Player Matchup

Fenrir
Fenrir
BaileyJBathWater
Fenrir
Level 138
God Stats
9W - 13L
1,446 SR
Queue Stats
828W - 769L
1,533 Elo+
Solo
Khepri
Khepri
CarnivorousK
Khepri
Level 125
God Stats
3W - 3L
1,432 SR
Queue Stats
86W - 70L
1,660 Elo+
Solo
Horus
Horus
DamusDem
Horus
Level 88
God Stats
3W - 3L
1,517 SR
Queue Stats
470W - 477L
1,578 Elo+
Solo
Set
Set
T0XIC SYNERGY
Set
Level 144
God Stats
1W - 2L
1,782 SR
Queue Stats
659W - 677L
1,577 Elo+
Solo
Raijin
Raijin
XKill
Raijin
Level 159
God Stats
14W - 12L
1,577 SR
Queue Stats
1,133W - 1,155L
1,584 Elo+
Solo
Team Averages
Level 131
1,551 SR
1,586 Elo+

VS

Team Averages
Level 144
1,588 SR
1,587 Elo+
Khepri
Khepri
Ph0nomenal
Khepri
Level 127
God Stats
4W - 1L
1,737 SR
Queue Stats
240W - 247L
1,602 Elo+
Party 2
Yemoja
Yemoja
RedZeiss
Yemoja
Level 144
God Stats
12W - 8L
1,603 SR
Queue Stats
275W - 281L
1,587 Elo+
Party 2
Scylla
Scylla
ZeblinHost
Scylla
Level 148
God Stats
6W - 4L
1,346 SR
Queue Stats
577W - 584L
1,548 Elo+
Party 1
Izanami
Izanami
Zèrô
Izanami
Level 156
God Stats
2W - 2L
1,478 SR
Queue Stats
128W - 111L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
d0ub13d
Jing Wei
Level 144
God Stats
4W - 1L
1,775 SR
Queue Stats
254W - 235L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
9,485
730
8,508
18,118
11,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
14
1 / 3 / 5
9,415
724
6,108
15,640
18,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
DamusDem
Horus
14
0 / 2 / 7
8,384
645
3,247
14,134
12,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 3 / 5
8,689
668
12,607
13,149
8,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
XKill
Raijin
16
0 / 3 / 6
9,104
700
13,500
7,028
3,166
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ph0nomenal
Khepri
15
4 / 3 / 8
10,013
770
6,101
13,825
21,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
RedZeiss
Yemoja
15
0 / 1 / 12
9,527
733
4,075
10,620
13,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
ZeblinHost
Scylla
17
5 / 2 / 5
10,181
783
18,624
11,551
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Zèrô
Izanami
15
3 / 3 / 7
9,685
745
14,268
10,261
5,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
d0ub13d
Jing Wei
16
2 / 1 / 10
9,772
752
12,349
9,128
4,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
8
Kills
14
14
Deaths
10
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Khepri
1
3
5
1.17
L
Horus
DamusDem
Horus
0
2
7
1.75
W
Khepri
Ph0nomenal
Khepri
4
3
8
2.67
W
Yemoja
RedZeiss
Yemoja
0
1
12
6
L
2
3
5
1.5
L
Raijin
XKill
Raijin
0
3
6
1
W
Scylla
ZeblinHost
Scylla
5
2
5
3.75
W
Izanami
Zèrô
Izanami
3
3
7
2.17
W
Jing Wei
d0ub13d
Jing Wei
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,970
Damage
55,417
68,069
Taken
55,385
54,280
Mitigated
49,945
30,609
Healing
22,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,508
2,388
467
5,910
18,118
11,655
972
9,022
9,096
0
11,872
L
Khepri
6,108
457
761
2,183
15,640
18,606
0
4,696
10,944
9,984
0
L
Horus
DamusDem
Horus
3,247
1,674
8,666
7,057
14,134
12,164
1,318
5,085
9,049
0
12,024
W
Khepri
Ph0nomenal
Khepri
6,101
1,134
1,202
1,972
13,825
21,098
315
4,593
9,232
12,281
0
W
Yemoja
RedZeiss
Yemoja
4,075
557
8,930
3,329
10,620
13,697
342
3,835
6,785
6,177
0
L
12,607
4,761
1,184
2,411
13,149
8,689
672
6,156
6,993
0
18,280
L
Raijin
XKill
Raijin
13,500
350
1,699
271
7,028
3,166
985
3,841
3,187
44,562
0
W
Scylla
ZeblinHost
Scylla
18,624
2,840
714
1,493
11,551
5,381
969
3,885
7,666
36,780
0
W
Izanami
Zèrô
Izanami
14,268
9,881
546
980
10,261
5,273
3,131
3,650
6,611
0
34,087
W
Jing Wei
d0ub13d
Jing Wei
12,349
6,699
948
2,290
9,128
4,496
1,935
3,645
5,483
0
25,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,077
Gold Earned
49,178
110
Minions Killed
124
0
Camps Cleared
0
1,141,981
Distance Traveled
1,120,902
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,485
730
4
0
0
226,367
1
L
Khepri
9,415
724
6
0
0
224,849
0
L
Horus
8,384
645
22
2
0
221,618
0
W
Khepri
10,013
770
8
1
0
231,380
1
W
Yemoja
9,527
733
2
0
0
218,592
0
L
Set
8,689
668
13
1
0
247,619
1
L
Raijin
9,104
700
65
5
0
221,528
0
W
Scylla
10,181
783
46
4
0
227,318
0
W
Izanami
9,685
745
43
3
0
217,617
1
W
Jing Wei
9,772
752
25
2
0
225,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role