Player Matchup

Bellona
Bellona
BurgerBrains
Bellona
Level 67
God Stats
1W - 0L
1,623 SR
Queue Stats
3W - 5L
1,339 Elo+
Party 1
Jormungandr
Jormungandr
FuitGummy121
Jormungandr
Level 49
God Stats
14W - 17L
1,592 SR
Queue Stats
22W - 31L
1,492 Elo+
Party 1
Ra
Ra
MissQwan
Ra
Level 97
God Stats
4W - 8L
1,447 SR
Queue Stats
17W - 28L
1,528 Elo+
Party 1
Osiris
Osiris
devilslayer642
Osiris
Level 64
God Stats
2W - 1L
1,655 SR
Queue Stats
54W - 55L
1,528 Elo+
Party 1
Janus
Janus
xGMxRunnerRunner
Janus
Level 50
God Stats
11W - 13L
1,461 SR
Queue Stats
185W - 186L
1,451 Elo+
Party 1
Team Averages
Level 65
1,556 SR
1,468 Elo+

VS

Team Averages
Level 67
1,462 SR
1,468 Elo+
Danzaburou
Danzaburou
Geckozs
Danzaburou
Level 88
God Stats
39W - 36L
1,548 SR
Queue Stats
88W - 80L
1,462 Elo+
Solo
Anubis
Anubis
Gustavo709
Anubis
Level 76
God Stats
0W - 1L
1,184 SR
Queue Stats
76W - 109L
1,437 Elo+
Solo
Zeus
Zeus
Knight_blade137
Zeus
Level 64
God Stats
21W - 16L
1,480 SR
Queue Stats
214W - 222L
1,473 Elo+
Solo
Ares
Ares
RichZ5
Ares
Level 41
God Stats
24W - 13L
1,741 SR
Queue Stats
460W - 330L
1,500 Elo+
Solo
Loki
Loki
maitake_2005
Loki
Level 67
God Stats
15W - 29L
1,356 SR
Queue Stats
186W - 206L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BurgerBrains
Bellona
17
4 / 4 / 17
10,482
1,048
10,132
11,036
10,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
FuitGummy121
Jormungandr
17
8 / 4 / 20
11,124
1,112
15,092
17,507
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 1 / 17
12,010
1,201
14,862
6,559
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 21
10,687
1,069
10,240
17,266
14,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 1 / 17
10,951
1,095
18,119
7,308
2,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

270

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Geckozs
Danzaburou
14
0 / 2 / 0
7,778
778
297
1,595
437
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Gustavo709
Anubis
16
4 / 9 / 6
10,475
1,048
10,714
20,052
11,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 8 / 12
10,269
1,027
28,697
14,311
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ares
RichZ5
Ares
16
4 / 9 / 7
10,496
1,050
8,335
28,797
30,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 3 / 6
10,441
1,044
5,087
8,015
2,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
31
Kills
15
15
Deaths
31
92
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
BurgerBrains
Bellona
4
4
17
3.13
W
Jormungandr
FuitGummy121
Jormungandr
8
4
20
4.5
L
Danzaburou
Geckozs
Danzaburou
0
2
0
0
L
Anubis
Gustavo709
Anubis
4
9
6
0.78
L
2
8
12
1
W
9
1
17
17.5
L
Ares
RichZ5
Ares
4
9
7
0.83
W
5
5
21
3.1
L
5
3
6
2.67
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,445
Damage
53,130
59,676
Taken
72,770
42,467
Mitigated
50,952
14,510
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BurgerBrains
Bellona
10,132
4,488
0
426
11,036
10,974
0
8,381
2,116
0
34,390
W
Jormungandr
FuitGummy121
Jormungandr
15,092
3,016
0
3,504
17,507
12,069
0
15,911
1,596
20,808
0
L
Danzaburou
Geckozs
Danzaburou
297
34
0
40
1,595
437
0
614
901
0
2,397
L
Anubis
Gustavo709
Anubis
10,714
590
0
3,812
20,052
11,951
0
13,989
5,621
33,197
0
L
28,697
3,722
0
848
14,311
4,998
0
10,306
3,432
47,618
0
W
14,862
1,450
4,918
1,719
6,559
2,386
0
4,343
2,216
37,348
0
L
Ares
RichZ5
Ares
8,335
902
0
552
28,797
30,637
0
16,747
11,201
14,207
0
W
10,240
5,759
0
2,040
17,266
14,792
0
13,366
3,900
0
19,052
L
5,087
645
0
18
8,015
2,929
0
4,344
3,542
0
21,962
W
18,119
1,406
414
1,489
7,308
2,246
0
5,745
1,563
35,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,254
Gold Earned
49,459
201
Minions Killed
131
8
Camps Cleared
3
931,106
Distance Traveled
622,948
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,482
1,048
60
6
1
171,828
1
W
Jormungandr
11,124
1,112
17
2
0
169,993
2
L
Danzaburou
7,778
778
6
1
0
18,890
0
L
Anubis
10,475
1,048
59
6
0
135,526
0
L
Zeus
10,269
1,027
35
4
1
152,123
0
W
Ra
12,010
1,201
63
6
1
200,063
0
L
Ares
10,496
1,050
3
0
0
170,309
1
W
Osiris
10,687
1,069
15
2
2
183,667
0
L
Loki
10,441
1,044
28
3
2
146,100
1
W
Janus
10,951
1,095
46
5
4
205,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role