Player Matchup

Bacchus
Bacchus
ISharpshooterI
Bacchus
Level 123
God Stats
2W - 2L
1,690 SR
Queue Stats
189W - 205L
1,521 Elo+
Party 3
Kuzenbo
Kuzenbo
MajinnLoki
Kuzenbo
Level 75
God Stats
3W - 5L
1,434 SR
Queue Stats
234W - 238L
1,526 Elo+
Party 3
Geb
Geb
TrailerParkHer0
Geb
Level 152
God Stats
2W - 2L
1,691 SR
Queue Stats
267W - 260L
1,520 Elo+
Party 3
Thanatos
Thanatos
VapinJams
Thanatos
Level 66
God Stats
12W - 13L
1,484 SR
Queue Stats
115W - 131L
1,488 Elo+
Party 2
Tiamat
Tiamat
adambomb247
Tiamat
Level 105
God Stats
1W - 3L
1,457 SR
Queue Stats
320W - 368L
1,447 Elo+
Party 2
Team Averages
Level 104
1,551 SR
1,501 Elo+

VS

Team Averages
Level 111
1,558 SR
1,495 Elo+
Ganesha
Ganesha
Kaiser_115
Ganesha
Level 115
God Stats
7W - 5L
1,728 SR
Queue Stats
98W - 112L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
PresidentDeert
Cabrakan
Level 127
God Stats
6W - 3L
1,819 SR
Queue Stats
198W - 179L
1,533 Elo+
Party 1
Chang'e
Chang'e
SkinnyAle696
Chang'e
Level 128
God Stats
2W - 0L
1,184 SR
Queue Stats
121W - 129L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
hdanser17
Danzaburou
Level 103
God Stats
12W - 10L
1,576 SR
Queue Stats
190W - 195L
1,514 Elo+
Party 1
Fenrir
Fenrir
vega_LP
Fenrir
Level 82
God Stats
13W - 13L
1,482 SR
Queue Stats
384W - 350L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 5
8,355
440
9,018
13,705
14,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
MajinnLoki
Kuzenbo
15
2 / 1 / 4
8,878
467
8,947
10,160
6,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 7
8,908
469
10,315
17,531
13,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
VapinJams
Thanatos
15
5 / 8 / 4
9,754
513
11,705
16,974
7,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
13
3 / 6 / 5
8,827
465
9,995
12,884
8,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kaiser_115
Ganesha
13
0 / 5 / 10
8,010
422
4,025
14,554
10,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
17
2 / 2 / 6
10,423
549
12,638
13,543
10,759
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
SkinnyAle696
Chang'e
17
11 / 4 / 5
10,949
576
15,959
15,305
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
hdanser17
Danzaburou
16
3 / 3 / 4
10,146
534
8,027
12,714
4,762
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
vega_LP
Fenrir
17
8 / 3 / 6
10,865
572
7,116
14,429
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
17
Kills
24
25
Deaths
17
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
Ganesha
Kaiser_115
Ganesha
0
5
10
1
L
Kuzenbo
MajinnLoki
Kuzenbo
2
1
4
4
W
Cabrakan
2
2
6
2.5
W
Chang'e
SkinnyAle696
Chang'e
11
4
5
3.38
L
2
3
7
1.83
L
Thanatos
VapinJams
Thanatos
5
8
4
0.88
L
Tiamat
3
6
5
0.92
W
Danzaburou
hdanser17
Danzaburou
3
3
4
1.67
W
Fenrir
vega_LP
Fenrir
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,980
Damage
47,765
71,254
Taken
70,545
49,819
Mitigated
38,135
22,888
Healing
24,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,018
657
574
1,519
13,705
14,355
296
5,859
7,846
32,174
0
W
Ganesha
Kaiser_115
Ganesha
4,025
411
324
898
14,554
10,847
385
10,412
4,142
20,278
0
L
Kuzenbo
MajinnLoki
Kuzenbo
8,947
2,962
0
2,748
10,160
6,109
372
5,451
4,709
56,927
0
W
Cabrakan
12,638
1,876
0
3,293
13,543
10,759
180
7,384
6,159
67,738
0
W
Chang'e
SkinnyAle696
Chang'e
15,959
1,066
4,752
6,809
15,305
5,021
1,461
8,524
6,781
66,561
0
L
10,315
1,882
0
4,809
17,531
13,339
0
8,163
9,368
46,484
0
L
Thanatos
VapinJams
Thanatos
11,705
3,844
0
10,141
16,974
7,860
0
6,875
10,099
0
58,374
L
Tiamat
9,995
539
0
3,097
12,884
8,156
158
6,274
6,610
49,653
0
W
Danzaburou
hdanser17
Danzaburou
8,027
3,177
0
5,149
12,714
4,762
1,366
7,342
5,372
0
66,193
W
Fenrir
vega_LP
Fenrir
7,116
1,984
0
2,880
14,429
6,746
3,276
4,613
9,816
0
62,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,722
Gold Earned
50,393
389
Minions Killed
508
0
Camps Cleared
0
1,701,090
Distance Traveled
1,704,782
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,355
440
41
2
0
323,422
3
W
Ganesha
8,010
422
9
0
0
352,668
6
L
Kuzenbo
8,878
467
97
5
0
333,933
1
W
Cabrakan
10,423
549
134
7
0
343,855
5
W
Chang'e
10,949
576
107
6
0
344,489
3
L
Geb
8,908
469
81
4
0
354,965
0
L
Thanatos
9,754
513
83
4
0
368,904
3
L
Tiamat
8,827
465
87
5
0
319,866
2
W
Danzaburou
10,146
534
159
8
0
310,076
4
W
Fenrir
10,865
572
99
5
0
353,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role