Player Matchup

Hachiman
Hachiman
DrunkenMouse11
Hachiman
Level 67
God Stats
51W - 8L
1,932 SR
Queue Stats
129W - 42L
1,805 Elo+
Party 1
Sobek
Sobek
Ljdog17
Sobek
Level 29
God Stats
13W - 1L
1,909 SR
Queue Stats
114W - 29L
1,817 Elo+
Party 1
Baron Samedi
Baron Samedi
naykid7
Baron Samedi
Level 69
God Stats
11W - 2L
1,779 SR
Queue Stats
150W - 44L
1,844 Elo+
Party 1
Team Averages
Level 55
1,873 SR
1,822 Elo+

VS

Team Averages
Level 46
1,732 SR
1,501 Elo+
Geb
Geb
BR3AD 80Y
Geb
Level 131
God Stats
11W - 6L
1,647 SR
Queue Stats
190W - 198L
1,503 Elo+
Solo
Thor
Thor
CACTUS ANG3L
Thor
Level 3
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
KaiiSer15
Bellona
Level 5
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
13 / 1 / 12
10,103
918
18,890
9,877
3,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Ljdog17
Sobek
12
5 / 2 / 19
8,894
809
6,229
12,464
14,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
naykid7
Baron Samedi
14
8 / 2 / 15
9,549
868
12,225
8,097
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
8,170
743
6,211
14,974
12,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 12 / 3
7,421
675
2,259
12,909
5,189
Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Bellona
KaiiSer15
Bellona
10
3 / 10 / 2
7,897
718
8,867
16,062
13,452
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
26
Kills
5
5
Deaths
26
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
1
12
3
0.21
W
Hachiman
13
1
12
19
L
Bellona
KaiiSer15
Bellona
3
10
2
0.4
W
Sobek
Ljdog17
Sobek
5
2
19
7.25
W
Baron Samedi
naykid7
Baron Samedi
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
17,337
30,438
Taken
43,945
22,487
Mitigated
31,576
17,484
Healing
1,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,211
765
0
1,028
14,974
12,935
0
6,309
8,453
20,674
0
L
2,259
1,280
0
0
12,909
5,189
0
3,888
8,723
0
4,478
W
Hachiman
18,890
13,797
0
5,835
9,877
3,803
1,275
3,227
6,650
0
51,673
L
Bellona
KaiiSer15
Bellona
8,867
2,333
0
258
16,062
13,452
0
7,222
8,315
0
20,560
W
Sobek
Ljdog17
Sobek
6,229
1,086
790
4,487
12,464
14,995
104
1,613
10,851
12,992
0
W
Baron Samedi
naykid7
Baron Samedi
12,225
1,552
2,734
3,638
8,097
3,689
325
2,180
5,917
41,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
23,488
143
Minions Killed
51
10
Camps Cleared
0
629,276
Distance Traveled
522,080
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,170
743
25
2
0
201,707
3
L
Thor
7,421
675
3
0
0
145,845
2
W
Hachiman
10,103
918
62
6
6
208,624
4
L
Bellona
7,897
718
23
2
0
174,528
0
W
Sobek
8,894
809
13
1
0
219,206
0
W
Baron Samedi
9,549
868
68
6
4
201,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role