Player Matchup

Yemoja
Yemoja
BigMulaDaGod
Yemoja
Level 120
God Stats
0W - 1L
1,690 SR
Queue Stats
79W - 64L
1,517 Elo+
Party 2
Serqet
Serqet
EMSKnight
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Eliteforce1008
Amaterasu
Level 83
God Stats
1W - 1L
1,775 SR
Queue Stats
265W - 287L
1,395 Elo+
Solo
Vulcan
Vulcan
LostOnes2522
Vulcan
Level 15
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Tyr
Tyr
Un1of1
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,396 Elo+
Party 2
Team Averages
Level 52
1,534 SR
1,462 Elo+

VS

Team Averages
Level 73
1,517 SR
1,445 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
KiidGuapo13
Achilles
Level 27
God Stats
7W - 4L
1,302 SR
Queue Stats
248W - 252L
1,474 Elo+
Party 3
Khepri
Khepri
Melxus
Khepri
Level 23
God Stats
3W - 0L
1,738 SR
Queue Stats
71W - 84L
1,323 Elo+
Party 1
Merlin
Merlin
Sosmas
Merlin
Level 29
God Stats
5W - 5L
1,485 SR
Queue Stats
223W - 254L
1,386 Elo+
Party 1
Cupid
Cupid
ltsMews
Cupid
Level 147
God Stats
5W - 3L
1,560 SR
Queue Stats
405W - 344L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 5 / 5
7,647
850
7,336
12,954
12,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
EMSKnight
Serqet
9
1 / 12 / 3
6,514
724
4,238
11,866
4,872
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Eliteforce1008
Amaterasu
12
2 / 6 / 3
7,377
820
6,110
19,164
11,511
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
13
2 / 9 / 3
6,948
772
5,579
11,874
4,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyr
Un1of1
Tyr
13
1 / 7 / 4
7,201
800
4,955
15,267
11,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
5 / 2 / 20
9,063
1,007
10,158
6,228
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KiidGuapo13
Achilles
16
4 / 2 / 27
9,100
1,011
10,486
11,462
9,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Melxus
Khepri
14
2 / 1 / 26
8,436
937
6,894
9,887
9,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Sosmas
Merlin
13
1 / 1 / 16
7,921
880
9,660
6,161
2,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
ltsMews
Cupid
17
27 / 3 / 4
11,014
1,224
24,619
9,001
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
132
7
Kills
39
39
Deaths
9
18
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
2
20
7.5
L
Yemoja
1
5
5
0.7
L
Serqet
EMSKnight
Serqet
1
12
3
0.21
L
Amaterasu
Eliteforce1008
Amaterasu
2
6
3
0.58
W
Achilles
KiidGuapo13
Achilles
4
2
27
8.75
L
Vulcan
2
9
3
0.39
W
Khepri
Melxus
Khepri
2
1
26
15
W
Merlin
Sosmas
Merlin
1
1
16
9
L
Tyr
Un1of1
Tyr
1
7
4
0.43
W
Cupid
ltsMews
Cupid
27
3
4
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,218
Damage
61,817
71,125
Taken
42,739
44,686
Mitigated
29,493
13,460
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,158
541
791
2,252
6,228
2,616
1,182
1,788
4,048
21,877
0
L
Yemoja
7,336
538
921
1,917
12,954
12,966
0
4,970
7,664
15,423
0
L
Serqet
EMSKnight
Serqet
4,238
1,387
266
250
11,866
4,872
0
4,067
7,536
0
5,500
L
Amaterasu
Eliteforce1008
Amaterasu
6,110
2,018
198
6,907
19,164
11,511
0
7,400
11,586
0
9,366
W
Achilles
KiidGuapo13
Achilles
10,486
2,347
687
4,991
11,462
9,937
381
3,994
7,468
0
15,431
L
Vulcan
5,579
2,115
0
576
11,874
4,301
0
5,655
5,949
10,969
0
W
Khepri
Melxus
Khepri
6,894
830
1,153
3,186
9,887
9,408
704
2,042
7,687
11,006
0
W
Merlin
Sosmas
Merlin
9,660
2,205
1,086
2,551
6,161
2,536
1,335
2,354
3,807
24,044
0
L
Tyr
Un1of1
Tyr
4,955
1,365
192
2,233
15,267
11,036
0
4,620
10,278
0
9,549
W
Cupid
ltsMews
Cupid
24,619
15,583
578
2,150
9,001
4,996
1,311
2,737
6,143
0
32,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
45,534
51
Minions Killed
97
0
Camps Cleared
0
823,197
Distance Traveled
965,594
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,063
1,007
31
3
0
190,339
0
L
Yemoja
7,647
850
12
1
0
167,853
1
L
Serqet
6,514
724
7
1
0
153,633
0
L
Amaterasu
7,377
820
4
0
0
183,724
0
W
Achilles
9,100
1,011
11
1
0
199,517
0
L
Vulcan
6,948
772
20
2
0
133,676
0
W
Khepri
8,436
937
4
0
0
218,531
2
W
Merlin
7,921
880
34
4
0
195,230
1
L
Tyr
7,201
800
8
1
0
184,311
0
W
Cupid
11,014
1,224
17
2
0
161,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role