Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Colteeezy
Sylvanus
Level 108
God Stats
13W - 3L
1,860 SR
Queue Stats
39W - 27L
1,708 Elo+
Party 1
Aphrodite
Aphrodite
FallenTwelve
Aphrodite
Level 86
God Stats
2W - 0L
1,697 SR
Queue Stats
317W - 278L
1,690 Elo+
Party 1
Team Averages
Level 74
1,686 SR
1,633 Elo+

VS

Team Averages
Level 91
1,586 SR
1,520 Elo+
Neith
Neith
EDCJair1
Neith
Level 120
God Stats
1W - 3L
1,432 SR
Queue Stats
8W - 18L
1,397 Elo+
Party 2
Guan Yu
Guan Yu
Nemesis6262897
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
gameroficial64
Chang'e
Level 148
God Stats
1W - 2L
1,825 SR
Queue Stats
54W - 43L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
15 / 0 / 9
9,616
962
18,204
7,888
3,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Colteeezy
Sylvanus
12
6 / 0 / 18
8,300
830
8,208
11,253
9,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
FallenTwelve
Aphrodite
10
3 / 5 / 16
7,387
739
4,767
9,290
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EDCJair1
Neith
10
1 / 6 / 3
6,372
637
5,391
9,677
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 12 / 5
5,916
592
1,007
13,817
12,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 6 / 1
6,623
662
12,406
13,059
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
24
Kills
4
5
Deaths
24
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
15
0
9
19.5
W
Sylvanus
Colteeezy
Sylvanus
6
0
18
15
L
Neith
EDCJair1
Neith
1
6
3
0.42
W
Aphrodite
FallenTwelve
Aphrodite
3
5
16
2.2
L
0
12
5
0.21
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,179
Damage
18,804
28,431
Taken
36,553
17,338
Mitigated
19,295
16,361
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
18,204
7,715
0
1,480
7,888
3,125
1,759
3,561
4,003
0
52,132
W
Sylvanus
Colteeezy
Sylvanus
8,208
3,719
3,563
3,655
11,253
9,177
475
4,812
6,015
14,091
3,465
L
Neith
EDCJair1
Neith
5,391
1,748
0
1,678
9,677
2,424
0
2,964
6,713
0
19,998
W
Aphrodite
FallenTwelve
Aphrodite
4,767
1,743
4,332
3,331
9,290
5,036
162
3,196
5,779
11,147
0
L
1,007
584
50
410
13,817
12,979
0
4,378
9,439
0
5,181
L
12,406
903
359
2,043
13,059
3,892
0
4,527
8,532
29,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,303
Gold Earned
18,911
120
Minions Killed
108
5
Camps Cleared
2
461,058
Distance Traveled
458,768
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,616
962
85
9
3
153,181
1
W
Sylvanus
8,300
830
21
2
1
165,093
1
L
Neith
6,372
637
44
4
1
161,845
3
W
Aphrodite
7,387
739
14
1
1
142,784
0
L
Guan Yu
5,916
592
8
1
0
123,015
3
L
Chang'e
6,623
662
56
6
1
173,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role