Player Matchup

Xbalanque
Xbalanque
DefendThePaint
Xbalanque
Level 128
God Stats
9W - 15L
1,266 SR
Queue Stats
208W - 212L
1,539 Elo+
Party 2
Vulcan
Vulcan
TheByahkee
Vulcan
Level 156
God Stats
0W - 3L
1,550 SR
Queue Stats
59W - 52L
1,581 Elo+
Party 2
Tyr
Tyr
TrickiesGore63
Tyr
Level 117
God Stats
3W - 5L
1,639 SR
Queue Stats
206W - 162L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
v Q U 3 S T v
Sylvanus
Level 123
God Stats
3W - 5L
1,559 SR
Queue Stats
139W - 158L
1,485 Elo+
Party 3
Bakasura
Bakasura
vWASTEDv
Bakasura
Level 125
God Stats
3W - 4L
1,416 SR
Queue Stats
131W - 110L
1,590 Elo+
Party 3
Team Averages
Level 130
1,486 SR
1,548 Elo+

VS

Team Averages
Level 143
1,504 SR
1,585 Elo+
Nu Wa
Nu Wa
AgentDabberDan
Nu Wa
Level 158
God Stats
30W - 17L
1,507 SR
Queue Stats
580W - 577L
1,510 Elo+
Solo
Medusa
Medusa
Oculus Crow
Medusa
Level 94
God Stats
1W - 0L
1,224 SR
Queue Stats
9W - 8L
1,593 Elo+
Party 1
Camazotz
Camazotz
Onii6
Camazotz
Level 157
God Stats
1W - 0L
1,409 SR
Queue Stats
36W - 35L
1,580 Elo+
Party 1
Sol
Sol
Sol Darkenblade
Sol
Level 154
God Stats
1W - 0L
1,736 SR
Queue Stats
43W - 34L
1,621 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Voiduser8
Cu Chulainn
Level 153
God Stats
6W - 1L
1,642 SR
Queue Stats
38W - 27L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DefendThePaint
Xbalanque
20
2 / 7 / 12
13,301
950
27,291
24,614
7,633
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
TheByahkee
Vulcan
20
5 / 2 / 7
14,117
1,008
32,342
16,787
5,474
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 11 / 11
13,106
936
12,087
30,961
35,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
v Q U 3 S T v
Sylvanus
18
0 / 2 / 5
11,660
833
4,017
7,613
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
vWASTEDv
Bakasura
20
9 / 13 / 6
15,759
1,126
29,936
34,919
14,577
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 24
15,473
1,105
27,919
12,979
4,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
20
2 / 5 / 19
13,353
954
13,578
18,131
6,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Onii6
Camazotz
20
10 / 6 / 11
14,599
1,043
15,458
26,278
11,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 19
15,124
1,080
36,166
19,295
6,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Voiduser8
Cu Chulainn
20
9 / 2 / 18
16,036
1,145
15,755
33,175
31,149
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
126
18
Kills
35
35
Deaths
18
41
Assists
91
Player
Kills
Deaths
Assists
KDA
W
8
3
24
6.67
L
Xbalanque
DefendThePaint
Xbalanque
2
7
12
1.14
W
Medusa
2
5
19
2.3
W
Camazotz
Onii6
Camazotz
10
6
11
2.58
W
6
2
19
7.75
L
Vulcan
TheByahkee
Vulcan
5
2
7
4.25
L
2
11
11
0.68
W
Cu Chulainn
Voiduser8
Cu Chulainn
9
2
18
9
L
Sylvanus
v Q U 3 S T v
Sylvanus
0
2
5
1.25
L
Bakasura
vWASTEDv
Bakasura
9
13
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,673
Damage
108,876
114,894
Taken
109,858
68,538
Mitigated
59,622
17,110
Healing
29,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,919
6,475
0
848
12,979
4,529
0
1,999
10,173
63,375
0
L
Xbalanque
DefendThePaint
Xbalanque
27,291
5,183
0
2,192
24,614
7,633
0
14,904
9,710
0
55,906
W
Medusa
13,578
7,783
0
746
18,131
6,641
0
7,610
9,999
0
31,182
W
Camazotz
Onii6
Camazotz
15,458
4,604
0
8,337
26,278
11,099
0
8,015
17,333
0
39,494
W
36,166
13,822
0
5,934
19,295
6,204
0
7,663
11,009
80,510
0
L
Vulcan
TheByahkee
Vulcan
32,342
6,450
0
1,244
16,787
5,474
0
10,561
6,226
86,697
0
L
12,087
1,361
148
4,136
30,961
35,068
0
15,933
15,028
0
27,461
W
Cu Chulainn
Voiduser8
Cu Chulainn
15,755
2,797
321
12,855
33,175
31,149
0
10,052
20,536
7,382
37,251
L
Sylvanus
v Q U 3 S T v
Sylvanus
4,017
849
1,493
2,397
7,613
5,786
0
4,939
2,674
8,231
0
L
Bakasura
vWASTEDv
Bakasura
29,936
17,445
0
5,500
34,919
14,577
0
21,188
13,731
0
61,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,943
Gold Earned
74,585
318
Minions Killed
356
7
Camps Cleared
14
1,311,926
Distance Traveled
1,455,726
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,473
1,105
102
7
1
285,443
0
L
Xbalanque
13,301
950
49
4
0
282,519
0
W
Medusa
13,353
954
40
3
1
270,470
0
W
Camazotz
14,599
1,043
45
3
9
324,395
1
W
Sol
15,124
1,080
116
8
0
273,503
0
L
Vulcan
14,117
1,008
130
9
3
340,228
4
L
Tyr
13,106
936
27
2
0
280,689
2
W
Cu Chulainn
16,036
1,145
53
4
3
301,915
0
L
Sylvanus
11,660
833
5
0
1
96,669
3
L
Bakasura
15,759
1,126
107
8
3
311,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role