Player Matchup

Bellona
Bellona
DanteİsAwakening
Bellona
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,510 Elo+
Solo
Apollo
Apollo
RBJR
Apollo
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 79L
1,773 Elo+
Solo
Anhur
Anhur
kaosw
Anhur
Level 26
God Stats
4W - 7L
1,450 SR
Queue Stats
256W - 242L
1,559 Elo+
Solo
Janus
Janus
kodahudd
Janus
Level 26
God Stats
59W - 64L
1,381 SR
Queue Stats
301W - 322L
1,388 Elo+
Solo
Kumbhakarna
Kumbhakarna
lllllllillll
Kumbhakarna
Level 27
God Stats
9W - 2L
1,747 SR
Queue Stats
20W - 6L
1,699 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,586 Elo+

VS

Team Averages
Level 21
1,541 SR
1,468 Elo+
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Belloffate
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,283 Elo+
Solo
Nu Wa
Nu Wa
DаphneSoul
Nu Wa
Level 16
God Stats
6W - 12L
1,437 SR
Queue Stats
15W - 29L
1,333 Elo+
Solo
Skadi
Skadi
HelperSyndrome
Skadi
Level 24
God Stats
1W - 4L
1,356 SR
Queue Stats
96W - 84L
1,538 Elo+
Solo
Ares
Ares
MarleyBudds
Ares
Level 29
God Stats
1W - 1L
1,912 SR
Queue Stats
163W - 83L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
5,837
584
3,984
6,194
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
RBJR
Apollo
11
10 / 1 / 4
6,952
695
8,616
6,571
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Anhur
kaosw
Anhur
9
1 / 1 / 3
5,242
524
4,379
6,093
1,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
kodahudd
Janus
8
1 / 2 / 7
5,368
537
2,959
3,665
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
lllllllillll
Kumbhakarna
7
3 / 0 / 9
5,261
526
2,698
6,092
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 5 / 1
4,083
408
1,215
6,223
2,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,436
444
1,949
4,652
3,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 6 / 2
5,042
504
3,842
5,115
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 3 / 1
6,133
613
5,466
7,652
1,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 5 / 2
5,289
529
6,670
7,491
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
5
5
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
1
0.1
L
0
2
0
0
W
6
1
2
7
L
1
6
2
0.33
L
2
3
1
0.83
L
2
5
2
0.6
W
Apollo
RBJR
Apollo
10
1
4
12
W
Anhur
kaosw
Anhur
1
1
3
2.5
W
Janus
kodahudd
Janus
1
2
7
2.25
W
Kumbhakarna
lllllllillll
Kumbhakarna
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,636
Damage
19,142
28,615
Taken
31,133
11,354
Mitigated
13,638
5,869
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,215
281
0
1,060
6,223
2,772
0
967
5,092
0
8,532
L
1,949
424
45
820
4,652
3,145
0
620
3,782
15,066
0
W
3,984
876
0
928
6,194
3,539
223
2,923
3,205
0
18,422
L
3,842
1,055
0
10
5,115
1,311
190
1,170
3,831
15,011
0
L
5,466
2,804
0
2,538
7,652
1,492
184
299
7,353
0
35,737
L
6,670
403
0
747
7,491
4,918
0
2,409
4,873
16,365
0
W
Apollo
RBJR
Apollo
8,616
5,497
0
342
6,571
2,236
59
3,304
3,185
0
36,760
W
Anhur
kaosw
Anhur
4,379
1,513
0
2,497
6,093
1,432
0
985
5,070
0
27,712
W
Janus
kodahudd
Janus
2,959
381
0
546
3,665
893
0
1,914
1,645
19,528
0
W
Kumbhakarna
lllllllillll
Kumbhakarna
2,698
599
0
1,556
6,092
3,254
0
2,925
3,049
8,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
24,983
218
Minions Killed
171
0
Camps Cleared
0
982,424
Distance Traveled
849,158
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,083
408
19
2
0
153,789
0
L
Hel
4,436
444
30
3
0
162,375
2
W
Bellona
5,837
584
32
3
0
185,997
0
L
Nu Wa
5,042
504
38
4
0
174,589
2
L
Skadi
6,133
613
63
6
0
190,753
6
L
Ares
5,289
529
21
2
0
167,652
0
W
Apollo
6,952
695
76
8
0
214,777
4
W
Anhur
5,242
524
57
6
0
183,226
1
W
Janus
5,368
537
45
5
0
201,084
4
W
Kumbhakarna
5,261
526
8
1
0
197,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role