Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MarleyBudds
Horus
Level 29
God Stats
5W - 1L
1,770 SR
Queue Stats
163W - 83L
1,672 Elo+
Party 1
Neith
Neith
RBJR
Neith
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 79L
1,817 Elo+
Party 1
Janus
Janus
kodahudd
Janus
Level 26
God Stats
59W - 64L
1,398 SR
Queue Stats
301W - 322L
1,401 Elo+
Solo
Sylvanus
Sylvanus
maledictius
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,624 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,603 Elo+

VS

Team Averages
Level 17
1,565 SR
1,516 Elo+
Loki
Loki
BloodAngelDeath
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,498 Elo+
Solo
Chang'e
Chang'e
DanteİsAwakening
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,584 Elo+
Solo
Horus
Horus
HelperSyndrome
Horus
Level 24
God Stats
8W - 9L
1,679 SR
Queue Stats
96W - 84L
1,529 Elo+
Solo
Tiamat
Tiamat
Hiruko1
Tiamat
Level 27
God Stats
11W - 12L
1,433 SR
Queue Stats
52W - 60L
1,404 Elo+
Solo
Rama
Rama
kaosw
Rama
Level 26
God Stats
13W - 7L
1,712 SR
Queue Stats
256W - 242L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
7 / 1 / 2
6,033
603
4,311
4,813
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 0 / 9
6,166
617
3,890
4,461
3,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
RBJR
Neith
11
5 / 0 / 5
6,967
697
5,357
4,131
1,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
kodahudd
Janus
10
4 / 0 / 2
5,859
586
575
3,019
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
maledictius
Sylvanus
11
2 / 1 / 0
6,502
650
4,050
5,656
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,790
479
2,745
5,769
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 0
4,002
400
1,409
5,176
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,175
518
3,150
8,665
3,903
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Hiruko1
Tiamat
5
0 / 4 / 0
4,082
408
849
4,854
907
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
kaosw
Rama
8
1 / 4 / 0
5,195
520
1,213
5,556
958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
21
Kills
2
2
Deaths
21
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
2
8
L
1
4
0
0.25
L
0
6
0
0
L
0
3
1
0.17
L
Tiamat
Hiruko1
Tiamat
0
4
0
0
W
3
0
9
7.5
W
Neith
RBJR
Neith
5
0
5
7.5
L
Rama
kaosw
Rama
1
4
0
0.25
W
Janus
kodahudd
Janus
4
0
2
5
W
Sylvanus
maledictius
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,183
Damage
9,366
22,080
Taken
30,020
12,954
Mitigated
8,104
9,398
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,311
760
0
1,840
4,813
2,031
0
149
4,624
0
25,145
L
2,745
796
0
689
5,769
1,712
0
365
5,404
0
24,224
L
1,409
474
54
685
5,176
624
0
61
5,115
9,602
0
L
3,150
1,647
22
3,295
8,665
3,903
0
3,191
5,474
0
29,040
L
Tiamat
Hiruko1
Tiamat
849
37
0
842
4,854
907
26
294
4,508
10,309
0
W
3,890
1,313
921
1,786
4,461
3,618
0
743
3,718
0
19,113
W
Neith
RBJR
Neith
5,357
2,388
0
999
4,131
1,296
286
731
3,400
0
42,683
L
Rama
kaosw
Rama
1,213
786
0
1,523
5,556
958
0
0
5,556
0
20,555
W
Janus
kodahudd
Janus
575
91
0
1,125
3,019
712
0
529
2,424
27,660
0
W
Sylvanus
maledictius
Sylvanus
4,050
1,532
10
2,717
5,656
5,297
449
0
5,656
29,108
8,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
23,244
312
Minions Killed
196
0
Camps Cleared
0
977,955
Distance Traveled
884,356
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,033
603
52
5
0
222,582
4
L
Loki
4,790
479
41
4
0
204,913
1
L
Chang'e
4,002
400
16
2
0
187,780
1
L
Horus
5,175
518
63
6
0
194,664
3
L
Tiamat
4,082
408
25
3
0
120,782
0
W
Horus
6,166
617
37
4
0
198,371
2
W
Neith
6,967
697
75
8
0
199,926
6
L
Rama
5,195
520
51
5
0
176,217
0
W
Janus
5,859
586
65
7
0
207,863
2
W
Sylvanus
6,502
650
83
8
0
149,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role