Player Matchup

Cthulhu
Cthulhu
BaTMaN 1979
Cthulhu
Level 154
God Stats
1W - 2L
1,659 SR
Queue Stats
56W - 66L
1,535 Elo+
Party 3
Chernobog
Chernobog
FyahStatah
Chernobog
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,481 Elo+
Party 4
Horus
Horus
Mocut
Horus
Level 127
God Stats
2W - 0L
1,879 SR
Queue Stats
69W - 58L
1,587 Elo+
Party 4
Artemis
Artemis
TenuredBebula62
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Wahooligan
Kuzenbo
Level 141
God Stats
2W - 2L
1,612 SR
Queue Stats
124W - 141L
1,536 Elo+
Party 4
Team Averages
Level 94
1,630 SR
1,528 Elo+

VS

Team Averages
Level 66
1,693 SR
1,616 Elo+
Freya
Freya
AESilentSniper
Freya
Level 18
God Stats
1W - 1L
1,728 SR
Queue Stats
56W - 60L
1,576 Elo+
Party 1
Baba Yaga
Baba Yaga
ExtraPaleZombie
Baba Yaga
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,570 Elo+
Party 1
Merlin
Merlin
RinTоhsаkа
Merlin
Level 26
God Stats
2W - 1L
1,820 SR
Queue Stats
63W - 13L
1,813 Elo+
Party 2
Yemoja
Yemoja
The Sepus
Yemoja
Level 139
God Stats
1W - 3L
1,547 SR
Queue Stats
417W - 425L
1,443 Elo+
Solo
Ravana
Ravana
Аlder
Ravana
Level 129
God Stats
2W - 1L
1,869 SR
Queue Stats
220W - 140L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaTMaN 1979
Cthulhu
20
8 / 3 / 12
13,428
790
28,414
24,378
34,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
FyahStatah
Chernobog
16
2 / 7 / 13
11,022
648
11,499
15,708
6,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Mocut
Horus
19
1 / 3 / 21
11,786
693
14,143
22,856
24,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 2 / 11
13,681
805
21,235
17,065
6,868
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Wahooligan
Kuzenbo
17
3 / 4 / 13
11,402
671
14,641
19,952
25,061
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 11
10,354
609
13,967
18,146
7,335
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
ExtraPaleZombie
Baba Yaga
19
6 / 4 / 9
11,661
686
22,411
17,926
10,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 4 / 10
14,105
830
28,791
26,132
14,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
The Sepus
Yemoja
17
0 / 3 / 13
10,503
618
2,308
18,202
21,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Аlder
Ravana
18
3 / 6 / 12
11,771
692
16,182
21,320
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
74
24
Kills
19
19
Deaths
24
70
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
7
11
0.93
W
Cthulhu
BaTMaN 1979
Cthulhu
8
3
12
4.67
L
Baba Yaga
ExtraPaleZombie
Baba Yaga
6
4
9
2.63
W
Chernobog
FyahStatah
Chernobog
2
7
13
1.21
W
Horus
Mocut
Horus
1
3
21
3.83
L
9
4
10
3.5
W
10
2
11
7.75
L
Yemoja
The Sepus
Yemoja
0
3
13
2.17
W
Kuzenbo
Wahooligan
Kuzenbo
3
4
13
2.38
L
Ravana
Аlder
Ravana
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,932
Damage
83,659
99,959
Taken
101,726
97,350
Mitigated
66,579
49,689
Healing
52,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,967
5,346
1,505
4,781
18,146
7,335
751
7,355
10,791
27,948
0
W
Cthulhu
BaTMaN 1979
Cthulhu
28,414
968
3,143
5,200
24,378
34,735
529
15,975
8,403
55,588
0
L
Baba Yaga
ExtraPaleZombie
Baba Yaga
22,411
1,848
1,520
5,062
17,926
10,055
441
8,279
9,647
38,512
0
W
Chernobog
FyahStatah
Chernobog
11,499
6,595
1,029
1,256
15,708
6,123
2,831
12,052
3,656
0
32,914
W
Horus
Mocut
Horus
14,143
6,305
15,555
10,415
22,856
24,563
629
14,684
8,172
0
19,481
L
28,791
2,212
1,122
6,982
26,132
14,819
1,524
12,172
13,960
73,901
0
W
21,235
10,453
3,676
5,600
17,065
6,868
2,340
11,981
5,084
0
38,404
L
Yemoja
The Sepus
Yemoja
2,308
877
17,738
7,206
18,202
21,798
506
7,553
10,649
4,532
0
W
Kuzenbo
Wahooligan
Kuzenbo
14,641
3,210
1,945
1,870
19,952
25,061
653
12,785
7,167
27,226
0
L
Ravana
Аlder
Ravana
16,182
2,689
668
6,234
21,320
12,572
497
7,696
13,624
0
27,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,319
Gold Earned
58,394
175
Minions Killed
193
0
Camps Cleared
0
1,599,852
Distance Traveled
1,465,735
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,354
609
32
2
0
286,036
1
W
Cthulhu
13,428
790
55
3
0
308,243
0
L
Baba Yaga
11,661
686
43
3
0
298,736
1
W
Chernobog
11,022
648
50
3
0
297,252
0
W
Horus
11,786
693
11
1
0
333,346
2
L
Merlin
14,105
830
88
5
0
311,430
0
W
Artemis
13,681
805
49
3
0
306,186
1
L
Yemoja
10,503
618
8
0
0
273,258
0
W
Kuzenbo
11,402
671
10
1
0
354,825
2
L
Ravana
11,771
692
22
1
0
296,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role