Player Matchup

Osiris
Osiris
 
Osiris
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AlythAmazon
Khepri
Level 108
God Stats
6W - 1L
1,558 SR
Queue Stats
103W - 104L
1,571 Elo+
Party 1
Achilles
Achilles
Mannon90
Achilles
Level 67
God Stats
1W - 0L
1,393 SR
Queue Stats
32W - 26L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheFishiestFlop
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,548 SR
Queue Stats
38W - 32L
1,515 Elo+
Party 1
Freya
Freya
Tussalrock
Freya
Level 116
God Stats
1W - 2L
1,282 SR
Queue Stats
27W - 18L
1,565 Elo+
Party 1
Team Averages
Level 108
1,456 SR
1,535 Elo+

VS

Team Averages
Level 83
1,588 SR
1,527 Elo+
Achilles
Achilles
Awarmbody
Achilles
Level 123
God Stats
6W - 2L
1,639 SR
Queue Stats
131W - 115L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
MrRavlaqtxcsz
Zhong Kui
Level 23
God Stats
2W - 2L
1,731 SR
Queue Stats
92W - 109L
1,646 Elo+
Solo
Kali
Kali
Sacredweasel
Kali
Level 145
God Stats
0W - 1L
1,723 SR
Queue Stats
142W - 130L
1,566 Elo+
Party 2
Agni
Agni
hitman47110
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Eset
Eset
zyxus2015
Eset
Level 106
God Stats
3W - 2L
1,349 SR
Queue Stats
136W - 110L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 2 / 21
8,779
798
5,227
16,384
18,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
14
0 / 3 / 24
9,002
818
3,163
13,627
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Mannon90
Achilles
16
7 / 2 / 17
10,058
914
8,550
15,331
12,074
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
TheFishiestFlop
Ah Muzen Cab
19
12 / 1 / 16
10,878
989
25,827
16,676
7,757
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
18
8 / 2 / 16
10,199
927
21,870
15,068
6,643
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Awarmbody
Achilles
16
5 / 6 / 4
9,295
845
8,721
20,751
27,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
MrRavlaqtxcsz
Zhong Kui
13
3 / 7 / 4
8,809
801
18,609
17,072
9,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 6
8,990
817
12,137
15,186
9,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 5 / 7
7,835
712
6,031
11,632
4,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
14
0 / 5 / 10
8,053
732
17,141
12,823
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
41
29
Kills
10
10
Deaths
30
94
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
21
6.25
W
Khepri
0
3
24
4
L
Achilles
Awarmbody
Achilles
5
6
4
1.17
W
Achilles
Mannon90
Achilles
7
2
17
7.75
L
Zhong Kui
MrRavlaqtxcsz
Zhong Kui
3
7
4
0.71
L
2
7
6
0.71
W
Ah Muzen Cab
TheFishiestFlop
Ah Muzen Cab
12
1
16
20
W
Freya
8
2
16
8
L
0
5
7
0.7
L
Eset
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,637
Damage
62,639
77,086
Taken
77,464
61,538
Mitigated
58,038
40,798
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,227
567
1,932
5,241
16,384
18,862
186
9,163
6,932
0
9,536
W
Khepri
3,163
240
3,563
2,661
13,627
16,202
513
7,681
5,774
6,829
0
L
Achilles
Awarmbody
Achilles
8,721
2,155
556
3,130
20,751
27,726
788
7,112
13,254
0
14,976
W
Achilles
Mannon90
Achilles
8,550
2,433
2,399
4,052
15,331
12,074
1,053
8,002
7,067
0
17,117
L
Zhong Kui
MrRavlaqtxcsz
Zhong Kui
18,609
1,127
475
4,165
17,072
9,771
808
9,602
7,343
24,058
0
L
12,137
4,455
979
4,411
15,186
9,701
318
2,911
12,144
0
23,192
W
Ah Muzen Cab
TheFishiestFlop
Ah Muzen Cab
25,827
11,721
4,683
8,543
16,676
7,757
2,153
7,554
8,992
0
51,008
W
Freya
21,870
7,302
684
7,040
15,068
6,643
1,350
9,381
5,592
38,937
0
L
6,031
270
189
1,839
11,632
4,815
468
3,328
7,943
16,005
0
L
Eset
17,141
988
2,062
2,777
12,823
6,025
989
2,080
10,615
25,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,916
Gold Earned
42,982
117
Minions Killed
110
0
Camps Cleared
0
1,126,091
Distance Traveled
956,173
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,779
798
3
0
0
245,887
3
W
Khepri
9,002
818
9
1
0
209,601
0
L
Achilles
9,295
845
17
2
0
184,385
0
W
Achilles
10,058
914
15
1
0
223,700
0
L
Zhong Kui
8,809
801
12
1
0
166,354
0
L
Kali
8,990
817
29
3
0
234,798
2
W
Ah Muzen Cab
10,878
989
53
5
0
234,844
0
W
Freya
10,199
927
37
3
0
212,059
1
L
Agni
7,835
712
31
3
0
197,012
1
L
Eset
8,053
732
21
2
0
173,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role