
5,440
2,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Ste1nMeister
Sylvanus
8
0 / 0 / 7
5,287
481
1,871
4,347
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
10
5 / 2 / 5
6,182
562
6,159
6,524
2,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
blue8heart
Ratatoskr
9
4 / 0 / 1
5,854
532
4,251
4,864
1,719
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 3 / 0
4,762
433
3,749
5,589
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 5 / 0
4,319
393
1,107
6,626
2,049
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 7 / 0
4,360
396
1,775
9,595
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Ereshkigals
Chronos
11
2 / 3 / 0
6,048
550
4,780
6,662
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,976
452
1,920
5,485
2,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
22
Kills
2
2
Deaths
22
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
7
10.5
L
Medusa
0
3
0
0
L
0
5
0
0
L
0
7
0
0
W
He Bo
Doreiku0
He Bo
6
0
1
6.5
L
Chronos
Ereshkigals
Chronos
2
3
0
0.67
W
Sylvanus
Ste1nMeister
Sylvanus
0
0
7
3.5
W
Anubis
5
2
5
3.75
L
0
4
0
0
W
Ratatoskr
blue8heart
Ratatoskr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,482
Damage
13,331
27,363
Taken
33,957
11,445
Mitigated
11,222
13,162
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,061
1,839
0
3,499
6,188
2,534
0
789
5,399
0
44,353
L
Medusa
3,749
1,505
0
1,405
5,589
1,084
0
677
4,912
0
19,319
L
1,107
620
0
606
6,626
2,049
0
2,043
4,583
0
12,815
L
1,775
517
0
966
9,595
4,172
0
5,742
3,853
8,040
0
W
He Bo
Doreiku0
He Bo
7,140
172
0
3,242
5,440
2,035
378
2,312
3,128
40,656
0
L
Chronos
Ereshkigals
Chronos
4,780
1,726
0
931
6,662
1,884
618
1,970
4,692
38,337
3,625
W
Sylvanus
Ste1nMeister
Sylvanus
1,871
948
474
964
4,347
2,159
182
802
3,545
9,785
0
W
Anubis
6,159
1,043
176
4,058
6,524
2,998
296
3,683
2,841
24,440
0
L
1,920
419
105
1,425
5,485
2,033
368
4,738
747
21,562
0
W
Ratatoskr
blue8heart
Ratatoskr
4,251
1,302
0
749
4,864
1,719
0
278
4,586
0
28,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
24,465
291
Minions Killed
186
0
Camps Cleared
0
1,066,874
Distance Traveled
1,033,466
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,241
658
88
8
0
251,044
1
L
Medusa
4,762
433
31
3
0
214,227
3
L
Thor
4,319
393
25
2
0
196,581
0
L
Ares
4,360
396
10
1
0
201,167
3
W
He Bo
6,991
636
91
8
0
211,043
0
L
Chronos
6,048
550
76
7
0
210,230
1
W
Sylvanus
5,287
481
15
1
0
193,368
0
W
Anubis
6,182
562
33
3
0
186,257
1
L
Ra
4,976
452
44
4
0
211,261
0
W
Ratatoskr
5,854
532
64
6
0
225,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role