Player Matchup

Thanatos
Thanatos
Mass-_-Cash508
Thanatos
Level 14
God Stats
0W - 3L
1,219 SR
Queue Stats
1W - 17L
910 Elo+
Party 1
Sun Wukong
Sun Wukong
QJUrameshi
Sun Wukong
Level 40
God Stats
4W - 10L
1,306 SR
Queue Stats
17W - 24L
1,403 Elo+
Party 1
Merlin
Merlin
itzFate508
Merlin
Level 41
God Stats
13W - 16L
1,410 SR
Queue Stats
88W - 107L
1,277 Elo+
Party 1
Team Averages
Level 32
1,312 SR
1,197 Elo+

VS

Team Averages
Level 50
1,422 SR
1,259 Elo+
Nemesis
Nemesis
ApoloCreed15618
Nemesis
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
215W - 257L
1,226 Elo+
Party 2
Tiamat
Tiamat
BolilloDuro4305
Tiamat
Level 61
God Stats
11W - 16L
1,432 SR
Queue Stats
244W - 264L
1,299 Elo+
Party 2
Ymir
Ymir
Georgeup
Ymir
Level 71
God Stats
51W - 75L
1,333 SR
Queue Stats
253W - 412L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 11 / 2
8,125
625
2,975
13,281
5,184
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
QJUrameshi
Sun Wukong
13
3 / 5 / 2
9,498
731
6,239
12,219
7,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
itzFate508
Merlin
12
3 / 7 / 2
9,102
700
10,514
12,217
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 12
9,929
764
5,698
9,952
3,397
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 2 / 11
10,474
806
11,115
8,757
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
14
10 / 2 / 10
10,782
829
12,706
12,797
10,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
23
23
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
8
2
11
6.75
W
Ymir
10
2
10
7.5
L
Thanatos
1
11
2
0.18
L
Sun Wukong
QJUrameshi
Sun Wukong
3
5
2
0.8
L
Merlin
itzFate508
Merlin
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,728
Damage
29,519
37,717
Taken
31,506
16,671
Mitigated
19,057
3,953
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,698
2,975
0
1,830
9,952
3,397
1,593
3,338
6,517
0
24,935
W
11,115
884
571
2,758
8,757
4,920
619
3,205
5,552
35,047
0
W
Ymir
12,706
1,979
512
2,008
12,797
10,740
404
4,762
8,035
34,581
0
L
Thanatos
2,975
1,349
68
1,848
13,281
5,184
571
9,025
4,256
0
5,465
L
Sun Wukong
QJUrameshi
Sun Wukong
6,239
1,485
104
1,381
12,219
7,096
358
7,522
4,697
0
31,549
L
Merlin
itzFate508
Merlin
10,514
885
0
552
12,217
4,391
611
7,837
4,380
32,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,725
Gold Earned
31,185
113
Minions Killed
126
6
Camps Cleared
5
595,096
Distance Traveled
683,261
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,929
764
37
3
2
228,939
0
W
Tiamat
10,474
806
39
3
1
229,286
5
W
Ymir
10,782
829
50
4
2
225,036
5
L
Thanatos
8,125
625
3
0
0
177,079
0
L
Sun Wukong
9,498
731
68
5
3
227,187
1
L
Merlin
9,102
700
42
3
3
190,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role