Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DrSplitzy
Chaac
Level 107
God Stats
15W - 12L
1,548 SR
Queue Stats
227W - 220L
1,378 Elo+
Solo
Ares
Ares
LamoZombie
Ares
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,328 Elo+
Solo
Ymir
Ymir
RicharGamer4
Ymir
Level 100
God Stats
11W - 8L
1,610 SR
Queue Stats
468W - 417L
1,506 Elo+
Party 2
Sol
Sol
SaulGamer15
Sol
Level 89
God Stats
5W - 5L
1,590 SR
Queue Stats
424W - 374L
1,480 Elo+
Party 2
Team Averages
Level 96
1,550 SR
1,438 Elo+

VS

Team Averages
Level 85
1,506 SR
1,497 Elo+
Hades
Hades
Bonsai_DiscoGuy
Hades
Level 84
God Stats
0W - 3L
1,265 SR
Queue Stats
554W - 551L
1,505 Elo+
Party 1
Cupid
Cupid
Chriskong3224
Cupid
Level 46
God Stats
23W - 23L
1,627 SR
Queue Stats
185W - 201L
1,497 Elo+
Party 1
Athena
Athena
Edubz35
Athena
Level 46
God Stats
12W - 13L
1,589 SR
Queue Stats
180W - 183L
1,507 Elo+
Party 1
Chronos
Chronos
TheRyuku
Chronos
Level 143
God Stats
0W - 1L
1,295 SR
Queue Stats
152W - 154L
1,474 Elo+
Solo
Mercury
Mercury
rolluer
Mercury
Level 108
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 4 / 1
7,840
653
4,739
6,574
1,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
DrSplitzy
Chaac
13
2 / 2 / 1
7,685
640
6,603
9,334
10,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

2
0 / 0 / 0
4,272
356
0
0
0
14
7 / 2 / 5
8,378
698
4,894
8,572
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 4 / 3
7,878
657
13,438
9,143
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,193
599
4,992
8,738
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 3 / 0
6,805
567
3,028
7,947
2,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Edubz35
Athena
11
3 / 2 / 5
7,100
592
6,228
10,336
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
TheRyuku
Chronos
12
2 / 3 / 3
6,880
573
4,229
8,727
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
rolluer
Mercury
8
0 / 6 / 1
5,045
420
2,119
6,625
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
17
Kills
12
12
Deaths
17
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
1
0.63
L
3
3
1
1.17
L
4
3
0
1.33
W
Chaac
DrSplitzy
Chaac
2
2
1
1.25
L
Athena
Edubz35
Athena
3
2
5
2.75
W
0
0
0
0
W
7
2
5
4.75
W
6
4
3
1.88
L
Chronos
TheRyuku
Chronos
2
3
3
1.17
L
Mercury
rolluer
Mercury
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,674
Damage
20,596
33,623
Taken
42,373
18,594
Mitigated
16,692
11,247
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,739
1,824
0
1,015
6,574
1,998
2,760
1,952
4,622
0
53,203
L
4,992
1,060
218
3,292
8,738
4,583
0
3,382
5,356
32,963
0
L
3,028
1,057
327
2,900
7,947
2,176
38
1,705
6,242
0
37,587
W
Chaac
DrSplitzy
Chaac
6,603
1,131
0
3,687
9,334
10,024
272
4,919
4,404
0
45,163
L
Athena
Edubz35
Athena
6,228
1,771
0
2,225
10,336
3,920
0
6,667
3,669
26,383
0
W
0
0
0
0
0
0
0
0
0
0
0
W
4,894
634
0
2,358
8,572
3,706
0
3,372
5,200
40,143
0
W
13,438
5,797
0
4,187
9,143
2,866
568
5,206
3,937
44,549
0
L
Chronos
TheRyuku
Chronos
4,229
1,132
0
1,457
8,727
3,487
207
3,641
5,086
37,105
0
L
Mercury
rolluer
Mercury
2,119
570
0
250
6,625
2,526
0
2,937
3,688
0
15,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,053
Gold Earned
33,023
362
Minions Killed
316
0
Camps Cleared
0
879,467
Distance Traveled
1,119,272
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,840
653
110
9
0
221,173
4
L
Hades
7,193
599
85
7
0
217,150
2
L
Cupid
6,805
567
78
7
0
215,728
0
W
Chaac
7,685
640
102
9
0
231,364
3
L
Athena
7,100
592
54
5
0
228,171
0
W
Ares
4,272
356
0
0
0
2,126
0
W
Ymir
8,378
698
78
7
0
235,533
1
W
Sol
7,878
657
72
6
0
189,271
1
L
Chronos
6,880
573
72
6
0
238,461
1
L
Mercury
5,045
420
27
2
0
219,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role