Player Matchup

Bacchus
Bacchus
NoUserAvailable
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,230 Elo+
Party 1
Danzaburou
Danzaburou
Nythros
Danzaburou
Level 128
God Stats
1W - 0L
1,302 SR
Queue Stats
100W - 106L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
Riotdrop
Baron Samedi
Level 84
God Stats
3W - 7L
1,565 SR
Queue Stats
127W - 112L
1,617 Elo+
Party 1
Team Averages
Level 99
1,456 SR
1,432 Elo+

VS

Team Averages
Level 78
1,573 SR
1,539 Elo+
Nike
Nike
MichaeloxD
Nike
Level 79
God Stats
1W - 5L
1,555 SR
Queue Stats
82W - 84L
1,501 Elo+
Party 2
Hachiman
Hachiman
Thorin2021
Hachiman
Level 29
God Stats
4W - 5L
1,606 SR
Queue Stats
45W - 43L
1,505 Elo+
Party 2
Nox
Nox
jhonatan23x
Nox
Level 126
God Stats
0W - 2L
1,559 SR
Queue Stats
98W - 85L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
9,699
647
6,865
14,070
19,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Nythros
Danzaburou
14
6 / 1 / 2
10,441
696
14,967
9,054
3,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Riotdrop
Baron Samedi
13
2 / 0 / 5
9,499
633
15,126
11,247
7,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
8,093
540
4,870
20,124
13,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Thorin2021
Hachiman
12
0 / 3 / 1
8,046
536
6,720
12,581
4,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 0
8,329
555
7,430
11,004
4,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
0
0
6
3
W
Danzaburou
Nythros
Danzaburou
6
1
2
7
W
Baron Samedi
Riotdrop
Baron Samedi
2
0
5
4.5
L
Hachiman
Thorin2021
Hachiman
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,958
Damage
19,020
34,371
Taken
43,709
30,729
Mitigated
22,353
17,892
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,870
772
208
4,347
20,124
13,415
0
9,119
11,005
0
22,898
W
6,865
1,431
1,191
3,690
14,070
19,796
30
3,639
10,431
22,975
0
W
Danzaburou
Nythros
Danzaburou
14,967
5,865
0
3,760
9,054
3,563
1,911
2,576
6,478
0
64,263
W
Baron Samedi
Riotdrop
Baron Samedi
15,126
516
2,479
6,772
11,247
7,370
119
2,112
9,135
32,941
0
L
Hachiman
Thorin2021
Hachiman
6,720
3,580
0
3,190
12,581
4,551
29
7,517
5,064
0
26,655
L
7,430
818
0
1,892
11,004
4,387
0
5,699
5,305
30,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,639
Gold Earned
24,468
157
Minions Killed
133
9
Camps Cleared
4
870,069
Distance Traveled
793,807
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,093
540
35
2
1
276,666
7
W
Bacchus
9,699
647
20
1
1
313,040
3
W
Danzaburou
10,441
696
101
7
5
277,808
4
W
Baron Samedi
9,499
633
36
2
3
279,221
2
L
Hachiman
8,046
536
49
3
2
253,944
3
L
Nox
8,329
555
49
3
1
263,197
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role