Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BLUNTSorB0NGS
Anubis
Level 109
God Stats
29W - 10L
1,683 SR
Queue Stats
500W - 466L
1,555 Elo+
Party 1
Neith
Neith
Drtrey222
Neith
Level 120
God Stats
12W - 4L
1,640 SR
Queue Stats
338W - 279L
1,607 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RainbowCatOfDoom
Tsukuyomi
Level 107
God Stats
14W - 7L
1,764 SR
Queue Stats
168W - 86L
1,715 Elo+
Party 1
Thoth
Thoth
V1SharpShooter
Thoth
Level 44
God Stats
3W - 1L
1,889 SR
Queue Stats
62W - 43L
1,628 Elo+
Party 1
Team Averages
Level 106
1,695 SR
1,601 Elo+

VS

Team Averages
Level 80
1,686 SR
1,540 Elo+
Ne Zha
Ne Zha
CarlosGM34
Ne Zha
Level 84
God Stats
51W - 48L
1,585 SR
Queue Stats
385W - 396L
1,561 Elo+
Solo
Geb
Geb
DragonTai
Geb
Level 85
God Stats
2W - 6L
1,822 SR
Queue Stats
479W - 419L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Kastafore
Danzaburou
Level 34
God Stats
18W - 21L
1,639 SR
Queue Stats
94W - 111L
1,561 Elo+
Solo
Bellona
Bellona
bryanliu78
Bellona
Level 80
God Stats
4W - 2L
1,775 SR
Queue Stats
235W - 207L
1,549 Elo+
Solo
Anubis
Anubis
law1064
Anubis
Level 115
God Stats
16W - 13L
1,607 SR
Queue Stats
321W - 326L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 2 / 10
8,576
536
6,454
12,532
9,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 1
9,459
591
5,924
8,548
5,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Drtrey222
Neith
17
11 / 1 / 4
10,534
658
11,602
6,014
2,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
14
5 / 3 / 5
8,952
560
10,284
14,923
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 3 / 4
8,427
527
5,673
7,333
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CarlosGM34
Ne Zha
12
3 / 4 / 3
7,497
469
7,911
12,318
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 5
7,914
495
4,930
13,005
7,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Kastafore
Danzaburou
11
0 / 6 / 0
6,415
401
4,105
10,514
3,207
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
bryanliu78
Bellona
13
0 / 1 / 3
7,726
483
4,514
9,666
9,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
law1064
Anubis
14
5 / 6 / 3
8,579
536
8,701
11,581
5,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
21
Kills
9
10
Deaths
21
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
10
3
W
1
1
1
1.5
L
Ne Zha
CarlosGM34
Ne Zha
3
4
3
1.13
L
1
4
5
0.88
W
Neith
Drtrey222
Neith
11
1
4
13
L
Danzaburou
Kastafore
Danzaburou
0
6
0
0
W
Tsukuyomi
5
3
5
2.5
W
3
3
4
1.67
L
Bellona
bryanliu78
Bellona
0
1
3
1.5
L
Anubis
law1064
Anubis
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,937
Damage
30,161
49,350
Taken
57,084
23,644
Mitigated
30,061
21,441
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,454
1,420
2,657
3,696
12,532
9,888
0
6,974
5,558
22,547
0
W
5,924
506
60
4,758
8,548
5,009
487
1,638
6,910
62,387
0
L
Ne Zha
CarlosGM34
Ne Zha
7,911
1,925
0
3,943
12,318
4,299
0
2,893
9,425
0
45,640
L
4,930
938
1,470
3,349
13,005
7,766
0
3,746
9,259
21,241
0
W
Neith
Drtrey222
Neith
11,602
3,792
0
2,600
6,014
2,208
2,126
1,194
4,820
0
71,825
L
Danzaburou
Kastafore
Danzaburou
4,105
1,214
0
2,469
10,514
3,207
654
2,264
8,250
0
38,084
W
Tsukuyomi
10,284
2,121
0
6,312
14,923
4,763
0
2,108
12,815
0
67,786
W
5,673
88
0
1,358
7,333
1,776
0
1,717
5,616
47,996
0
L
Bellona
bryanliu78
Bellona
4,514
666
0
921
9,666
9,212
0
4,571
5,095
0
45,315
L
Anubis
law1064
Anubis
8,701
532
0
3,611
11,581
5,577
0
4,577
7,004
41,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,948
Gold Earned
38,131
521
Minions Killed
372
0
Camps Cleared
0
1,478,019
Distance Traveled
1,531,339
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,576
536
37
2
0
292,075
9
W
Anubis
9,459
591
154
10
0
263,985
2
L
Ne Zha
7,497
469
79
5
0
326,589
4
L
Geb
7,914
495
28
2
0
318,010
3
W
Neith
10,534
658
129
8
0
301,304
5
L
Danzaburou
6,415
401
82
5
0
267,071
2
W
Tsukuyomi
8,952
560
105
7
0
331,682
0
W
Thoth
8,427
527
96
6
0
288,973
4
L
Bellona
7,726
483
111
7
0
346,977
3
L
Anubis
8,579
536
72
5
0
272,692
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role