Player Matchup

Bacchus
Bacchus
Angushunter5
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 191L
1,368 Elo+
Party 3
Neith
Neith
AysunLum
Neith
Level 23
God Stats
0W - 3L
1,187 SR
Queue Stats
4W - 6L
1,135 Elo+
Party 2
Fenrir
Fenrir
Davo_potato-
Fenrir
Level 22
God Stats
8W - 20L
1,183 SR
Queue Stats
49W - 51L
1,345 Elo+
Party 2
Loki
Loki
Musashig
Loki
Level 8
God Stats
17W - 23L
1,301 SR
Queue Stats
37W - 40L
1,234 Elo+
Solo
Heimdallr
Heimdallr
TheDarkAlphaWolf
Heimdallr
Level 15
God Stats
37W - 54L
1,383 SR
Queue Stats
66W - 94L
1,358 Elo+
Party 3
Team Averages
Level 21
1,311 SR
1,288 Elo+

VS

Team Averages
Level 35
1,592 SR
1,461 Elo+
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Drillboy
Chang'e
Level 9
God Stats
2W - 1L
1,324 SR
Queue Stats
7W - 6L
1,266 Elo+
Party 1
Bellona
Bellona
Dwendalian
Bellona
Level 27
God Stats
11W - 2L
1,811 SR
Queue Stats
69W - 56L
1,548 Elo+
Party 1
Rama
Rama
HonFrodo
Rama
Level 87
God Stats
4W - 0L
1,823 SR
Queue Stats
88W - 61L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
MayoKiller420
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Angushunter5
Bacchus
17
0 / 9 / 2
10,216
851
6,936
19,172
24,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
AysunLum
Neith
17
1 / 3 / 1
10,359
863
8,726
9,935
3,842
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
1 / 5 / 3
10,414
868
6,536
18,461
8,206
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
17
1 / 7 / 3
10,788
899
9,605
13,675
4,231
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
17
1 / 17 / 3
10,957
913
13,505
30,185
14,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 1 / 23
11,760
980
14,861
5,843
3,023
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Drillboy
Chang'e
19
7 / 1 / 23
12,423
1,035
7,096
7,895
8,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Dwendalian
Bellona
19
1 / 1 / 26
11,242
937
11,886
12,048
14,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
20
25 / 1 / 13
15,069
1,256
40,035
10,467
5,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
19
3 / 0 / 25
11,354
946
8,340
13,840
11,861
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
151
4
Kills
41
41
Deaths
4
12
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
23
16.5
L
Bacchus
Angushunter5
Bacchus
0
9
2
0.11
L
Neith
AysunLum
Neith
1
3
1
0.5
L
Fenrir
1
5
3
0.5
W
Chang'e
Drillboy
Chang'e
7
1
23
18.5
W
Bellona
Dwendalian
Bellona
1
1
26
14
W
Rama
25
1
13
31.5
W
Guan Yu
3
0
25
15.5
L
Loki
1
7
3
0.36
L
Heimdallr
1
17
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,308
Damage
82,218
91,428
Taken
50,093
55,674
Mitigated
42,652
3,818
Healing
24,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,861
969
605
1,738
5,843
3,023
0
837
5,006
40,536
0
L
Bacchus
Angushunter5
Bacchus
6,936
346
0
1,070
19,172
24,698
0
5,002
14,170
15,124
0
L
Neith
AysunLum
Neith
8,726
3,878
0
475
9,935
3,842
0
1,511
8,424
0
37,345
L
Fenrir
6,536
1,079
0
657
18,461
8,206
0
5,945
12,516
0
25,932
W
Chang'e
Drillboy
Chang'e
7,096
2,362
3,931
2,374
7,895
8,553
0
1,051
6,844
20,476
0
W
Bellona
Dwendalian
Bellona
11,886
5,447
0
2,270
12,048
14,179
0
1,662
10,386
0
30,838
W
Rama
40,035
36,067
0
2,386
10,467
5,036
0
1,810
8,657
0
64,426
W
Guan Yu
8,340
1,124
5,600
5,668
13,840
11,861
0
1,576
12,264
0
17,258
L
Loki
9,605
1,357
0
0
13,675
4,231
0
4,514
9,161
0
31,241
L
Heimdallr
13,505
6,498
0
1,616
30,185
14,697
0
4,985
25,200
0
40,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
61,848
216
Minions Killed
239
6
Camps Cleared
7
942,430
Distance Traveled
1,157,995
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,760
980
73
6
2
198,263
3
L
Bacchus
10,216
851
10
1
0
140,517
1
L
Neith
10,359
863
64
5
2
169,985
0
L
Fenrir
10,414
868
32
3
1
258,021
0
W
Chang'e
12,423
1,035
24
2
0
190,565
0
W
Bellona
11,242
937
64
5
2
294,313
0
W
Rama
15,069
1,256
69
6
1
195,023
0
W
Guan Yu
11,354
946
9
1
2
279,831
6
L
Loki
10,788
899
42
4
3
214,420
0
L
Heimdallr
10,957
913
68
6
0
159,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role