Player Matchup

Heimdallr
Heimdallr
CreepyFuture317
Heimdallr
Level 69
God Stats
23W - 21L
1,506 SR
Queue Stats
66W - 59L
1,431 Elo+
Party 1
Loki
Loki
DeriveBaconator
Loki
Level 28
God Stats
25W - 19L
1,479 SR
Queue Stats
35W - 35L
1,362 Elo+
Party 1
Bacchus
Bacchus
FuriousRichard
Bacchus
Level 50
God Stats
26W - 10L
1,691 SR
Queue Stats
77W - 76L
1,398 Elo+
Party 1
Ravana
Ravana
TheRoddi
Ravana
Level 76
God Stats
18W - 11L
1,682 SR
Queue Stats
121W - 114L
1,422 Elo+
Party 1
Neith
Neith
v Soprano v
Neith
Level 48
God Stats
1W - 0L
1,441 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 54
1,560 SR
1,422 Elo+

VS

Team Averages
Level 56
1,457 SR
1,348 Elo+
Artio
Artio
BigHeadSloth
Artio
Level 36
God Stats
6W - 8L
1,500 SR
Queue Stats
42W - 37L
1,261 Elo+
Party 3
Ullr
Ullr
QGDiesel
Ullr
Level 46
God Stats
3W - 5L
1,412 SR
Queue Stats
135W - 162L
1,300 Elo+
Party 2
Bellona
Bellona
SlimmmmmJimmy
Bellona
Level 67
God Stats
0W - 6L
1,493 SR
Queue Stats
30W - 33L
1,290 Elo+
Party 2
Raijin
Raijin
W1lh3lmJac06s0n
Raijin
Level 121
God Stats
1W - 2L
1,380 SR
Queue Stats
229W - 225L
1,492 Elo+
Party 3
Da Ji
Da Ji
officialZORO847
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CreepyFuture317
Heimdallr
10
9 / 0 / 3
6,866
624
7,550
3,090
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 1 / 0
5,748
523
1,889
3,114
980
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 9
6,591
599
5,455
7,527
7,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
TheRoddi
Ravana
11
3 / 1 / 0
6,343
577
4,673
5,747
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 3
5,219
474
1,615
3,698
1,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,726
430
690
8,295
2,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
7
0 / 5 / 0
4,594
418
2,913
7,369
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
11
1 / 1 / 0
6,216
565
1,910
5,865
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 2
5,853
532
2,225
6,117
2,011
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 0
5,320
484
2,809
8,419
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Heimdallr
CreepyFuture317
Heimdallr
9
0
3
10.5
W
1
1
0
1
W
3
0
9
7.5
L
Ullr
0
5
0
0
L
Bellona
1
1
0
1
W
Ravana
TheRoddi
Ravana
3
1
0
3
L
0
3
2
0.33
L
2
3
0
0.67
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,182
Damage
10,547
23,176
Taken
36,065
12,317
Mitigated
13,955
7,131
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
690
0
855
1,681
8,295
2,980
0
2,703
5,592
6,785
0
W
Heimdallr
CreepyFuture317
Heimdallr
7,550
3,874
299
356
3,090
983
9
384
2,706
0
32,601
W
1,889
205
0
330
3,114
980
0
0
3,114
0
23,439
W
5,455
858
853
1,317
7,527
7,371
0
678
6,849
18,539
0
L
Ullr
2,913
1,022
0
822
7,369
1,768
0
2,111
5,254
0
22,470
L
Bellona
1,910
872
0
2,267
5,865
4,959
91
0
5,865
0
31,288
W
Ravana
TheRoddi
Ravana
4,673
562
0
2,342
5,747
1,905
0
725
5,022
0
38,467
L
2,225
120
0
1,688
6,117
2,011
335
255
5,862
37,525
0
L
2,809
486
0
3,714
8,419
2,237
0
386
8,033
0
22,980
W
1,615
467
0
1,634
3,698
1,078
105
1,458
2,240
0
20,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
26,709
248
Minions Killed
246
0
Camps Cleared
0
1,047,338
Distance Traveled
1,072,343
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,726
430
11
1
0
182,413
2
W
Heimdallr
6,866
624
52
5
0
196,673
2
W
Loki
5,748
523
46
4
0
214,277
2
W
Bacchus
6,591
599
31
3
0
222,211
2
L
Ullr
4,594
418
38
3
0
256,959
1
L
Bellona
6,216
565
73
7
0
226,010
0
W
Ravana
6,343
577
77
7
0
233,886
0
L
Raijin
5,853
532
74
7
0
179,674
2
L
Da Ji
5,320
484
50
5
0
227,287
3
W
Neith
5,219
474
42
4
0
180,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role