Player Matchup

Osiris
Osiris
Silver V
Memanator6458
Osiris
Silver V
Level 44
God Stats
4W - 6L
1,234 SR
Queue Stats
113W - 127L
780 MMR
Party 3
Fenrir
Fenrir
Silver II
Saaxxon
Fenrir
Silver II
Level 108
God Stats
0W - 2L
1,392 SR
Queue Stats
64W - 70L
1,127 MMR
Party 3
Chernobog
Chernobog
Silver IV
black-assdrummer
Chernobog
Silver IV
Level 81
God Stats
11W - 7L
1,679 SR
Queue Stats
93W - 95L
960 MMR
Solo
Ah Puch
Ah Puch
Bronze III
deathbyaspork
Ah Puch
Bronze III
Level 51
God Stats
0W - 1L
1,829 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ymir
Ymir
Silver III
locolbew
Ymir
Silver III
Level 102
God Stats
12W - 13L
1,472 SR
Queue Stats
43W - 46L
1,038 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,521 SR
1,081 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,514 SR
1,105 MMR
Tyr
Tyr
Silver III
DementedKoala24
Tyr
Silver III
Level 120
God Stats
1W - 0L
1,331 SR
Queue Stats
338W - 362L
957 MMR
Solo
Cernunnos
Cernunnos
Gold III
E7Gamer027
Cernunnos
Gold III
Level 160
God Stats
42W - 35L
1,584 SR
Queue Stats
991W - 991L
1,273 MMR
Solo
Kukulkan
Kukulkan
Silver III
ElR4tonvaquero
Kukulkan
Silver III
Level 69
God Stats
2W - 0L
1,603 SR
Queue Stats
14W - 16L
1,254 MMR
Party 2
Thor
Thor
Silver II
addiCHIDO
Thor
Silver II
Level 89
God Stats
6W - 2L
1,502 SR
Queue Stats
67W - 62L
1,282 MMR
Party 2
Ares
Ares
Silver IV
garza_26
Ares
Silver IV
Level 57
God Stats
6W - 5L
1,553 SR
Queue Stats
136W - 171L
761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 2
11,884
410
7,385
21,648
15,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Fenrir
Saaxxon
Fenrir
20
12 / 8 / 3
14,642
505
20,847
28,052
18,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
17
1 / 10 / 7
11,266
388
15,811
22,963
9,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
17
4 / 9 / 3
12,056
416
22,075
21,643
8,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
3 / 7 / 7
12,108
418
11,486
34,342
39,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PoseidonArtioBacchusArtemisKing Arthur

VS

Bans
GilgameshAthenaMorgan Le FayTerraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 14
15,620
539
14,483
26,676
44,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
E7Gamer027
Cernunnos
20
5 / 5 / 11
15,318
528
15,287
29,719
14,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
20
14 / 1 / 14
16,460
568
25,531
17,332
8,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
13 / 4 / 9
17,345
598
20,359
23,839
21,130
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
20
4 / 7 / 24
14,688
506
19,099
33,595
51,647
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
114
23
Kills
42
42
Deaths
23
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
6
6
14
2.17
W
Cernunnos
E7Gamer027
Cernunnos
5
5
11
2.1
W
Kukulkan
14
1
14
21
L
3
8
2
0.5
L
Fenrir
Saaxxon
Fenrir
12
8
3
1.69
W
Thor
13
4
9
4.38
L
Chernobog
1
10
7
0.45
L
Ah Puch
4
9
3
0.61
W
Ares
4
7
24
2.29
L
Ymir
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,604
Damage
94,759
128,648
Taken
131,161
91,670
Mitigated
140,037
28,759
Healing
37,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,483
1,931
0
5,086
26,676
44,085
673
3,173
23,503
0
82,386
W
Cernunnos
E7Gamer027
Cernunnos
15,287
8,097
0
15,859
29,719
14,509
3,903
7,622
22,097
0
138,565
W
Kukulkan
25,531
1,464
0
7,029
17,332
8,666
1,788
6,549
10,783
110,058
0
L
7,385
3,273
45
90
21,648
15,491
455
7,939
13,255
0
48,546
L
Fenrir
Saaxxon
Fenrir
20,847
4,931
0
6,781
28,052
18,975
782
9,109
18,727
0
98,241
W
Thor
20,359
5,836
0
1,498
23,839
21,130
1,028
7,865
15,974
0
166,398
L
Chernobog
15,811
9,385
0
5,010
22,963
9,029
1,702
6,698
16,140
0
84,489
L
Ah Puch
22,075
422
912
6,524
21,643
8,760
793
6,948
14,453
89,901
0
W
Ares
19,099
782
796
7,263
33,595
51,647
692
10,404
21,492
61,367
0
L
Ymir
11,486
1,160
471
8,926
34,342
39,415
499
13,176
20,824
53,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,956
Gold Earned
79,431
533
Minions Killed
710
0
Camps Cleared
0
2,469,113
Distance Traveled
2,673,528
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,620
539
122
4
0
597,471
2
W
Cernunnos
15,318
528
182
6
0
424,562
6
W
Kukulkan
16,460
568
166
6
0
542,777
2
L
Osiris
11,884
410
91
3
0
463,704
7
L
Fenrir
14,642
505
138
5
0
496,680
1
W
Thor
17,345
598
183
6
0
570,686
1
L
Chernobog
11,266
388
117
4
0
520,099
14
L
Ah Puch
12,056
416
135
5
0
497,652
4
W
Ares
14,688
506
57
2
0
538,032
4
L
Ymir
12,108
418
52
2
0
490,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role