Player Matchup

Hou Yi
Hou Yi
Platinum III
Mxrrigann
Hou Yi
Platinum III
Level 55
God Stats
6W - 3L
1,808 SR
Queue Stats
27W - 10L
2,104 MMR
Party 1
Achilles
Achilles
Diamond IV
Soratics
Achilles
Diamond IV
Level 123
God Stats
66W - 39L
1,632 SR
Queue Stats
139W - 100L
2,071 MMR
Party 1
Terra
Terra
Diamond V
SpirituahL_
Terra
Diamond V
Level 85
God Stats
11W - 10L
1,621 SR
Queue Stats
390W - 437L
1,923 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 88
1,687 SR
2,033 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,610 SR
2,102 MMR
Ah Puch
Ah Puch
Gold V
Circasisam
Ah Puch
Gold V
Level 109
God Stats
82W - 97L
1,601 SR
Queue Stats
145W - 170L
1,517 MMR
Solo
Sobek
Sobek
Diamond II
ShAd0w P3pP3r
Sobek
Diamond II
Level 160
God Stats
16W - 31L
1,537 SR
Queue Stats
655W - 828L
2,243 MMR
Solo
Chiron
Chiron
Diamond I
SiIence NA
Chiron
Diamond I
Level 157
God Stats
11W - 13L
1,691 SR
Queue Stats
614W - 382L
2,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mxrrigann
Hou Yi
11
4 / 0 / 2
7,663
766
7,050
5,671
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Soratics
Achilles
11
3 / 1 / 4
7,261
726
8,197
10,363
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 7
6,989
699
5,142
8,436
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayTiamatPersephoneAthenaOdin

VS

Bans
GilgameshScyllaThothSolBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Circasisam
Ah Puch
8
1 / 3 / 0
5,992
599
7,434
5,203
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
6,470
647
4,221
11,488
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
SiIence NA
Chiron
9
0 / 2 / 1
5,857
586
4,846
7,472
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Circasisam
Ah Puch
1
3
0
0.33
W
Hou Yi
Mxrrigann
Hou Yi
4
0
2
5
L
0
2
1
0.25
L
Chiron
SiIence NA
Chiron
0
2
1
0.25
W
Achilles
Soratics
Achilles
3
1
4
5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,389
Damage
16,501
24,470
Taken
24,163
14,546
Mitigated
12,674
11,501
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Circasisam
Ah Puch
7,434
0
0
688
5,203
1,513
0
1,385
3,611
22,735
0
W
Hou Yi
Mxrrigann
Hou Yi
7,050
2,984
0
3,522
5,671
2,155
1,730
2,419
2,962
0
37,639
L
4,221
214
0
3,135
11,488
8,460
0
1,826
9,160
9,756
0
L
Chiron
SiIence NA
Chiron
4,846
2,554
558
2,242
7,472
2,701
58
1,984
5,284
0
18,743
W
Achilles
Soratics
Achilles
8,197
2,299
0
3,965
10,363
7,386
222
4,894
5,153
0
20,517
W
5,142
481
735
3,279
8,436
5,005
475
4,161
4,083
17,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,913
Gold Earned
18,319
130
Minions Killed
102
7
Camps Cleared
3
619,023
Distance Traveled
467,757
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,992
599
43
4
1
140,981
4
W
Hou Yi
7,663
766
82
8
5
186,059
4
L
Sobek
6,470
647
17
2
1
177,880
1
L
Chiron
5,857
586
42
4
1
148,896
5
W
Achilles
7,261
726
20
2
1
208,220
2
W
Terra
6,989
699
28
3
1
224,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role