Player Matchup

Fafnir
Fafnir
Falcis_2000
Fafnir
Level 124
God Stats
1W - 1L
1,391 SR
Queue Stats
52W - 52L
1,475 Elo+
Party 1
Ymir
Ymir
Luis-Ventania
Ymir
Level 68
God Stats
0W - 1L
1,571 SR
Queue Stats
35W - 41L
1,438 Elo+
Party 1
Arachne
Arachne
ToquinhoFelpudo
Arachne
Level 106
God Stats
0W - 2L
1,338 SR
Queue Stats
102W - 92L
1,517 Elo+
Party 1
He Bo
He Bo
Wild_Trumpet
He Bo
Level 111
God Stats
2W - 4L
1,318 SR
Queue Stats
494W - 545L
1,453 Elo+
Solo
Artio
Artio
chamomilefairy
Artio
Level 50
God Stats
9W - 6L
1,792 SR
Queue Stats
340W - 348L
1,451 Elo+
Solo
Team Averages
Level 92
1,482 SR
1,467 Elo+

VS

Team Averages
Level 106
1,421 SR
1,423 Elo+
Nike
Nike
BlackSwan807
Nike
Level 64
God Stats
3W - 6L
1,299 SR
Queue Stats
376W - 424L
1,432 Elo+
Party 3
Nu Wa
Nu Wa
LexLex3995
Nu Wa
Level 100
God Stats
4W - 0L
1,348 SR
Queue Stats
171W - 158L
1,436 Elo+
Solo
Skadi
Skadi
LittleWolf807
Skadi
Level 123
God Stats
6W - 4L
1,725 SR
Queue Stats
571W - 557L
1,444 Elo+
Party 3
Pele
Pele
Tony8918
Pele
Level 119
God Stats
10W - 17L
1,442 SR
Queue Stats
398W - 460L
1,398 Elo+
Party 2
Hun Batz
Hun Batz
ruben101010
Hun Batz
Level 124
God Stats
2W - 5L
1,290 SR
Queue Stats
539W - 600L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 4 / 13
9,592
639
8,003
18,388
18,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 3 / 15
10,495
700
14,561
22,062
24,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
11 / 7 / 4
11,135
742
16,438
19,808
11,667
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 3 / 11
10,310
687
12,347
12,410
4,904
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 17
9,616
641
5,181
22,786
28,941
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
10,600
707
8,898
18,153
14,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
19
5 / 3 / 11
11,597
773
25,002
8,593
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 3 / 12
11,498
767
19,823
11,476
5,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
19
6 / 6 / 10
11,329
755
16,497
15,073
7,080
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
ruben101010
Hun Batz
16
3 / 7 / 12
10,649
710
12,253
13,849
6,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
77
21
Kills
19
20
Deaths
23
60
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
L
Fafnir
1
4
13
1.88
W
Nu Wa
5
3
11
3.5
W
4
3
12
3.33
L
3
3
15
3.5
W
Pele
6
6
10
1.83
L
11
7
4
1.86
L
5
3
11
3.5
L
1
3
17
3.17
W
Hun Batz
ruben101010
Hun Batz
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,530
Damage
82,473
95,454
Taken
67,144
89,326
Mitigated
36,942
40,917
Healing
24,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,898
333
3,168
5,273
18,153
14,840
306
9,437
7,612
0
19,736
L
Fafnir
8,003
826
2,653
5,871
18,388
18,861
25
4,373
14,015
31,020
0
W
Nu Wa
25,002
8,109
2,058
1,841
8,593
3,726
1,570
3,768
4,825
49,525
0
W
19,823
6,730
1,700
3,224
11,476
5,193
863
6,812
4,664
0
48,991
L
14,561
1,485
911
2,302
22,062
24,953
56
5,349
16,713
36,396
0
W
Pele
16,497
3,680
1,514
2,655
15,073
7,080
1,307
9,815
5,258
0
32,482
L
16,438
12,304
905
4,510
19,808
11,667
45
5,702
14,106
0
27,488
L
12,347
359
3,770
3,126
12,410
4,904
847
2,921
9,489
45,940
0
L
5,181
284
7,472
9,397
22,786
28,941
265
6,657
16,129
13,789
0
W
Hun Batz
ruben101010
Hun Batz
12,253
2,121
1,502
1,420
13,849
6,103
1,392
10,260
3,589
0
27,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,148
Gold Earned
55,673
180
Minions Killed
203
0
Camps Cleared
0
1,382,103
Distance Traveled
1,368,828
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,600
707
20
1
0
284,513
1
L
Fafnir
9,592
639
36
2
0
266,464
0
W
Nu Wa
11,597
773
63
4
0
255,808
0
W
Skadi
11,498
767
59
4
0
279,340
0
L
Ymir
10,495
700
34
2
0
258,513
3
W
Pele
11,329
755
27
2
0
290,236
0
L
Arachne
11,135
742
20
1
0
307,078
0
L
He Bo
10,310
687
65
4
0
260,851
1
L
Artio
9,616
641
25
2
0
289,197
0
W
Hun Batz
10,649
710
34
2
0
258,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role