Player Matchup

Loki
Loki
BarbaricxViking
Loki
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
154W - 178L
1,412 Elo+
Solo
Bellona
Bellona
Chlo3Suxx
Bellona
Level 25
God Stats
14W - 7L
1,638 SR
Queue Stats
53W - 58L
1,362 Elo+
Solo
Cerberus
Cerberus
Messi360451
Cerberus
Level 13
God Stats
3W - 5L
1,542 SR
Queue Stats
119W - 117L
1,222 Elo+
Solo
Kali
Kali
ian_jhustin1
Kali
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 104L
1,419 Elo+
Solo
Artemis
Artemis
rural_king30
Artemis
Level 17
God Stats
33W - 25L
1,400 SR
Queue Stats
139W - 187L
1,210 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,325 Elo+

VS

Team Averages
Level 27
1,428 SR
1,395 Elo+
Ao Kuang
Ao Kuang
Charly_Flow99
Ao Kuang
Level 25
God Stats
2W - 2L
1,384 SR
Queue Stats
37W - 45L
1,422 Elo+
Party 1
Athena
Athena
IAmSH0T_LF1
Athena
Level 46
God Stats
9W - 6L
1,542 SR
Queue Stats
80W - 116L
1,398 Elo+
Party 1
Ra
Ra
TaKaChu93
Ra
Level 7
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 2L
1,445 Elo+
Party 1
Izanami
Izanami
oGxSmokezZ--
Izanami
Level 29
God Stats
23W - 19L
1,476 SR
Queue Stats
68W - 69L
1,326 Elo+
Solo
Chaac
Chaac
token-zigzag63
Chaac
Level 28
God Stats
2W - 4L
1,424 SR
Queue Stats
14W - 23L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 0
10,836
516
8,032
14,950
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bellona
Chlo3Suxx
Bellona
17
10 / 3 / 8
11,935
568
17,508
14,652
15,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Messi360451
Cerberus
13
0 / 5 / 7
8,614
410
3,924
12,620
6,373
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 2 / 6
10,721
511
5,173
14,789
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
rural_king30
Artemis
17
6 / 2 / 6
11,591
552
12,493
8,120
3,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Charly_Flow99
Ao Kuang
18
12 / 4 / 2
11,811
562
18,745
16,840
8,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
14
2 / 6 / 3
9,338
445
3,361
21,342
21,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 8 / 2
7,898
376
4,003
10,796
4,140
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
oGxSmokezZ--
Izanami
8
0 / 2 / 0
6,735
321
2,080
5,031
1,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 5
9,123
434
6,803
16,666
9,442
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
22
Kills
14
16
Deaths
23
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
0
1.25
L
Ao Kuang
Charly_Flow99
Ao Kuang
12
4
2
3.25
W
Bellona
Chlo3Suxx
Bellona
10
3
8
4.67
L
Athena
2
6
3
0.58
W
Cerberus
Messi360451
Cerberus
0
5
7
0.7
L
0
8
2
0.13
W
1
2
6
2
L
Izanami
oGxSmokezZ--
Izanami
0
2
0
0
W
Artemis
rural_king30
Artemis
6
2
6
4.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,130
Damage
34,992
65,131
Taken
70,675
37,934
Mitigated
44,065
12,455
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,032
2,749
0
2,533
14,950
5,435
446
5,117
9,833
0
77,380
L
Ao Kuang
Charly_Flow99
Ao Kuang
18,745
6,305
14
6,198
16,840
8,053
0
1,372
15,468
69,637
13,471
W
Bellona
Chlo3Suxx
Bellona
17,508
4,045
0
1,706
14,652
15,586
255
5,535
9,117
17,559
52,811
L
Athena
3,361
545
90
3,582
21,342
21,215
1,118
2,605
18,737
28,176
0
W
Cerberus
Messi360451
Cerberus
3,924
390
0
1,490
12,620
6,373
1,256
5,004
7,616
32,714
0
L
4,003
662
836
743
10,796
4,140
1,052
938
9,858
32,294
0
W
5,173
2,216
0
5,204
14,789
7,508
529
4,316
10,473
0
87,585
L
Izanami
oGxSmokezZ--
Izanami
2,080
1,416
0
1,062
5,031
1,215
1,298
772
4,259
0
23,815
W
Artemis
rural_king30
Artemis
12,493
5,739
0
1,522
8,120
3,032
4,962
4,622
3,498
0
49,335
L
6,803
1,442
0
4,860
16,666
9,442
594
2,265
14,401
0
57,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,697
Gold Earned
44,905
511
Minions Killed
359
0
Camps Cleared
0
1,880,825
Distance Traveled
1,737,276
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,836
516
110
5
0
338,887
2
L
Ao Kuang
11,811
562
117
6
0
401,012
0
W
Bellona
11,935
568
112
5
0
406,738
2
L
Athena
9,338
445
37
2
0
395,729
0
W
Cerberus
8,614
410
72
3
0
374,365
0
L
Ra
7,898
376
66
3
0
332,014
0
W
Kali
10,721
511
128
6
0
422,519
1
L
Izanami
6,735
321
40
2
0
195,516
0
W
Artemis
11,591
552
89
4
0
338,316
0
L
Chaac
9,123
434
99
5
0
413,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role