Player Matchup

Chaac
Chaac
Silver IV
cheapcatfood
Chaac
Silver IV
Level 68
God Stats
4W - 10L
1,554 SR
Queue Stats
54W - 103L
1,001 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,554 SR
1,001 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,398 SR
949 MMR
Arachne
Arachne
Silver III
uniqueleeguilt3
Arachne
Silver III
Level 129
God Stats
467W - 669L
1,398 SR
Queue Stats
641W - 1,215L
949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,822
819
9,601
14,716
14,899
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
UllrMorgan Le FayTiamatAnubisBellona

VS

Bans
MedusaIzanamiAh Muzen CabAphroditeSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
9,610
801
10,788
13,992
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,601
Damage
10,788
14,716
Taken
13,992
14,899
Mitigated
6,585
7,571
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,601
3,355
0
7,571
14,716
14,899
748
443
14,273
0
65,248
W
10,788
6,782
0
6,833
13,992
6,585
938
546
13,446
0
62,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,822
Gold Earned
9,610
155
Minions Killed
113
6
Camps Cleared
5
269,457
Distance Traveled
259,725
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,822
819
155
13
6
269,457
1
W
Arachne
9,610
801
113
9
5
259,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role