Player Matchup

Cerberus
Cerberus
Balambo21
Cerberus
Level 22
God Stats
13W - 13L
1,437 SR
Queue Stats
352W - 389L
1,290 Elo+
Solo
Sol
Sol
El Chulo9765
Sol
Level 7
God Stats
7W - 2L
1,657 SR
Queue Stats
7W - 12L
1,133 Elo+
Solo
Heimdallr
Heimdallr
GovnaTod
Heimdallr
Level 20
God Stats
22W - 29L
1,367 SR
Queue Stats
82W - 120L
1,165 Elo+
Party 1
Ares
Ares
Snibbling
Ares
Level 17
God Stats
10W - 18L
1,323 SR
Queue Stats
77W - 100L
1,173 Elo+
Party 1
Ra
Ra
X the NeCR0Z
Ra
Level 28
God Stats
3W - 4L
1,391 SR
Queue Stats
110W - 142L
1,226 Elo+
Solo
Team Averages
Level 19
1,435 SR
1,197 Elo+

VS

Team Averages
Level 13
1,488 SR
1,415 Elo+
Baron Samedi
Baron Samedi
Maelstromes
Baron Samedi
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Remalar
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Loki
Loki
big-Folk313
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
kalifa7039
Freya
Level 29
God Stats
83W - 97L
1,477 SR
Queue Stats
176W - 185L
1,268 Elo+
Solo
Izanami
Izanami
oGxSmokezZ--
Izanami
Level 29
God Stats
23W - 19L
1,463 SR
Queue Stats
68W - 69L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Balambo21
Cerberus
3
0 / 0 / 0
5,573
293
0
495
100
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 11 / 1
8,291
436
4,704
13,814
4,660
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
GovnaTod
Heimdallr
12
4 / 6 / 4
8,183
431
5,529
11,596
4,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Ares
12
3 / 5 / 4
7,999
421
5,531
27,283
14,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 5
8,639
455
9,786
15,128
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Maelstromes
Baron Samedi
13
4 / 5 / 5
8,709
458
9,357
12,014
8,106
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Remalar
Bellona
17
10 / 1 / 6
10,809
569
14,800
11,184
12,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
1 / 4 / 0
6,293
331
170
2,706
772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
16
3 / 2 / 5
9,809
516
14,091
12,862
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
oGxSmokezZ--
Izanami
15
7 / 0 / 6
9,736
512
10,049
6,941
2,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
25
28
Deaths
12
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Balambo21
Cerberus
0
0
0
0
L
1
11
1
0.14
L
Heimdallr
GovnaTod
Heimdallr
4
6
4
1
W
Baron Samedi
Maelstromes
Baron Samedi
4
5
5
1.3
W
Bellona
Remalar
Bellona
10
1
6
13
L
Ares
3
5
4
1
L
3
6
5
0.92
W
1
4
0
0.25
W
Freya
3
2
5
2.75
W
Izanami
oGxSmokezZ--
Izanami
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,550
Damage
48,467
68,316
Taken
45,707
29,575
Mitigated
29,881
14,537
Healing
14,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Balambo21
Cerberus
0
0
0
0
495
100
0
0
495
1,055
0
L
4,704
2,289
0
1,176
13,814
4,660
2,520
5,195
8,524
41,829
0
L
Heimdallr
GovnaTod
Heimdallr
5,529
1,755
1,562
801
11,596
4,235
52
4,032
7,404
0
19,812
W
Baron Samedi
Maelstromes
Baron Samedi
9,357
1,863
264
4,410
12,014
8,106
735
7,157
4,601
20,509
0
W
Bellona
Remalar
Bellona
14,800
1,956
0
1,344
11,184
12,465
1,560
3,062
8,044
16,059
48,133
L
Ares
5,531
325
645
7,083
27,283
14,367
64
9,484
17,061
21,082
0
L
9,786
2,357
693
2,577
15,128
6,213
1,054
7,229
7,668
49,278
0
W
170
100
0
58
2,706
772
0
986
1,674
0
3,094
W
Freya
14,091
4,735
0
4,670
12,862
6,254
2,728
6,814
5,914
60,648
0
W
Izanami
oGxSmokezZ--
Izanami
10,049
6,680
63
3,595
6,941
2,284
3,247
1,444
5,453
0
61,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,685
Gold Earned
45,356
213
Minions Killed
315
0
Camps Cleared
0
1,305,625
Distance Traveled
1,627,734
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,573
293
3
0
0
18,913
0
L
Sol
8,291
436
71
4
0
279,717
0
L
Heimdallr
8,183
431
23
1
0
326,219
0
W
Baron Samedi
8,709
458
17
1
0
347,221
4
W
Bellona
10,809
569
90
5
0
412,845
0
L
Ares
7,999
421
22
1
0
357,156
1
L
Ra
8,639
455
94
5
0
323,620
0
W
Loki
6,293
331
7
0
0
122,216
0
W
Freya
9,809
516
102
5
0
384,939
0
W
Izanami
9,736
512
99
5
0
360,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role