Player Matchup

Terra
Terra
 
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DiamondSmiter
Hades
Level 17
God Stats
4W - 2L
1,610 SR
Queue Stats
47W - 45L
1,633 Elo+
Solo
Fenrir
Fenrir
LeslyVonWolfcall
Fenrir
Level 43
God Stats
152W - 152L
1,581 SR
Queue Stats
214W - 230L
1,519 Elo+
Party 2
Chronos
Chronos
RadDadDaKangBoio
Chronos
Level 16
God Stats
5W - 3L
1,844 SR
Queue Stats
197W - 188L
1,695 Elo+
Party 2
Mercury
Mercury
Tridas
Mercury
Level 18
God Stats
11W - 3L
1,668 SR
Queue Stats
92W - 56L
1,604 Elo+
Solo
Team Averages
Level 24
1,641 SR
1,590 Elo+

VS

Team Averages
Level 41
1,590 SR
1,642 Elo+
Terra
Terra
NotUrMotherr
Terra
Level 7
God Stats
3W - 5L
1,689 SR
Queue Stats
5W - 9L
1,541 Elo+
Party 1
Mercury
Mercury
The1Howard
Mercury
Level 141
God Stats
1W - 1L
1,889 SR
Queue Stats
37W - 21L
1,642 Elo+
Party 1
Zhong Kui
Zhong Kui
ToCRAZYuHuuu
Zhong Kui
Level 16
God Stats
2W - 4L
1,559 SR
Queue Stats
42W - 59L
1,555 Elo+
Solo
Cupid
Cupid
ToxicSins
Cupid
Level 29
God Stats
0W - 2L
1,312 SR
Queue Stats
28W - 15L
1,706 Elo+
Solo
Thoth
Thoth
ZyrantChiquito
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 25L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 0 / 0
4,891
611
2,158
3,821
1,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 2
5,520
690
1,946
4,902
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 2
4,286
536
2,034
4,362
2,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
4 / 4 / 1
4,866
608
3,824
4,253
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Tridas
Mercury
11
3 / 0 / 3
5,993
749
2,906
3,583
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 5
4,399
550
773
4,469
1,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
The1Howard
Mercury
8
0 / 1 / 2
4,469
559
1,880
4,122
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
ToCRAZYuHuuu
Zhong Kui
5
0 / 1 / 0
3,820
478
2,119
3,476
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
ToxicSins
Cupid
7
6 / 4 / 0
5,026
628
3,913
5,756
1,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
4,707
588
2,824
3,780
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
6
6
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
0
1
W
1
0
2
2
W
1
2
2
1
L
0
2
5
1.25
W
4
4
1
1.13
L
Mercury
The1Howard
Mercury
0
1
2
1
L
Zhong Kui
ToCRAZYuHuuu
Zhong Kui
0
1
0
0
L
Cupid
ToxicSins
Cupid
6
4
0
1.5
W
Mercury
Tridas
Mercury
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,868
Damage
11,509
20,921
Taken
21,603
7,287
Mitigated
7,849
6,764
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,158
796
10
2,165
3,821
1,417
0
2,119
1,702
17,651
0
W
1,946
211
0
2,480
4,902
1,755
0
2,513
2,389
30,297
0
W
2,034
1,170
0
1,301
4,362
2,120
225
552
3,810
0
10,568
L
773
259
121
1,216
4,469
1,839
0
1,366
3,103
4,645
0
W
3,824
1,227
0
159
4,253
1,027
403
190
4,063
16,445
2,209
L
Mercury
The1Howard
Mercury
1,880
895
0
1,056
4,122
1,498
0
343
3,767
0
24,745
L
Zhong Kui
ToCRAZYuHuuu
Zhong Kui
2,119
611
0
1,450
3,476
2,042
0
1,950
1,526
10,890
0
L
Cupid
ToxicSins
Cupid
3,913
2,492
0
1,333
5,756
1,550
0
2,029
3,727
0
17,840
W
Mercury
Tridas
Mercury
2,906
1,539
0
649
3,583
968
147
342
3,241
0
40,549
L
2,824
268
0
750
3,780
920
0
1,623
1,981
28,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
22,421
258
Minions Killed
168
0
Camps Cleared
0
842,160
Distance Traveled
719,570
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,891
611
40
5
0
173,653
0
W
Hades
5,520
690
68
9
0
159,839
2
W
Fenrir
4,286
536
18
2
0
153,748
1
L
Terra
4,399
550
6
1
0
137,073
0
W
Chronos
4,866
608
39
5
0
150,611
2
L
Mercury
4,469
559
50
6
0
192,649
0
L
Zhong Kui
3,820
478
25
3
0
82,049
1
L
Cupid
5,026
628
35
4
0
146,065
1
W
Mercury
5,993
749
93
12
0
204,309
0
L
Thoth
4,707
588
52
7
0
161,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role