Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Strikesz
Bacchus
Level 25
God Stats
5W - 4L
1,748 SR
Queue Stats
7W - 6L
1,784 Elo+
Party 3
Izanami
Izanami
TeeKayOh
Izanami
Level 16
God Stats
2W - 2L
1,919 SR
Queue Stats
10W - 7L
1,785 Elo+
Party 3
Bakasura
Bakasura
jwong5070
Bakasura
Level 123
God Stats
2W - 1L
1,539 SR
Queue Stats
18W - 18L
1,635 Elo+
Party 3
Team Averages
Level 44
1,641 SR
1,641 Elo+

VS

Team Averages
Level 28
1,439 SR
1,681 Elo+
Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Mefis1312
Raijin
Level 27
God Stats
4W - 3L
1,623 SR
Queue Stats
121W - 92L
1,684 Elo+
Solo
Ares
Ares
NonBinaryLeftist
Ares
Level 28
God Stats
1W - 1L
1,254 SR
Queue Stats
117W - 99L
1,582 Elo+
Party 2
Bellona
Bellona
Swuump
Bellona
Level 28
God Stats
9W - 3L
1,500 SR
Queue Stats
30W - 11L
1,698 Elo+
Party 2
Mercury
Mercury
elrompeculo
Mercury
Level 27
God Stats
1W - 0L
1,317 SR
Queue Stats
29W - 5L
1,938 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
4 / 1 / 2
6,181
618
4,589
6,230
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
 
Persephone
10
1 / 1 / 2
5,874
587
3,838
4,669
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Strikesz
Bacchus
8
1 / 2 / 0
4,901
490
1,694
6,247
3,304
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
TeeKayOh
Izanami
9
1 / 4 / 0
5,039
504
3,844
5,946
1,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
jwong5070
Bakasura
10
0 / 3 / 0
5,515
552
3,128
7,662
2,592
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
7 / 0 / 0
7,030
703
5,729
5,636
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Mefis1312
Raijin
9
0 / 4 / 1
5,380
538
2,379
5,840
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 5
6,019
602
1,542
5,150
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Swuump
Bellona
12
2 / 0 / 1
6,550
655
4,909
7,430
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
elrompeculo
Mercury
11
1 / 3 / 4
6,048
605
5,764
7,979
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
11
11
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
1
2
5
L
Persephone
 
Persephone
1
1
2
2
W
Apollo
 
Apollo
7
0
0
7
W
Raijin
Mefis1312
Raijin
0
4
1
0.13
W
1
0
5
3.5
L
Bacchus
Strikesz
Bacchus
1
2
0
0.5
W
Bellona
Swuump
Bellona
2
0
1
2.5
L
Izanami
TeeKayOh
Izanami
1
4
0
0.25
W
Mercury
elrompeculo
Mercury
1
3
4
1
L
Bakasura
jwong5070
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
20,323
30,754
Taken
32,035
10,926
Mitigated
14,339
7,975
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,589
2,653
0
2,376
6,230
2,078
0
902
5,238
0
30,877
L
Persephone
 
Persephone
3,838
93
0
1,461
4,669
1,501
0
1,178
3,168
30,189
0
W
Apollo
 
Apollo
5,729
4,219
0
3,167
5,636
1,676
52
728
4,908
0
41,383
W
Raijin
Mefis1312
Raijin
2,379
41
0
785
5,840
1,663
0
2,547
3,293
23,305
0
W
1,542
148
0
1,867
5,150
2,621
0
1,098
4,046
9,262
0
L
Bacchus
Strikesz
Bacchus
1,694
316
515
691
6,247
3,304
280
618
5,629
8,224
0
W
Bellona
Swuump
Bellona
4,909
1,118
0
3,411
7,430
6,251
98
0
6,808
8,212
34,359
L
Izanami
TeeKayOh
Izanami
3,844
2,183
0
1,073
5,946
1,451
962
768
5,136
0
32,686
W
Mercury
elrompeculo
Mercury
5,764
2,429
0
3,356
7,979
2,128
0
1,153
6,826
0
39,253
L
Bakasura
jwong5070
Bakasura
3,128
1,847
0
1,859
7,662
2,592
0
719
6,943
0
23,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,510
Gold Earned
31,027
287
Minions Killed
322
0
Camps Cleared
0
1,024,478
Distance Traveled
1,131,506
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,181
618
71
7
0
213,819
0
L
Persephone
5,874
587
65
7
0
200,800
4
W
Apollo
7,030
703
81
8
0
234,272
4
W
Raijin
5,380
538
60
6
0
192,371
0
W
Ares
6,019
602
16
2
0
210,390
2
L
Bacchus
4,901
490
11
1
0
205,611
2
W
Bellona
6,550
655
93
9
0
228,315
1
L
Izanami
5,039
504
69
7
0
180,793
3
W
Mercury
6,048
605
72
7
0
266,158
2
L
Bakasura
5,515
552
71
7
0
223,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role