Player Matchup

Merlin
Merlin
BillyLogToes
Merlin
Level 118
God Stats
16W - 7L
1,583 SR
Queue Stats
185W - 230L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
Jopitz
Danzaburou
Level 29
God Stats
21W - 35L
1,390 SR
Queue Stats
140W - 214L
1,237 Elo+
Party 2
Achilles
Achilles
StepSister Nerf
Achilles
Level 61
God Stats
21W - 31L
1,442 SR
Queue Stats
71W - 84L
1,391 Elo+
Party 2
Team Averages
Level 69
1,472 SR
1,359 Elo+

VS

Team Averages
Level 47
1,383 SR
1,015 Elo+
Zeus
Zeus
Nonos316
Zeus
Level 109
God Stats
170W - 201L
1,407 SR
Queue Stats
344W - 556L
1,208 Elo+
Solo
Nike
Nike
SteenyBoi28
Nike
Level 15
God Stats
1W - 7L
1,412 SR
Queue Stats
7W - 33L
922 Elo+
Party 1
He Bo
He Bo
x22cojo22x
He Bo
Level 18
God Stats
0W - 5L
1,330 SR
Queue Stats
7W - 35L
915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 2 / 15
11,138
696
12,287
10,553
3,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jopitz
Danzaburou
16
11 / 2 / 12
12,276
767
14,383
10,507
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
11 / 2 / 8
11,958
747
13,484
17,036
14,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 12 / 1
11,675
730
14,630
17,046
5,119
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 5
9,979
624
5,707
15,520
11,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
10
1 / 11 / 2
8,743
546
7,927
12,884
3,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
27
Kills
6
6
Deaths
27
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
2
15
6.25
W
Danzaburou
Jopitz
Danzaburou
11
2
12
8.5
L
Zeus
4
12
1
0.38
L
1
4
5
0.88
W
Achilles
11
2
8
7.5
L
He Bo
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,154
Damage
28,264
38,096
Taken
45,450
21,283
Mitigated
19,906
14,317
Healing
2,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,287
663
0
4,897
10,553
3,596
999
7,182
3,371
44,065
0
W
Danzaburou
Jopitz
Danzaburou
14,383
8,354
0
3,441
10,507
3,512
1,147
7,159
3,348
0
45,722
L
Zeus
14,630
1,233
222
1,276
17,046
5,119
0
6,143
10,681
51,742
0
L
5,707
1,123
0
250
15,520
11,478
0
3,036
11,830
0
17,261
W
Achilles
13,484
4,947
484
5,495
17,036
14,175
465
8,752
8,284
0
24,557
L
He Bo
7,927
847
0
665
12,884
3,309
192
3,316
9,348
16,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
30,397
152
Minions Killed
132
8
Camps Cleared
3
792,633
Distance Traveled
735,651
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,138
696
62
4
5
266,808
2
W
Danzaburou
12,276
767
68
4
1
256,748
1
L
Zeus
11,675
730
92
6
3
206,111
2
L
Nike
9,979
624
22
1
0
291,945
1
W
Achilles
11,958
747
22
1
2
269,077
3
L
He Bo
8,743
546
18
1
0
237,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role