Player Matchup

Sol
Sol
GoddamnTann
Sol
Level 102
God Stats
2W - 1L
1,248 SR
Queue Stats
104W - 112L
1,478 Elo+
Solo
Chaac
Chaac
GooFSTER022
Chaac
Level 145
God Stats
1W - 1L
1,388 SR
Queue Stats
37W - 38L
1,438 Elo+
Solo
Ganesha
Ganesha
Master717
Ganesha
Level 110
God Stats
5W - 6L
1,641 SR
Queue Stats
104W - 119L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
MonkeykingWu
Tsukuyomi
Level 123
God Stats
6W - 4L
1,592 SR
Queue Stats
47W - 47L
1,530 Elo+
Solo
Cernunnos
Cernunnos
XxchntxX
Cernunnos
Level 80
God Stats
3W - 0L
1,648 SR
Queue Stats
84W - 93L
1,490 Elo+
Solo
Team Averages
Level 112
1,504 SR
1,480 Elo+

VS

Team Averages
Level 105
1,522 SR
1,451 Elo+
Thor
Thor
Beasty_Gio2000
Thor
Level 109
God Stats
0W - 2L
1,338 SR
Queue Stats
61W - 68L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
Optimum Miles
Gilgamesh
Level 123
God Stats
13W - 14L
1,722 SR
Queue Stats
88W - 92L
1,408 Elo+
Party 1
Neith
Neith
OptimumCereus
Neith
Level 82
God Stats
2W - 1L
1,464 SR
Queue Stats
5W - 10L
1,380 Elo+
Party 1
Zeus
Zeus
Zave2000
Zeus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,540 Elo+
Solo
Jormungandr
Jormungandr
sohwat
Jormungandr
Level 98
God Stats
14W - 14L
1,585 SR
Queue Stats
77W - 73L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 5
11,448
818
8,651
9,043
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 5 / 6
12,538
896
16,584
20,341
15,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Master717
Ganesha
18
0 / 5 / 14
10,560
754
6,192
17,154
16,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
MonkeykingWu
Tsukuyomi
20
10 / 6 / 5
13,808
986
19,814
16,442
6,907
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
XxchntxX
Cernunnos
19
7 / 7 / 8
13,215
944
18,598
20,171
7,228
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,091
721
7,492
8,627
3,091
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Optimum Miles
Gilgamesh
17
8 / 8 / 11
12,177
870
16,353
24,491
10,197
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 7
10,767
769
12,119
14,757
5,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
6 / 4 / 10
11,973
855
22,130
13,083
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
sohwat
Jormungandr
17
3 / 4 / 10
10,706
765
11,087
19,242
21,225
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
68
25
Kills
23
23
Deaths
25
38
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
2
7
3.25
W
3
0
5
5.5
W
5
5
6
1.6
W
Ganesha
Master717
Ganesha
0
5
14
1.4
W
Tsukuyomi
MonkeykingWu
Tsukuyomi
10
6
5
2.08
L
Gilgamesh
Optimum Miles
Gilgamesh
8
8
11
1.69
L
3
7
7
0.93
W
Cernunnos
XxchntxX
Cernunnos
7
7
8
1.57
L
Zeus
6
4
10
2.75
L
Jormungandr
sohwat
Jormungandr
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,839
Damage
69,181
83,151
Taken
80,200
48,773
Mitigated
44,321
24,060
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,492
1,340
0
274
8,627
3,091
0
1,729
6,898
0
22,698
W
8,651
2,826
0
3,205
9,043
3,041
1,229
5,067
3,890
36,780
0
W
16,584
4,277
0
7,121
20,341
15,480
0
10,244
9,782
0
42,520
W
Ganesha
Master717
Ganesha
6,192
519
0
1,442
17,154
16,117
285
4,590
12,384
29,800
0
W
Tsukuyomi
MonkeykingWu
Tsukuyomi
19,814
6,049
0
3,044
16,442
6,907
3,162
7,209
9,025
0
56,988
L
Gilgamesh
Optimum Miles
Gilgamesh
16,353
4,204
755
3,548
24,491
10,197
90
5,774
18,717
0
27,330
L
12,119
5,216
0
2,741
14,757
5,022
2,543
3,460
11,297
0
35,069
W
Cernunnos
XxchntxX
Cernunnos
18,598
12,254
0
9,248
20,171
7,228
3,225
5,787
14,184
0
56,921
L
Zeus
22,130
3,069
75
2,082
13,083
4,786
31
740
12,343
50,158
0
L
Jormungandr
sohwat
Jormungandr
11,087
3,397
0
729
19,242
21,225
106
3,267
15,975
40,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,569
Gold Earned
55,714
372
Minions Killed
289
10
Camps Cleared
6
1,303,056
Distance Traveled
1,138,410
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,091
721
29
2
0
206,921
3
W
Sol
11,448
818
86
6
1
284,371
4
W
Chaac
12,538
896
61
4
1
254,670
1
W
Ganesha
10,560
754
14
1
0
254,148
1
W
Tsukuyomi
13,808
986
107
8
4
262,660
2
L
Gilgamesh
12,177
870
22
2
0
225,231
0
L
Neith
10,767
769
68
5
3
226,786
0
W
Cernunnos
13,215
944
104
7
4
247,207
3
L
Zeus
11,973
855
91
7
3
226,850
0
L
Jormungandr
10,706
765
79
6
0
252,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role