Player Matchup

Da Ji
Da Ji
BRHJ
Da Ji
Level 28
God Stats
14W - 6L
1,578 SR
Queue Stats
213W - 262L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
Holy Crusade594
Danzaburou
Level 10
God Stats
6W - 5L
1,178 SR
Queue Stats
22W - 22L
1,362 Elo+
Solo
Chang'e
Chang'e
ceehhsarr
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 309L
1,334 Elo+
Party 1
Skadi
Skadi
gganjiii
Skadi
Level 27
God Stats
25W - 23L
1,430 SR
Queue Stats
160W - 194L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
xxDRGxx2299
Cthulhu
Level 6
God Stats
31W - 41L
1,445 SR
Queue Stats
39W - 61L
1,377 Elo+
Party 1
Team Averages
Level 20
1,426 SR
1,369 Elo+

VS

Team Averages
Level 19
1,456 SR
1,326 Elo+
Ravana
Ravana
CoughingCoffin-g
Ravana
Level 13
God Stats
0W - 1L
1,369 SR
Queue Stats
6W - 10L
1,373 Elo+
Solo
Fenrir
Fenrir
SKULL_CRACKER_01
Fenrir
Level 22
God Stats
19W - 22L
1,465 SR
Queue Stats
76W - 80L
1,338 Elo+
Solo
Nu Wa
Nu Wa
imsohigh207
Nu Wa
Level 29
God Stats
78W - 79L
1,452 SR
Queue Stats
193W - 238L
1,296 Elo+
Solo
Bellona
Bellona
sweettooth_102
Bellona
Level 14
God Stats
5W - 6L
1,492 SR
Queue Stats
9W - 16L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
xenithND
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BRHJ
Da Ji
19
12 / 2 / 21
13,732
1,144
19,904
10,693
4,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Holy Crusade594
Danzaburou
20
8 / 5 / 31
13,422
1,119
24,878
15,344
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
ceehhsarr
Chang'e
19
1 / 5 / 23
11,297
941
6,274
14,503
4,864
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
gganjiii
Skadi
20
21 / 1 / 22
15,622
1,302
38,523
7,995
2,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
xxDRGxx2299
Cthulhu
20
2 / 4 / 34
12,311
1,026
10,553
15,394
16,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 3
10,123
844
4,404
16,408
8,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 11 / 8
12,233
1,019
9,036
29,889
14,365
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 7 / 5
10,544
879
11,586
14,613
6,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 8 / 7
11,936
995
10,870
23,135
21,518
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
xenithND
Tsukuyomi
19
7 / 11 / 7
13,073
1,089
21,375
26,863
13,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
47
44
Kills
17
17
Deaths
44
131
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BRHJ
Da Ji
12
2
21
11.25
L
1
7
3
0.36
W
Danzaburou
Holy Crusade594
Danzaburou
8
5
31
4.7
L
5
11
8
0.82
W
Chang'e
ceehhsarr
Chang'e
1
5
23
2.5
W
Skadi
gganjiii
Skadi
21
1
22
32
L
0
7
5
0.36
L
4
8
7
0.94
L
Tsukuyomi
xenithND
Tsukuyomi
7
11
7
0.95
W
Cthulhu
xxDRGxx2299
Cthulhu
2
4
34
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,132
Damage
57,271
63,929
Taken
110,908
32,522
Mitigated
65,368
9,001
Healing
3,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BRHJ
Da Ji
19,904
3,241
0
269
10,693
4,035
0
1,570
8,499
0
26,103
L
4,404
1,289
0
990
16,408
8,825
0
3,383
13,025
0
19,794
W
Danzaburou
Holy Crusade594
Danzaburou
24,878
10,476
0
3,089
15,344
5,283
0
1,899
13,445
0
44,926
L
9,036
1,031
0
276
29,889
14,365
0
4,630
25,259
0
29,154
W
Chang'e
ceehhsarr
Chang'e
6,274
1,651
841
1,954
14,503
4,864
0
2,215
12,288
20,930
0
W
Skadi
gganjiii
Skadi
38,523
21,777
0
2,131
7,995
2,141
0
2,795
5,200
0
67,860
L
11,586
2,279
0
412
14,613
6,766
0
2,698
11,915
36,552
0
L
10,870
4,077
334
910
23,135
21,518
0
2,997
20,138
0
28,315
L
Tsukuyomi
xenithND
Tsukuyomi
21,375
5,431
0
455
26,863
13,894
0
3,119
23,744
0
40,966
W
Cthulhu
xxDRGxx2299
Cthulhu
10,553
684
467
250
15,394
16,199
0
3,107
12,287
44,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,384
Gold Earned
57,909
231
Minions Killed
214
6
Camps Cleared
5
1,003,036
Distance Traveled
1,006,107
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,732
1,144
9
1
2
232,361
0
L
Ravana
10,123
844
31
3
0
203,922
1
W
Danzaburou
13,422
1,119
46
4
0
201,317
1
L
Fenrir
12,233
1,019
40
3
1
227,413
0
W
Chang'e
11,297
941
32
3
1
172,413
2
W
Skadi
15,622
1,302
72
6
3
183,733
0
L
Nu Wa
10,544
879
54
5
1
144,186
0
L
Bellona
11,936
995
36
3
1
212,361
2
L
Tsukuyomi
13,073
1,089
53
4
2
218,225
1
W
Cthulhu
12,311
1,026
72
6
0
213,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role