Player Matchup

Sobek
Sobek
Diamond I
Im The Wookiee
Sobek
Diamond I
Level 140
God Stats
18W - 11L
1,726 SR
Queue Stats
932W - 704L
1,957 MMR
Party 1
Vulcan
Vulcan
Diamond II
Thudskii
Vulcan
Diamond II
Level 154
God Stats
10W - 5L
1,636 SR
Queue Stats
1,437W - 1,073L
1,992 MMR
Party 1
Fenrir
Fenrir
Diamond I
Turrpy
Fenrir
Diamond I
Level 109
God Stats
3W - 0L
1,912 SR
Queue Stats
110W - 70L
2,354 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,758 SR
2,101 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 78
1,627 SR
1,801 MMR
Ymir
Ymir
Gold III
Repand
Ymir
Gold III
Level 64
God Stats
17W - 11L
1,663 SR
Queue Stats
70W - 65L
1,644 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum III
Turtle Bros217
Zhong Kui
Platinum III
Level 93
God Stats
55W - 57L
1,631 SR
Queue Stats
278W - 311L
1,946 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
VenomThirteenn
Hou Yi
Platinum V
Level 78
God Stats
36W - 35L
1,586 SR
Queue Stats
193W - 207L
1,814 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
8,762
730
3,931
9,472
10,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Thudskii
Vulcan
13
5 / 2 / 10
8,828
736
13,346
4,875
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Turrpy
Fenrir
14
9 / 0 / 7
9,180
765
11,667
9,795
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneMorgan Le FayGilgameshOdinAchilles

VS

Bans
AthenaCabrakanCthulhuAresCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Repand
Ymir
9
0 / 6 / 2
6,931
578
2,473
12,908
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Turtle Bros217
Zhong Kui
11
2 / 5 / 0
7,281
607
8,181
11,289
7,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 2
6,685
557
5,812
10,358
3,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
2
2
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Ymir
Repand
Ymir
0
6
2
0.17
W
Vulcan
Thudskii
Vulcan
5
2
10
5
W
Fenrir
Turrpy
Fenrir
9
0
7
12.5
L
Zhong Kui
Turtle Bros217
Zhong Kui
2
5
0
0.4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
16,466
24,142
Taken
34,555
18,663
Mitigated
21,942
7,363
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,931
274
308
3,213
9,472
10,060
0
3,931
5,237
13,107
0
L
Ymir
Repand
Ymir
2,473
134
0
790
12,908
11,247
0
7,227
5,377
9,921
0
W
Vulcan
Thudskii
Vulcan
13,346
8,068
0
1,164
4,875
1,847
551
1,347
3,416
37,806
0
W
Fenrir
Turrpy
Fenrir
11,667
2,658
0
2,678
9,795
6,756
963
5,249
4,338
0
27,069
L
Zhong Kui
Turtle Bros217
Zhong Kui
8,181
380
0
2,505
11,289
7,380
0
5,384
5,716
29,871
0
L
5,812
2,347
0
1,728
10,358
3,315
0
5,223
4,748
0
20,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
20,897
114
Minions Killed
112
9
Camps Cleared
2
700,828
Distance Traveled
566,565
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,762
730
20
2
1
225,265
1
L
Ymir
6,931
578
16
1
0
182,698
2
W
Vulcan
8,828
736
59
5
0
236,408
0
W
Fenrir
9,180
765
35
3
8
239,155
3
L
Zhong Kui
7,281
607
70
6
2
187,931
0
L
Hou Yi
6,685
557
26
2
0
195,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role