Player Matchup

Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AndresLs1
Cerberus
Level 108
God Stats
7W - 6L
1,526 SR
Queue Stats
403W - 406L
1,482 Elo+
Solo
Chiron
Chiron
MrDeadly41
Chiron
Level 46
God Stats
1W - 7L
1,110 SR
Queue Stats
273W - 316L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
ThiccLuigi7144
Gilgamesh
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 118L
1,452 Elo+
Party 1
Thor
Thor
Zach Attack 090
Thor
Level 87
God Stats
0W - 4L
1,092 SR
Queue Stats
239W - 224L
1,517 Elo+
Party 1
Team Averages
Level 88
1,346 SR
1,482 Elo+

VS

Team Averages
Level 81
1,449 SR
1,258 Elo+
Bacchus
Bacchus
FallWave
Bacchus
Level 76
God Stats
1W - 0L
1,346 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UhKat
Kumbhakarna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 2
Nike
Nike
chaloshot24
Nike
Level 65
God Stats
1W - 0L
1,339 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 2
Artemis
Artemis
srov2000
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 2
Kukulkan
Kukulkan
tonali
Kukulkan
Level 130
God Stats
1W - 0L
1,558 SR
Queue Stats
25W - 24L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 4 / 4
6,888
689
6,951
10,870
4,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
AndresLs1
Cerberus
13
1 / 5 / 5
7,451
745
9,237
17,767
14,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
MrDeadly41
Chiron
13
1 / 3 / 5
7,123
712
11,301
7,120
2,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ThiccLuigi7144
Gilgamesh
13
2 / 5 / 2
7,053
705
5,137
11,985
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 6 / 1
8,343
834
5,319
8,950
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FallWave
Bacchus
14
3 / 2 / 17
8,602
860
8,256
12,042
17,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
UhKat
Kumbhakarna
15
4 / 1 / 19
8,561
856
4,249
15,036
18,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 3 / 16
8,404
840
9,816
12,354
10,542
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
srov2000
Artemis
16
9 / 1 / 10
9,372
937
12,437
6,947
4,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
tonali
Kukulkan
15
3 / 1 / 17
9,105
911
15,866
6,448
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
8
Kills
23
23
Deaths
8
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
4
0.5
L
Cerberus
AndresLs1
Cerberus
1
5
5
0.7
W
Bacchus
FallWave
Bacchus
3
2
17
5.75
L
Chiron
MrDeadly41
Chiron
1
3
5
1.17
L
Gilgamesh
ThiccLuigi7144
Gilgamesh
2
5
2
0.6
W
Kumbhakarna
UhKat
Kumbhakarna
4
1
19
13.5
L
4
6
1
0.75
W
4
3
16
4
W
Artemis
srov2000
Artemis
9
1
10
14
W
Kukulkan
tonali
Kukulkan
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,945
Damage
50,624
56,692
Taken
52,827
36,537
Mitigated
54,429
17,283
Healing
17,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,951
3,141
652
2,700
10,870
4,351
222
6,200
4,464
0
15,045
L
Cerberus
AndresLs1
Cerberus
9,237
313
453
6,349
17,767
14,759
0
7,718
9,587
19,007
0
W
Bacchus
FallWave
Bacchus
8,256
793
3,074
2,603
12,042
17,787
108
2,328
9,714
11,963
0
L
Chiron
MrDeadly41
Chiron
11,301
2,473
2,748
2,314
7,120
2,648
0
3,761
3,203
0
19,515
L
Gilgamesh
ThiccLuigi7144
Gilgamesh
5,137
719
71
603
11,985
10,139
0
5,759
6,096
0
11,223
W
Kumbhakarna
UhKat
Kumbhakarna
4,249
923
1,183
2,745
15,036
18,391
0
2,035
13,001
5,852
0
L
5,319
1,502
595
798
8,950
4,640
0
3,819
4,971
0
12,031
W
9,816
1,647
1,595
3,048
12,354
10,542
136
2,599
9,755
0
18,500
W
Artemis
srov2000
Artemis
12,437
8,346
0
0
6,947
4,077
2,006
1,353
5,594
0
20,383
W
Kukulkan
tonali
Kukulkan
15,866
2,063
1,874
1,696
6,448
3,632
1,604
922
5,526
35,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
44,044
109
Minions Killed
102
0
Camps Cleared
0
819,091
Distance Traveled
996,726
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,888
689
21
2
0
162,980
0
L
Cerberus
7,451
745
43
4
0
177,999
1
W
Bacchus
8,602
860
12
1
0
197,585
1
L
Chiron
7,123
712
27
3
0
168,204
1
L
Gilgamesh
7,053
705
6
1
0
152,802
0
W
Kumbhakarna
8,561
856
3
0
0
199,623
1
L
Thor
8,343
834
12
1
0
157,106
0
W
Nike
8,404
840
17
2
0
213,703
0
W
Artemis
9,372
937
27
3
0
191,226
0
W
Kukulkan
9,105
911
43
4
0
194,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role