Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Crackedbarre
The Morrigan
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,513 Elo+
Solo
Charybdis
Charybdis
Daniel__Storm
Charybdis
Level 85
God Stats
1W - 0L
1,781 SR
Queue Stats
17W - 21L
1,282 Elo+
Solo
Hel
Hel
WOMBAT NIPSs903
Hel
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
ine yummi
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 85
1,556 SR
1,448 Elo+

VS

Team Averages
Level 77
1,449 SR
1,424 Elo+
Tiamat
Tiamat
Alacrty_
Tiamat
Level 100
God Stats
2W - 2L
1,449 SR
Queue Stats
243W - 227L
1,402 Elo+
Party 2
Achilles
Achilles
Carlos3436
Achilles
Level 112
God Stats
2W - 2L
1,541 SR
Queue Stats
142W - 126L
1,480 Elo+
Solo
Ra
Ra
Lucrazy
Ra
Level 84
God Stats
1W - 2L
1,480 SR
Queue Stats
198W - 203L
1,434 Elo+
Solo
Athena
Athena
Stqnky
Athena
Level 42
God Stats
0W - 3L
1,277 SR
Queue Stats
184W - 191L
1,384 Elo+
Party 2
Rama
Rama
squxnch
Rama
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 114L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
10 / 9 / 9
14,388
899
21,919
31,304
32,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Crackedbarre
The Morrigan
19
3 / 5 / 12
11,575
723
9,785
13,993
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Daniel__Storm
Charybdis
19
6 / 5 / 8
11,542
721
14,789
15,469
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

19
2 / 3 / 14
11,420
714
11,942
21,051
10,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ine yummi
Kukulkan
19
2 / 5 / 13
11,125
695
24,890
18,999
8,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alacrty_
Tiamat
17
3 / 4 / 15
9,950
622
23,220
20,567
15,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Carlos3436
Achilles
20
8 / 4 / 14
11,902
744
22,562
21,986
28,932
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
6 / 7 / 10
11,034
690
18,029
17,036
9,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Stqnky
Athena
18
2 / 2 / 15
10,084
630
7,121
22,630
27,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
squxnch
Rama
17
8 / 6 / 10
10,846
678
20,513
18,279
8,671
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
91
23
Kills
27
27
Deaths
23
56
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
9
9
1.61
L
Tiamat
Alacrty_
Tiamat
3
4
15
2.63
L
Achilles
Carlos3436
Achilles
8
4
14
3.75
W
The Morrigan
Crackedbarre
The Morrigan
3
5
12
1.8
W
Charybdis
Daniel__Storm
Charybdis
6
5
8
2
L
6
7
10
1.57
L
Athena
Stqnky
Athena
2
2
15
4.75
W
2
3
14
3
W
Kukulkan
ine yummi
Kukulkan
2
5
13
1.7
L
Rama
squxnch
Rama
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,325
Damage
91,445
100,816
Taken
100,498
64,851
Mitigated
89,577
49,276
Healing
45,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
21,919
4,876
2,611
5,145
31,304
32,908
810
13,232
17,634
0
31,108
L
Tiamat
Alacrty_
Tiamat
23,220
1,506
3,156
8,231
20,567
15,473
0
10,428
10,139
34,110
0
L
Achilles
Carlos3436
Achilles
22,562
4,183
885
4,830
21,986
28,932
688
8,158
13,776
0
38,949
W
The Morrigan
Crackedbarre
The Morrigan
9,785
1,375
1,497
1,500
13,993
6,249
1,274
7,876
5,836
34,311
554
W
Charybdis
Daniel__Storm
Charybdis
14,789
6,556
86
2,194
15,469
6,483
2,277
7,633
7,410
0
32,012
L
18,029
1,454
9,942
4,534
17,036
9,351
512
8,734
8,302
37,579
0
L
Athena
Stqnky
Athena
7,121
1,869
2,719
4,627
22,630
27,150
286
12,377
10,253
14,094
0
W
11,942
843
18,225
12,915
21,051
10,621
283
9,164
11,396
24,511
0
W
Kukulkan
ine yummi
Kukulkan
24,890
1,632
1,696
3,407
18,999
8,590
527
10,465
8,047
44,776
0
L
Rama
squxnch
Rama
20,513
18,498
2,376
4,643
18,279
8,671
350
6,314
11,965
0
38,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,050
Gold Earned
53,816
172
Minions Killed
138
0
Camps Cleared
0
1,455,153
Distance Traveled
1,401,023
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,388
899
15
1
0
276,533
0
L
Tiamat
9,950
622
21
1
0
312,380
0
L
Achilles
11,902
744
29
2
0
308,226
1
W
The Morrigan
11,575
723
59
4
0
278,806
0
W
Charybdis
11,542
721
34
2
0
257,693
0
L
Ra
11,034
690
43
3
0
256,392
0
L
Athena
10,084
630
9
1
0
309,444
0
W
Hel
11,420
714
28
2
0
348,611
0
W
Kukulkan
11,125
695
36
2
0
293,510
2
L
Rama
10,846
678
36
2
0
214,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role