Player Matchup

Sun Wukong
Sun Wukong
DarthZannah9019
Sun Wukong
Level 103
God Stats
0W - 2L
1,659 SR
Queue Stats
139W - 172L
1,381 Elo+
Party 1
Chiron
Chiron
Wariowaer
Chiron
Level 84
God Stats
2W - 4L
1,549 SR
Queue Stats
281W - 197L
1,591 Elo+
Party 1
Vulcan
Vulcan
Zero88288
Vulcan
Level 38
God Stats
0W - 1L
1,788 SR
Queue Stats
94W - 55L
1,622 Elo+
Party 1
Team Averages
Level 75
1,665 SR
1,531 Elo+

VS

Team Averages
Level 93
1,618 SR
1,472 Elo+
Bacchus
Bacchus
SuperSonicMike02
Bacchus
Level 62
God Stats
7W - 1L
1,794 SR
Queue Stats
291W - 281L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
The-Titan-AtIas
Danzaburou
Level 89
God Stats
2W - 3L
1,477 SR
Queue Stats
49W - 59L
1,473 Elo+
Solo
Chang'e
Chang'e
roadster1959
Chang'e
Level 127
God Stats
5W - 2L
1,582 SR
Queue Stats
337W - 338L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthZannah9019
Sun Wukong
17
3 / 3 / 6
13,110
624
16,395
20,594
17,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
Wariowaer
Chiron
17
7 / 3 / 5
14,066
670
28,573
18,668
10,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Zero88288
Vulcan
14
2 / 7 / 5
12,174
580
13,553
13,535
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
13,707
653
13,748
24,899
27,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
The-Titan-AtIas
Danzaburou
15
2 / 7 / 6
13,029
620
15,418
20,909
5,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
roadster1959
Chang'e
18
9 / 3 / 3
14,699
700
18,518
21,129
9,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
12
Kills
13
13
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DarthZannah9019
Sun Wukong
3
3
6
2
W
2
2
9
3.25
W
Danzaburou
The-Titan-AtIas
Danzaburou
2
7
6
0.71
L
Chiron
Wariowaer
Chiron
7
3
5
3.17
L
Vulcan
Zero88288
Vulcan
2
7
5
0.64
W
Chang'e
roadster1959
Chang'e
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,521
Damage
47,684
52,797
Taken
66,937
33,167
Mitigated
42,361
12,692
Healing
34,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DarthZannah9019
Sun Wukong
16,395
2,290
197
5,492
20,594
17,989
0
11,724
8,414
3,179
52,014
W
13,748
1,820
653
5,474
24,899
27,127
1,589
6,629
17,944
38,640
0
W
Danzaburou
The-Titan-AtIas
Danzaburou
15,418
6,646
0
4,343
20,909
5,780
95
3,460
17,232
0
71,404
L
Chiron
Wariowaer
Chiron
28,573
9,825
1,255
5,561
18,668
10,057
793
12,273
6,177
0
71,451
L
Vulcan
Zero88288
Vulcan
13,553
6,223
0
187
13,535
5,121
181
7,925
5,400
41,554
0
W
Chang'e
roadster1959
Chang'e
18,518
1,331
10,215
13,400
21,129
9,454
990
4,489
16,534
60,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,350
Gold Earned
41,435
257
Minions Killed
237
11
Camps Cleared
6
1,107,898
Distance Traveled
1,138,907
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,110
624
67
3
6
373,732
1
W
Bacchus
13,707
653
31
1
0
384,708
1
W
Danzaburou
13,029
620
88
4
5
352,160
5
L
Chiron
14,066
670
121
6
4
381,348
2
L
Vulcan
12,174
580
69
3
1
352,818
2
W
Chang'e
14,699
700
118
6
1
402,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role