Player Matchup

Thor
Thor
 
Thor
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GrimGrog
Khepri
Level 157
God Stats
1W - 3L
1,538 SR
Queue Stats
24W - 36L
1,373 Elo+
Party 2
Olorun
Olorun
MekkWarrior
Olorun
Level 149
God Stats
0W - 1L
1,347 SR
Queue Stats
50W - 63L
1,440 Elo+
Party 2
Team Averages
Level 119
1,462 SR
1,438 Elo+

VS

Team Averages
Level 140
1,652 SR
1,523 Elo+
Discordia
Discordia
Dorigant
Discordia
Level 154
God Stats
9W - 7L
1,681 SR
Queue Stats
131W - 130L
1,533 Elo+
Solo
Horus
Horus
SneakyChap
Horus
Level 117
God Stats
22W - 9L
1,550 SR
Queue Stats
103W - 107L
1,515 Elo+
Party 1
Artemis
Artemis
iNv MortalZ
Artemis
Level 148
God Stats
17W - 13L
1,725 SR
Queue Stats
173W - 165L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 6 / 4
8,845
632
5,268
13,841
5,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
GrimGrog
Khepri
11
0 / 5 / 7
9,078
648
2,617
14,101
16,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
14
7 / 6 / 2
10,519
751
10,500
13,927
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dorigant
Discordia
13
3 / 4 / 10
9,856
704
12,107
8,221
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
8 / 2 / 9
11,004
786
6,833
10,243
10,935
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
iNv MortalZ
Artemis
15
6 / 3 / 9
10,485
749
14,488
10,371
4,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
17
17
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
6
4
0.67
W
Discordia
Dorigant
Discordia
3
4
10
2
L
Khepri
GrimGrog
Khepri
0
5
7
0.7
L
Olorun
7
6
2
1.33
W
Horus
8
2
9
6.25
W
Artemis
iNv MortalZ
Artemis
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
33,428
41,869
Taken
28,835
28,518
Mitigated
18,161
9,113
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,268
432
0
1,667
13,841
5,071
357
4,950
8,891
0
22,891
W
Discordia
Dorigant
Discordia
12,107
692
0
989
8,221
3,099
1,016
5,239
2,982
32,837
0
L
Khepri
GrimGrog
Khepri
2,617
246
311
2,656
14,101
16,792
0
2,915
11,186
15,319
0
L
Olorun
10,500
5,207
724
3,755
13,927
6,655
1,045
4,631
9,296
38,474
5,708
W
Horus
6,833
3,232
1,644
2,541
10,243
10,935
188
3,000
7,243
0
16,407
W
Artemis
iNv MortalZ
Artemis
14,488
7,117
0
2,630
10,371
4,127
2,154
3,969
6,402
0
47,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
31,345
135
Minions Killed
143
6
Camps Cleared
6
712,144
Distance Traveled
752,885
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,845
632
44
3
2
249,046
5
W
Discordia
9,856
704
37
3
0
254,137
2
L
Khepri
9,078
648
20
1
2
239,211
8
L
Olorun
10,519
751
71
5
2
223,887
3
W
Horus
11,004
786
28
2
0
242,919
5
W
Artemis
10,485
749
78
6
6
255,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role