Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EFRA97CO
Anubis
Level 61
God Stats
0W - 3L
1,300 SR
Queue Stats
10W - 19L
1,452 Elo+
Party 1
Chaac
Chaac
JiicIv03
Chaac
Level 50
God Stats
1W - 6L
1,617 SR
Queue Stats
2W - 7L
1,322 Elo+
Party 1
Ymir
Ymir
PurrazMix
Ymir
Level 10
God Stats
1W - 4L
1,415 SR
Queue Stats
6W - 11L
1,481 Elo+
Party 1
Artemis
Artemis
RULAG
Artemis
Level 136
God Stats
10W - 15L
1,494 SR
Queue Stats
50W - 50L
1,490 Elo+
Party 1
Team Averages
Level 79
1,465 SR
1,449 Elo+

VS

Team Averages
Level 92
1,494 SR
1,565 Elo+
Nike
Nike
Havok5701
Nike
Level 38
God Stats
15W - 9L
1,238 SR
Queue Stats
161W - 93L
1,543 Elo+
Party 2
Vulcan
Vulcan
Osiris926
Vulcan
Level 46
God Stats
26W - 11L
1,821 SR
Queue Stats
144W - 82L
1,603 Elo+
Party 2
Baron Samedi
Baron Samedi
PowerRecker
Baron Samedi
Level 133
God Stats
3W - 1L
1,309 SR
Queue Stats
461W - 257L
1,642 Elo+
Party 2
Anubis
Anubis
TheFinalOrder
Anubis
Level 155
God Stats
4W - 2L
1,586 SR
Queue Stats
292W - 202L
1,637 Elo+
Party 2
Set
Set
upchief
Set
Level 89
God Stats
8W - 7L
1,518 SR
Queue Stats
179W - 200L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 4 / 0
5,080
508
3,450
8,101
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
EFRA97CO
Anubis
7
0 / 2 / 0
4,397
440
1,500
3,291
930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
JiicIv03
Chaac
10
0 / 1 / 2
5,568
557
3,472
4,543
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
6
0 / 1 / 0
4,403
440
1,310
4,336
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Artemis
RULAG
Artemis
7
0 / 4 / 0
4,547
455
3,716
5,810
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 1 / 1
5,953
595
2,020
4,743
2,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Osiris926
Vulcan
11
3 / 0 / 3
6,364
636
4,296
1,697
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
PowerRecker
Baron Samedi
9
4 / 0 / 5
6,159
616
5,444
9,080
6,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 5
6,284
628
5,664
4,669
2,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
9
0 / 0 / 3
5,085
509
857
5,032
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
12
12
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
0
0.5
L
Anubis
EFRA97CO
Anubis
0
2
0
0
W
Nike
1
1
1
1.5
L
Chaac
JiicIv03
Chaac
0
1
2
1
W
Vulcan
Osiris926
Vulcan
3
0
3
4.5
W
Baron Samedi
PowerRecker
Baron Samedi
4
0
5
6.5
L
Ymir
0
1
0
0
L
Artemis
RULAG
Artemis
0
4
0
0
W
4
1
5
6.5
W
Set
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,448
Damage
18,281
26,081
Taken
25,221
10,000
Mitigated
12,484
6,687
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,450
1,206
77
1,301
8,101
2,163
0
4,692
3,287
0
23,624
L
Anubis
EFRA97CO
Anubis
1,500
123
0
870
3,291
930
0
2,693
480
12,094
0
W
Nike
2,020
628
0
329
4,743
2,119
193
0
4,281
1,218
27,537
L
Chaac
JiicIv03
Chaac
3,472
311
0
1,455
4,543
3,345
0
1,250
3,293
0
27,370
W
Vulcan
Osiris926
Vulcan
4,296
257
0
452
1,697
536
108
180
1,517
33,643
0
W
Baron Samedi
PowerRecker
Baron Samedi
5,444
1,228
1,025
3,991
9,080
6,379
0
1,930
7,150
23,126
0
L
Ymir
1,310
317
311
1,144
4,336
2,208
0
2,741
1,537
6,113
0
L
Artemis
RULAG
Artemis
3,716
1,119
350
1,179
5,810
1,354
0
3,976
1,794
0
21,306
W
5,664
1,013
0
2,770
4,669
2,035
0
269
4,317
31,442
0
W
Set
857
565
0
1,480
5,032
1,415
0
638
4,394
0
18,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
29,845
189
Minions Killed
263
0
Camps Cleared
0
962,315
Distance Traveled
977,529
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,080
508
45
5
0
211,433
2
L
Anubis
4,397
440
25
3
0
186,501
2
W
Nike
5,953
595
75
8
0
201,385
2
L
Chaac
5,568
557
69
7
0
213,749
0
W
Vulcan
6,364
636
61
6
0
218,166
1
W
Baron Samedi
6,159
616
34
3
0
170,731
2
L
Ymir
4,403
440
6
1
0
194,059
3
L
Artemis
4,547
455
44
4
0
156,573
3
W
Anubis
6,284
628
50
5
0
181,205
2
W
Set
5,085
509
43
4
0
206,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role