Player Matchup

Chiron
Chiron
Iamasimp9180
Chiron
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 200L
1,573 Elo+
Solo
Serqet
Serqet
Jamesy1024
Serqet
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 136L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
RasCali
Cthulhu
Level 14
God Stats
6W - 5L
1,681 SR
Queue Stats
127W - 150L
1,570 Elo+
Solo
Persephone
Persephone
ehamp1
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 203L
1,469 Elo+
Party 1
Fenrir
Fenrir
ojovemmac
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,387 Elo+
Solo
Team Averages
Level 16
1,536 SR
1,493 Elo+

VS

Team Averages
Level 41
1,536 SR
1,529 Elo+
Achilles
Achilles
Lurkin63rd
Achilles
Level 18
God Stats
4W - 1L
1,696 SR
Queue Stats
50W - 40L
1,623 Elo+
Solo
Guan Yu
Guan Yu
NotAntii
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,487 Elo+
Party 2
Neith
Neith
TJRCG20
Neith
Level 26
God Stats
9W - 3L
1,525 SR
Queue Stats
50W - 37L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
TPC Jazz
Baron Samedi
Level 121
God Stats
18W - 11L
1,438 SR
Queue Stats
196W - 189L
1,433 Elo+
Party 2
Ra
Ra
andreobrabo
Ra
Level 28
God Stats
5W - 4L
1,522 SR
Queue Stats
99W - 77L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
0 / 1 / 1
5,005
417
5,316
3,846
901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
Jamesy1024
Serqet
9
1 / 1 / 0
5,495
458
2,111
6,982
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
RasCali
Cthulhu
11
2 / 1 / 0
6,373
531
4,628
5,520
4,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
ehamp1
Persephone
10
0 / 2 / 0
5,637
470
1,248
5,516
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ojovemmac
Fenrir
8
1 / 4 / 2
5,218
435
4,128
8,120
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lurkin63rd
Achilles
12
6 / 1 / 1
7,193
599
5,759
8,020
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
NotAntii
Guan Yu
10
1 / 1 / 0
5,874
490
2,344
6,755
3,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
TJRCG20
Neith
10
0 / 1 / 2
5,562
464
3,012
5,079
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
TPC Jazz
Baron Samedi
9
0 / 0 / 3
5,774
481
3,557
6,540
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 1 / 3
6,725
560
4,245
4,709
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
1
1
0.5
L
Serqet
Jamesy1024
Serqet
1
1
0
1
W
Achilles
Lurkin63rd
Achilles
6
1
1
6.5
W
Guan Yu
NotAntii
Guan Yu
1
1
0
1
L
Cthulhu
RasCali
Cthulhu
2
1
0
2
W
Neith
TJRCG20
Neith
0
1
2
1
W
Baron Samedi
TPC Jazz
Baron Samedi
0
0
3
1.5
W
2
1
3
3.5
L
Persephone
ehamp1
Persephone
0
2
0
0
L
Fenrir
ojovemmac
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,431
Damage
18,917
29,984
Taken
31,103
12,490
Mitigated
14,852
7,599
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
5,316
1,367
480
1,072
3,846
901
0
1,517
2,329
0
33,032
L
Serqet
Jamesy1024
Serqet
2,111
79
0
1,629
6,982
3,504
0
2,294
4,688
0
6,762
W
Achilles
Lurkin63rd
Achilles
5,759
1,529
0
4,424
8,020
3,098
0
719
7,261
0
37,728
W
Guan Yu
NotAntii
Guan Yu
2,344
136
0
1,591
6,755
3,992
0
4,312
2,443
0
18,165
L
Cthulhu
RasCali
Cthulhu
4,628
413
0
1,464
5,520
4,509
304
0
5,520
27,841
0
W
Neith
TJRCG20
Neith
3,012
1,269
0
1,652
5,079
1,179
226
0
4,852
0
33,292
W
Baron Samedi
TPC Jazz
Baron Samedi
3,557
316
556
3,203
6,540
5,107
617
51
6,253
18,728
0
W
4,245
596
372
2,147
4,709
1,476
848
674
3,955
42,728
0
L
Persephone
ehamp1
Persephone
1,248
191
0
1,879
5,516
1,342
0
1,820
3,694
28,936
0
L
Fenrir
ojovemmac
Fenrir
4,128
1,359
0
1,075
8,120
2,234
0
2,170
5,950
0
19,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,728
Gold Earned
31,128
248
Minions Killed
303
0
Camps Cleared
0
1,058,262
Distance Traveled
1,072,163
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,005
417
76
6
0
192,199
1
L
Serqet
5,495
458
12
1
0
217,523
2
W
Achilles
7,193
599
73
6
0
220,642
1
W
Guan Yu
5,874
490
44
4
0
233,102
0
L
Cthulhu
6,373
531
55
5
0
217,198
4
W
Neith
5,562
464
70
6
0
210,400
5
W
Baron Samedi
5,774
481
30
3
0
206,594
2
W
Ra
6,725
560
86
7
0
201,425
1
L
Persephone
5,637
470
69
6
0
199,264
0
L
Fenrir
5,218
435
36
3
0
232,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role