Player Matchup

Kali
Kali
EmilioWaffle
Kali
Level 26
God Stats
2W - 0L
1,752 SR
Queue Stats
17W - 9L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Volkster117
Nu Wa
Level 28
God Stats
3W - 4L
1,233 SR
Queue Stats
93W - 106L
1,300 Elo+
Party 3
Olorun
Olorun
WhereDAchicken
Olorun
Level 21
God Stats
1W - 4L
1,464 SR
Queue Stats
65W - 84L
1,363 Elo+
Party 2
King Arthur
King Arthur
ddyt
King Arthur
Level 15
God Stats
19W - 23L
1,479 SR
Queue Stats
125W - 119L
1,320 Elo+
Party 3
Bellona
Bellona
okayfine3
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 19
1,485 SR
1,401 Elo+

VS

Team Averages
Level 17
1,455 SR
1,362 Elo+
Bakasura
Bakasura
BerserkPandas
Bakasura
Level 11
God Stats
25W - 13L
1,525 SR
Queue Stats
169W - 178L
1,282 Elo+
Solo
Sylvanus
Sylvanus
Jamalzop
Sylvanus
Level 38
God Stats
0W - 2L
1,245 SR
Queue Stats
162W - 137L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
KaptRetake
Gilgamesh
Level 25
God Stats
7W - 7L
1,507 SR
Queue Stats
15W - 20L
1,329 Elo+
Solo
Medusa
Medusa
SpaceMonkeyOT
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,287 Elo+
Party 1
Chang'e
Chang'e
havanull
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
6,096
508
892
4,504
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 10
6,714
560
5,635
4,987
1,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
12 / 2 / 1
8,172
681
8,627
9,376
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ddyt
King Arthur
11
2 / 1 / 1
6,927
577
3,610
8,236
3,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
okayfine3
Bellona
12
3 / 2 / 2
7,137
595
4,307
6,945
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BerserkPandas
Bakasura
11
2 / 2 / 0
6,775
565
5,976
9,349
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Jamalzop
Sylvanus
10
3 / 6 / 1
6,060
505
5,501
9,230
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KaptRetake
Gilgamesh
12
2 / 3 / 2
6,806
567
4,341
9,155
5,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
1 / 5 / 2
5,206
434
2,618
8,034
2,088
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
havanull
Chang'e
2
0 / 2 / 0
4,003
334
81
1,299
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
8
8
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BerserkPandas
Bakasura
2
2
0
1
W
0
1
4
2
L
Sylvanus
Jamalzop
Sylvanus
3
6
1
0.58
L
Gilgamesh
KaptRetake
Gilgamesh
2
3
2
1
L
1
5
2
0.4
W
1
2
10
3
W
12
2
1
6.25
W
King Arthur
ddyt
King Arthur
2
1
1
2.5
L
Chang'e
havanull
Chang'e
0
2
0
0
W
Bellona
okayfine3
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
18,517
34,048
Taken
37,067
15,288
Mitigated
14,603
10,081
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BerserkPandas
Bakasura
5,976
3,515
0
2,504
9,349
4,007
0
1,547
7,802
0
37,064
W
892
234
0
1,757
4,504
1,699
155
566
3,938
0
23,642
L
Sylvanus
Jamalzop
Sylvanus
5,501
2,023
372
896
9,230
3,073
593
5,755
3,475
21,654
5,183
L
Gilgamesh
KaptRetake
Gilgamesh
4,341
1,470
0
1,201
9,155
5,250
856
664
8,491
0
39,170
L
2,618
1,569
0
1,179
8,034
2,088
306
5,997
2,037
0
13,838
W
5,635
3,303
0
635
4,987
1,524
1,909
2,152
2,758
21,410
0
W
8,627
4,505
182
3,765
9,376
2,848
1,959
1,739
7,420
41,274
0
W
King Arthur
ddyt
King Arthur
3,610
533
0
2,074
8,236
3,805
497
81
7,636
0
38,274
L
Chang'e
havanull
Chang'e
81
0
0
0
1,299
185
0
299
1,000
681
0
W
Bellona
okayfine3
Bellona
4,307
1,888
0
1,668
6,945
5,412
975
388
6,557
0
33,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
28,850
299
Minions Killed
241
0
Camps Cleared
0
1,043,165
Distance Traveled
900,088
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,775
565
88
7
0
251,843
0
W
Kali
6,096
508
57
5
0
219,953
0
L
Sylvanus
6,060
505
49
4
0
189,694
1
L
Gilgamesh
6,806
567
79
7
0
222,671
0
L
Medusa
5,206
434
25
2
0
197,947
0
W
Nu Wa
6,714
560
26
2
0
191,541
0
W
Olorun
8,172
681
71
6
0
194,447
1
W
King Arthur
6,927
577
72
6
0
230,466
0
L
Chang'e
4,003
334
0
0
0
37,933
0
W
Bellona
7,137
595
73
6
0
206,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role