Player Matchup

King Arthur
King Arthur
Diamond IV
DragonTamer1209
King Arthur
Diamond IV
Level 144
God Stats
3W - 6L
1,608 SR
Queue Stats
94W - 80L
2,157 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond IV
Englishbreadman
Kuzenbo
Diamond IV
Level 159
God Stats
2W - 0L
1,997 SR
Queue Stats
147W - 125L
2,130 MMR
Solo
Skadi
Skadi
Diamond IV
HazardFree
Skadi
Diamond IV
Level 160
God Stats
6W - 5L
1,677 SR
Queue Stats
758W - 735L
2,054 MMR
Party 4
Arachne
Arachne
Masters
JungAOT
Arachne
Masters
Level 67
God Stats
160W - 118L
1,697 SR
Queue Stats
219W - 203L
2,130 MMR
Party 2
Tiamat
Tiamat
Diamond IV
MuckSticky
Tiamat
Diamond IV
Level 65
God Stats
17W - 8L
1,876 SR
Queue Stats
226W - 223L
2,254 MMR
Party 4
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,771 SR
2,145 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,748 SR
2,148 MMR
Terra
Terra
Diamond III
BugeyDude
Terra
Diamond III
Level 159
God Stats
1W - 1L
1,745 SR
Queue Stats
285W - 255L
2,160 MMR
Party 1
Horus
Horus
Platinum II
Champ
Horus
Platinum II
Level 159
God Stats
1W - 2L
1,606 SR
Queue Stats
70W - 58L
1,998 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Diamond III
Gongall
Morgan Le Fay
Diamond III
Level 156
God Stats
2W - 2L
1,860 SR
Queue Stats
245W - 219L
2,304 MMR
Party 3
Bastet
Bastet
Diamond IV
freelaner13799
Bastet
Diamond IV
Level 87
God Stats
10W - 7L
1,699 SR
Queue Stats
55W - 41L
2,193 MMR
Solo
Ullr
Ullr
Platinum II
hunterkiller44
Ullr
Platinum II
Level 66
God Stats
7W - 6L
1,832 SR
Queue Stats
128W - 106L
2,084 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DragonTamer1209
King Arthur
18
2 / 4 / 9
12,974
481
17,015
29,365
33,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 4 / 18
13,477
499
16,413
33,659
49,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
20
13 / 4 / 6
15,378
570
27,778
25,015
10,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
JungAOT
Arachne
20
12 / 4 / 6
15,218
564
26,023
30,357
16,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
MuckSticky
Tiamat
20
4 / 4 / 6
13,725
508
24,609
19,051
14,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
GilgameshArtioArtemisAthenaOdin

VS

Bans
PersephoneFenrirGebSerqetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BugeyDude
Terra
19
3 / 5 / 8
12,986
481
14,431
34,358
54,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Champ
Horus
18
4 / 7 / 11
12,863
476
5,311
34,524
44,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Gongall
Morgan Le Fay
19
2 / 9 / 9
13,096
485
25,503
28,623
14,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 8 / 10
13,921
516
18,486
26,093
12,047
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 5 / 9
15,719
582
29,242
22,379
10,596
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
67
34
Kills
20
20
Deaths
34
45
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Terra
BugeyDude
Terra
3
5
8
1.4
L
Horus
Champ
Horus
4
7
11
1.36
W
King Arthur
DragonTamer1209
King Arthur
2
4
9
1.63
W
3
4
18
3
L
Morgan Le Fay
Gongall
Morgan Le Fay
2
9
9
0.72
W
Skadi
13
4
6
4
W
Arachne
JungAOT
Arachne
12
4
6
3.75
W
Tiamat
MuckSticky
Tiamat
4
4
6
1.75
L
4
8
10
1.13
L
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,838
Damage
92,973
137,447
Taken
145,977
124,887
Mitigated
135,435
44,066
Healing
49,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BugeyDude
Terra
14,431
1,810
2,940
13,375
34,358
54,529
534
7,005
27,113
59,326
0
L
Horus
Champ
Horus
5,311
2,974
3,715
8,793
34,524
44,176
769
11,740
22,357
0
21,621
W
King Arthur
DragonTamer1209
King Arthur
17,015
1,426
0
6,031
29,365
33,742
222
8,559
20,806
7,606
75,600
W
16,413
5,076
0
7,516
33,659
49,400
403
11,704
21,955
37,652
0
L
Morgan Le Fay
Gongall
Morgan Le Fay
25,503
1,104
792
9,390
28,623
14,087
648
10,307
18,068
106,053
0
W
Skadi
27,778
16,215
0
8,205
25,015
10,947
9,013
7,504
17,511
0
130,038
W
Arachne
JungAOT
Arachne
26,023
16,567
0
16,491
30,357
16,051
1,982
11,440
18,917
0
161,866
W
Tiamat
MuckSticky
Tiamat
24,609
1,569
257
5,566
19,051
14,747
1,030
6,229
12,822
97,161
0
L
18,486
4,097
0
4,669
26,093
12,047
1,219
7,178
18,753
0
93,975
L
29,242
10,810
0
5,343
22,379
10,596
3,668
7,539
14,676
0
153,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,772
Gold Earned
68,585
657
Minions Killed
636
0
Camps Cleared
0
2,648,436
Distance Traveled
2,483,983
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,986
481
99
4
0
494,204
4
L
Horus
12,863
476
20
1
0
502,279
5
W
King Arthur
12,974
481
137
5
0
493,012
2
W
Kuzenbo
13,477
499
23
1
0
521,233
12
L
Morgan Le Fay
13,096
485
144
5
0
450,961
5
W
Skadi
15,378
570
173
6
0
487,988
2
W
Arachne
15,218
564
170
6
0
603,123
4
W
Tiamat
13,725
508
154
6
0
543,080
2
L
Bastet
13,921
516
160
6
0
508,474
3
L
Ullr
15,719
582
213
8
0
528,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role