Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ElPopa03
Poseidon
Level 155
God Stats
1W - 2L
1,441 SR
Queue Stats
34W - 24L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
Mikeyken
Baron Samedi
Level 157
God Stats
1W - 0L
1,281 SR
Queue Stats
13W - 7L
1,654 Elo+
Party 2
Sylvanus
Sylvanus
MrBreny
Sylvanus
Level 115
God Stats
4W - 5L
1,561 SR
Queue Stats
102W - 52L
1,613 Elo+
Party 2
Team Averages
Level 149
1,457 SR
1,552 Elo+

VS

Team Averages
Level 85
1,613 SR
1,532 Elo+
Odin
Odin
Atlier
Odin
Level 50
God Stats
22W - 15L
1,667 SR
Queue Stats
82W - 94L
1,498 Elo+
Party 1
Geb
Geb
BaTMaN 1979
Geb
Level 154
God Stats
0W - 4L
1,627 SR
Queue Stats
75W - 86L
1,549 Elo+
Party 3
Izanami
Izanami
TentacleBurrito
Izanami
Level 66
God Stats
4W - 5L
1,458 SR
Queue Stats
98W - 93L
1,546 Elo+
Party 1
Loki
Loki
TenuredBebula62
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nox
Nox
TributeTreeborn
Nox
Level 128
God Stats
0W - 1L
1,814 SR
Queue Stats
49W - 40L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
10 / 0 / 9
10,894
1,089
10,963
6,354
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
14
3 / 0 / 11
8,433
843
4,715
8,447
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
ElPopa03
Poseidon
15
3 / 1 / 14
8,568
857
9,642
7,230
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Mikeyken
Baron Samedi
14
5 / 2 / 17
9,220
922
8,577
6,942
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MrBreny
Sylvanus
13
2 / 3 / 15
7,956
796
2,915
9,029
7,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Atlier
Odin
12
0 / 7 / 3
6,547
655
6,345
11,930
4,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 2 / 2
6,478
648
7,038
7,364
2,782
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 4 / 1
7,274
727
3,161
7,463
2,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 2
7,443
744
4,993
6,959
2,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 1
7,160
716
6,350
8,745
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
15
23
Kills
6
6
Deaths
23
66
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
0
9
14.5
W
Gilgamesh
 
Gilgamesh
3
0
11
8.5
L
Odin
Atlier
Odin
0
7
3
0.21
L
0
2
2
0.5
W
Poseidon
ElPopa03
Poseidon
3
1
14
10
W
Baron Samedi
Mikeyken
Baron Samedi
5
2
17
6.75
W
Sylvanus
MrBreny
Sylvanus
2
3
15
3.17
L
1
4
1
0.38
L
2
3
2
1
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,812
Damage
27,887
38,002
Taken
42,461
21,177
Mitigated
14,768
13,155
Healing
972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,963
2,175
0
1,926
6,354
2,404
3,033
1,582
4,772
0
38,625
W
Gilgamesh
 
Gilgamesh
4,715
595
0
452
8,447
5,588
808
3,866
4,581
0
14,185
L
Odin
Atlier
Odin
6,345
335
0
250
11,930
4,817
0
7,141
4,620
0
16,359
L
7,038
302
0
166
7,364
2,782
0
3,771
3,395
19,327
0
W
Poseidon
ElPopa03
Poseidon
9,642
2,089
152
2,253
7,230
2,516
1,815
2,476
4,754
39,562
0
W
Baron Samedi
Mikeyken
Baron Samedi
8,577
842
1,589
2,166
6,942
3,641
617
1,663
5,279
20,244
0
W
Sylvanus
MrBreny
Sylvanus
2,915
563
2,850
1,767
9,029
7,028
192
4,001
5,028
7,089
949
L
3,161
1,670
0
543
7,463
2,343
0
2,550
4,815
0
23,902
L
4,993
533
0
0
6,959
2,280
0
1,812
5,111
0
27,981
L
6,350
440
0
13
8,745
2,546
1
5,157
3,339
16,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
34,902
233
Minions Killed
204
7
Camps Cleared
7
967,899
Distance Traveled
893,831
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,894
1,089
79
8
2
221,247
4
W
Gilgamesh
8,433
843
21
2
2
203,771
2
L
Odin
6,547
655
29
3
1
163,197
1
L
Geb
6,478
648
33
3
1
187,283
0
W
Poseidon
8,568
857
86
9
2
182,063
0
W
Baron Samedi
9,220
922
33
3
0
175,183
3
W
Sylvanus
7,956
796
14
1
1
185,635
0
L
Izanami
7,274
727
60
6
0
176,499
3
L
Loki
7,443
744
46
5
5
191,507
1
L
Nox
7,160
716
36
4
0
175,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role