Player Matchup

Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Macks-A-Million6
Horus
Level 159
God Stats
12W - 12L
1,563 SR
Queue Stats
225W - 224L
1,593 Elo+
Party 1
Chiron
Chiron
XxTigrKiNGxX
Chiron
Level 46
God Stats
1W - 2L
1,281 SR
Queue Stats
240W - 259L
1,401 Elo+
Party 2
Sol
Sol
astuto240lince
Sol
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
117W - 133L
1,452 Elo+
Solo
Kukulkan
Kukulkan
blackfire1850
Kukulkan
Level 24
God Stats
35W - 26L
1,600 SR
Queue Stats
64W - 61L
1,523 Elo+
Party 1
Team Averages
Level 82
1,489 SR
1,494 Elo+

VS

Team Averages
Level 52
1,441 SR
1,469 Elo+
Zeus
Zeus
Highhopess1
Zeus
Level 38
God Stats
20W - 22L
1,583 SR
Queue Stats
318W - 319L
1,435 Elo+
Solo
Amaterasu
Amaterasu
Liquid_Sorrow96
Amaterasu
Level 43
God Stats
11W - 6L
1,617 SR
Queue Stats
387W - 427L
1,444 Elo+
Solo
Heimdallr
Heimdallr
Vaewr
Heimdallr
Level 48
God Stats
2W - 3L
1,407 SR
Queue Stats
56W - 56L
1,496 Elo+
Solo
Kukulkan
Kukulkan
cosmar90
Kukulkan
Level 24
God Stats
1W - 2L
1,184 SR
Queue Stats
57W - 80L
1,438 Elo+
Party 3
Bellona
Bellona
kirito7474
Bellona
Level 107
God Stats
6W - 11L
1,414 SR
Queue Stats
142W - 141L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 1
9,272
927
6,429
6,901
3,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 2 / 4
9,994
999
7,842
16,478
18,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
15
0 / 2 / 3
8,949
895
11,620
13,447
4,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 10 / 4
9,725
973
9,259
19,159
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
blackfire1850
Kukulkan
16
1 / 0 / 3
10,260
1,026
8,332
3,927
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

171

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
10,606
1,061
13,120
7,012
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Liquid_Sorrow96
Amaterasu
17
3 / 2 / 7
10,166
1,017
6,847
12,148
6,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Vaewr
Heimdallr
17
3 / 1 / 10
10,462
1,046
16,475
7,858
3,542
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
cosmar90
Kukulkan
17
2 / 1 / 10
10,317
1,032
8,249
10,335
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
kirito7474
Bellona
17
4 / 2 / 7
10,160
1,016
13,213
11,636
14,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
8
Kills
16
16
Deaths
8
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
W
4
2
6
3.5
W
Amaterasu
Liquid_Sorrow96
Amaterasu
3
2
7
3.25
L
3
2
4
2.5
W
Heimdallr
Vaewr
Heimdallr
3
1
10
8
L
Chiron
0
2
3
0.75
L
2
10
4
0.4
L
Kukulkan
blackfire1850
Kukulkan
1
0
3
2.5
W
Kukulkan
cosmar90
Kukulkan
2
1
10
7
W
Bellona
kirito7474
Bellona
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,482
Damage
57,904
59,912
Taken
48,989
36,120
Mitigated
30,930
12,212
Healing
3,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,429
2,927
0
1,238
6,901
3,064
0
2,693
4,134
0
15,805
W
13,120
2,693
0
399
7,012
2,513
0
2,658
4,354
36,894
0
W
Amaterasu
Liquid_Sorrow96
Amaterasu
6,847
2,634
0
1,993
12,148
6,336
0
2,585
9,563
0
21,638
L
7,842
4,237
1,225
3,188
16,478
18,626
0
4,581
11,763
0
10,728
W
Heimdallr
Vaewr
Heimdallr
16,475
6,058
0
0
7,858
3,542
0
2,370
5,488
0
39,178
L
Chiron
11,620
3,270
467
3,921
13,447
4,995
0
6,165
7,188
0
20,143
L
9,259
2,606
86
2,087
19,159
7,594
0
5,851
13,180
19,971
0
L
Kukulkan
blackfire1850
Kukulkan
8,332
1,052
0
0
3,927
1,841
0
1,577
2,278
54,047
0
W
Kukulkan
cosmar90
Kukulkan
8,249
683
0
0
10,335
4,020
0
5,623
4,712
25,572
0
W
Bellona
kirito7474
Bellona
13,213
6,099
0
762
11,636
14,519
0
4,355
7,281
0
19,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,200
Gold Earned
51,711
199
Minions Killed
209
4
Camps Cleared
11
1,008,693
Distance Traveled
999,811
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,272
927
28
3
0
196,367
0
W
Zeus
10,606
1,061
44
4
3
176,537
0
W
Amaterasu
10,166
1,017
42
4
3
228,488
1
L
Horus
9,994
999
12
1
1
243,335
0
W
Heimdallr
10,462
1,046
59
6
1
209,951
1
L
Chiron
8,949
895
20
2
1
198,863
0
L
Sol
9,725
973
17
2
1
167,995
0
L
Kukulkan
10,260
1,026
122
12
1
202,133
0
W
Kukulkan
10,317
1,032
51
5
0
187,810
0
W
Bellona
10,160
1,016
13
1
4
197,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role